本文整理汇总了Java中org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileLaunchEvent方法的典型用法代码示例。如果您正苦于以下问题:Java CraftEventFactory.callProjectileLaunchEvent方法的具体用法?Java CraftEventFactory.callProjectileLaunchEvent怎么用?Java CraftEventFactory.callProjectileLaunchEvent使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.craftbukkit.event.CraftEventFactory
的用法示例。
在下文中一共展示了CraftEventFactory.callProjectileLaunchEvent方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: addEntity
import org.bukkit.craftbukkit.event.CraftEventFactory; //导入方法依赖的package包/类
public boolean addEntity(Entity entity, SpawnReason spawnReason) { // Changed signature, added SpawnReason
if (entity == null) return false;
// CraftBukkit end
int i = MathHelper.floor(entity.locX / 16.0D);
int j = MathHelper.floor(entity.locZ / 16.0D);
boolean flag = entity.attachedToPlayer;
if (entity instanceof EntityHuman) {
flag = true;
}
// CraftBukkit start
org.bukkit.event.Cancellable event = null;
if (entity instanceof EntityLiving && !(entity instanceof EntityPlayer)) {
boolean isAnimal = entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal || entity instanceof EntityGolem;
boolean isMonster = entity instanceof EntityMonster || entity instanceof EntityGhast || entity instanceof EntitySlime;
if (spawnReason != SpawnReason.CUSTOM) {
if (isAnimal && !allowAnimals || isMonster && !allowMonsters) {
entity.dead = true;
return false;
}
}
event = CraftEventFactory.callCreatureSpawnEvent((EntityLiving) entity, spawnReason);
} else if (entity instanceof EntityItem) {
event = CraftEventFactory.callItemSpawnEvent((EntityItem) entity);
} else if (entity.getBukkitEntity() instanceof org.bukkit.entity.Projectile) {
// Not all projectiles extend EntityProjectile, so check for Bukkit interface instead
event = CraftEventFactory.callProjectileLaunchEvent(entity);
}
if (event != null && (event.isCancelled() || entity.dead)) {
entity.dead = true;
return false;
}
// CraftBukkit end
if (!flag && !this.isChunkLoaded(i, j)) {
entity.dead = true; // CraftBukkit
return false;
} else {
if (entity instanceof EntityHuman) {
EntityHuman entityhuman = (EntityHuman) entity;
this.players.add(entityhuman);
this.everyoneSleeping();
this.b(entity);
}
this.getChunkAt(i, j).a(entity);
this.entityList.add(entity);
this.a(entity);
return true;
}
}
示例2: addEntity
import org.bukkit.craftbukkit.event.CraftEventFactory; //导入方法依赖的package包/类
public boolean addEntity(Entity entity, SpawnReason spawnReason) { // Changed signature, added SpawnReason
if (Thread.currentThread() != MinecraftServer.getServer().primaryThread) throw new IllegalStateException("Asynchronous entity add!"); // Spigot
if (entity == null) return false;
// CraftBukkit end
int i = MathHelper.floor(entity.locX / 16.0D);
int j = MathHelper.floor(entity.locZ / 16.0D);
boolean flag = entity.p;
if (entity instanceof EntityHuman) {
flag = true;
}
// CraftBukkit start
org.bukkit.event.Cancellable event = null;
if (entity instanceof EntityLiving && !(entity instanceof EntityPlayer)) {
boolean isAnimal = entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal || entity instanceof EntityGolem;
boolean isMonster = entity instanceof EntityMonster || entity instanceof EntityGhast || entity instanceof EntitySlime;
if (spawnReason != SpawnReason.CUSTOM) {
if (isAnimal && !allowAnimals || isMonster && !allowMonsters) {
entity.dead = true;
return false;
}
}
event = CraftEventFactory.callCreatureSpawnEvent((EntityLiving) entity, spawnReason);
} else if (entity instanceof EntityItem) {
event = CraftEventFactory.callItemSpawnEvent((EntityItem) entity);
