本文整理汇总了Java中net.minecraft.world.biome.BiomeGenBase.jungle方法的典型用法代码示例。如果您正苦于以下问题:Java BiomeGenBase.jungle方法的具体用法?Java BiomeGenBase.jungle怎么用?Java BiomeGenBase.jungle使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.world.biome.BiomeGenBase
的用法示例。
在下文中一共展示了BiomeGenBase.jungle方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: Start
import net.minecraft.world.biome.BiomeGenBase; //导入方法依赖的package包/类
public Start(World worldIn, Random p_i2060_2_, int p_i2060_3_, int p_i2060_4_)
{
super(p_i2060_3_, p_i2060_4_);
BiomeGenBase biomegenbase = worldIn.getBiomeGenForCoords(new BlockPos(p_i2060_3_ * 16 + 8, 0, p_i2060_4_ * 16 + 8));
if (biomegenbase != BiomeGenBase.jungle && biomegenbase != BiomeGenBase.jungleHills)
{
if (biomegenbase == BiomeGenBase.swampland)
{
ComponentScatteredFeaturePieces.SwampHut componentscatteredfeaturepieces$swamphut = new ComponentScatteredFeaturePieces.SwampHut(p_i2060_2_, p_i2060_3_ * 16, p_i2060_4_ * 16);
this.components.add(componentscatteredfeaturepieces$swamphut);
}
else if (biomegenbase == BiomeGenBase.desert || biomegenbase == BiomeGenBase.desertHills)
{
ComponentScatteredFeaturePieces.DesertPyramid componentscatteredfeaturepieces$desertpyramid = new ComponentScatteredFeaturePieces.DesertPyramid(p_i2060_2_, p_i2060_3_ * 16, p_i2060_4_ * 16);
this.components.add(componentscatteredfeaturepieces$desertpyramid);
}
}
else
{
ComponentScatteredFeaturePieces.JunglePyramid componentscatteredfeaturepieces$junglepyramid = new ComponentScatteredFeaturePieces.JunglePyramid(p_i2060_2_, p_i2060_3_ * 16, p_i2060_4_ * 16);
this.components.add(componentscatteredfeaturepieces$junglepyramid);
}
this.updateBoundingBox();
}