} else if (entity.getBukkitEntity() instanceof org.bukkit.entity.Projectile) {
// Not all projectiles extend EntityProjectile, so check for Bukkit interface instead
event = CraftEventFactory.callProjectileLaunchEvent(entity);
}
// Spigot start
else if (entity instanceof EntityExperienceOrb) {
EntityExperienceOrb xp = (EntityExperienceOrb) entity;
double radius = spigotConfig.expMerge;
if (radius > 0) {
List<Entity> entities = this.getEntities(entity, entity.boundingBox.grow(radius, radius, radius));
for (Entity e : entities) {
if (e instanceof EntityExperienceOrb) {
EntityExperienceOrb loopItem = (EntityExperienceOrb) e;
if (!loopItem.dead) {
xp.value += loopItem.value;
loopItem.die();
}
}
}
}
} // Spigot end
if (event != null && (event.isCancelled() || entity.dead)) {
entity.dead = true;
return false;
}
// CraftBukkit end
if (!flag && !this.isChunkLoaded(i, j)) {
entity.dead = true; // CraftBukkit
return false;
} else {
if (entity instanceof EntityHuman) {
EntityHuman entityhuman = (EntityHuman) entity;
this.players.add(entityhuman);
this.everyoneSleeping();
}
this.getChunkAt(i, j).a(entity);
this.entityList.add(entity);
this.a(entity);
return true;
}
}
示例3: addEntity
import org.bukkit.craftbukkit.event.CraftEventFactory; //导入方法依赖的package包/类
public boolean addEntity(Entity entity, SpawnReason spawnReason) { // Changed signature, added SpawnReason
org.spigotmc.AsyncCatcher.catchOp( "entity add"); // Spigot
if (entity == null) return false;
// CraftBukkit end
int i = MathHelper.floor(entity.locX / 16.0D);
int j = MathHelper.floor(entity.locZ / 16.0D);
boolean flag = entity.attachedToPlayer;
if (entity instanceof EntityHuman) {
flag = true;
}
// CraftBukkit start
org.bukkit.event.Cancellable event = null;
if (entity instanceof EntityLiving && !(entity instanceof EntityPlayer)) {
boolean isAnimal = entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal || entity instanceof EntityGolem;
boolean isMonster = entity instanceof EntityMonster || entity instanceof EntityGhast || entity instanceof EntitySlime;
if (spawnReason != SpawnReason.CUSTOM) {
if (isAnimal && !allowAnimals || isMonster && !allowMonsters) {
entity.dead = true;
return false;
}
}
event = CraftEventFactory.callCreatureSpawnEvent((EntityLiving) entity, spawnReason);
} else if (entity instanceof EntityItem) {
event = CraftEventFactory.callItemSpawnEvent((EntityItem) entity);
} else if (entity.getBukkitEntity() instanceof org.bukkit.entity.Projectile) {
// Not all projectiles extend EntityProjectile, so check for Bukkit interface instead
event = CraftEventFactory.callProjectileLaunchEvent(entity);
}
// Spigot start
else if (entity instanceof EntityExperienceOrb) {
EntityExperienceOrb xp = (EntityExperienceOrb) entity;
double radius = spigotConfig.expMerge;
if (radius > 0) {
List<Entity> entities = this.getEntities(entity, entity.boundingBox.grow(radius, radius, radius));
for (Entity e : entities) {
if (e instanceof EntityExperienceOrb) {
EntityExperienceOrb loopItem = (EntityExperienceOrb) e;
if (!loopItem.dead) {
xp.value += loopItem.value;
loopItem.die();
}
}
}
}
} // Spigot end
if (event != null && (event.isCancelled() || entity.dead)) {
entity.dead = true;
return false;
}
// CraftBukkit end
if (!flag && !this.isChunkLoaded(i, j)) {
entity.dead = true; // CraftBukkit
return false;
} else {
if (entity instanceof EntityHuman) {
EntityHuman entityhuman = (EntityHuman) entity;
this.players.add(entityhuman);
this.everyoneSleeping();
this.b(entity);
}
this.getChunkAt(i, j).a(entity);
this.entityList.add(entity);
this.a(entity);
return true;
}
}