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Java TileEntitySkull.getSkullType方法代码示例

本文整理汇总了Java中net.minecraft.tileentity.TileEntitySkull.getSkullType方法的典型用法代码示例。如果您正苦于以下问题:Java TileEntitySkull.getSkullType方法的具体用法?Java TileEntitySkull.getSkullType怎么用?Java TileEntitySkull.getSkullType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.tileentity.TileEntitySkull的用法示例。


在下文中一共展示了TileEntitySkull.getSkullType方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getBlockDropped

import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
@Override
public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
{
    ArrayList<ItemStack> drops = new ArrayList<ItemStack>();
    if ((metadata & 8) == 0)
    {
        ItemStack itemstack = new ItemStack(Item.skull.itemID, 1, this.getDamageValue(world, x, y, z));
        TileEntitySkull tileentityskull = (TileEntitySkull)world.getBlockTileEntity(x, y, z);

        if (tileentityskull == null)
        {
            return drops;
        }
        if (tileentityskull.getSkullType() == 3 && tileentityskull.getExtraType() != null && tileentityskull.getExtraType().length() > 0)
        {
            itemstack.setTagCompound(new NBTTagCompound());
            itemstack.getTagCompound().setString("SkullOwner", tileentityskull.getExtraType());
        }
        drops.add(itemstack);
    }
    return drops;
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:23,代码来源:BlockSkull.java

示例2: getBlockDropped

import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
@Override
public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune) {
    ArrayList<ItemStack> drops = new ArrayList<ItemStack>();
    if ((metadata & 8) == 0) {
        ItemStack itemstack = new ItemStack(Item.skull.itemID, 1, this.getDamageValue(world, x, y, z));
        TileEntitySkull tileentityskull = (TileEntitySkull) world.getBlockTileEntity(x, y, z);

        if (tileentityskull == null)
            return drops;
        if (tileentityskull.getSkullType() == 3 && tileentityskull.getExtraType() != null && tileentityskull.getExtraType().length() > 0) {
            itemstack.setTagCompound(new NBTTagCompound());
            itemstack.getTagCompound().setString("SkullOwner", tileentityskull.getExtraType());
        }
        drops.add(itemstack);
    }
    return drops;
}
 
开发者ID:sirolf2009,项目名称:Necromancy,代码行数:18,代码来源:BlockSkullWall.java

示例3: breakBlock

import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
    if (!worldIn.isRemote)
    {
        if (!((Boolean)state.getValue(NODROP)).booleanValue())
        {
            TileEntity tileentity = worldIn.getTileEntity(pos);

            if (tileentity instanceof TileEntitySkull)
            {
                TileEntitySkull tileentityskull = (TileEntitySkull)tileentity;
                ItemStack itemstack = new ItemStack(Items.skull, 1, this.getDamageValue(worldIn, pos));

                if (tileentityskull.getSkullType() == 3 && tileentityskull.getPlayerProfile() != null)
                {
                    itemstack.setTagCompound(new NBTTagCompound());
                    NBTTagCompound nbttagcompound = new NBTTagCompound();
                    NBTUtil.writeGameProfile(nbttagcompound, tileentityskull.getPlayerProfile());
                    itemstack.getTagCompound().setTag("SkullOwner", nbttagcompound);
                }

                spawnAsEntity(worldIn, pos, itemstack);
            }
        }

        super.breakBlock(worldIn, pos, state);
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:29,代码来源:BlockSkull.java

示例4: breakBlock

import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
/**
 * Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
 */
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
    if (!worldIn.isRemote)
    {
        if (!((Boolean)state.getValue(NODROP)).booleanValue())
        {
            TileEntity tileentity = worldIn.getTileEntity(pos);

            if (tileentity instanceof TileEntitySkull)
            {
                TileEntitySkull tileentityskull = (TileEntitySkull)tileentity;
                ItemStack itemstack = this.getItem(worldIn, pos, state);

                if (tileentityskull.getSkullType() == 3 && tileentityskull.getPlayerProfile() != null)
                {
                    itemstack.setTagCompound(new NBTTagCompound());
                    NBTTagCompound nbttagcompound = new NBTTagCompound();
                    NBTUtil.writeGameProfile(nbttagcompound, tileentityskull.getPlayerProfile());
                    itemstack.getTagCompound().setTag("SkullOwner", nbttagcompound);
                }

                spawnAsEntity(worldIn, pos, itemstack);
            }
        }

        super.breakBlock(worldIn, pos, state);
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:32,代码来源:BlockSkull.java

示例5: getDrops

import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
public java.util.List<ItemStack> getDrops(IBlockAccess worldIn, BlockPos pos, IBlockState state, int fortune)
{
    java.util.List<ItemStack> ret = new java.util.ArrayList<ItemStack>();
    {
        if (!((Boolean)state.getValue(NODROP)).booleanValue())
        {
            TileEntity tileentity = worldIn.getTileEntity(pos);

            if (tileentity instanceof TileEntitySkull)
            {
                TileEntitySkull tileentityskull = (TileEntitySkull)tileentity;
                ItemStack itemstack = new ItemStack(Items.SKULL, 1, tileentityskull.getSkullType());

                if (tileentityskull.getSkullType() == 3 && tileentityskull.getPlayerProfile() != null)
                {
                    itemstack.setTagCompound(new NBTTagCompound());
                    NBTTagCompound nbttagcompound = new NBTTagCompound();
                    NBTUtil.writeGameProfile(nbttagcompound, tileentityskull.getPlayerProfile());
                    itemstack.getTagCompound().setTag("SkullOwner", nbttagcompound);
                }

                ret.add(itemstack);
            }
        }
    }
    return ret;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:28,代码来源:BlockSkull.java

示例6: getGain

import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
private int getGain(BlockPos pos, boolean[] types) {
	IBlockState blockState = getWorld().getBlockState(pos);
	if (blockState.getBlock().equals(Blocks.SKULL)) {
		if (types[0]) return 0;
		types[0] = true;
		TileEntitySkull tes = (TileEntitySkull) world.getTileEntity(pos);
		switch (tes.getSkullType()) {
			case 0:
			case 2:
			case 4:
				return 1; //Zombie, Skeleton and creeper
			case 1:
			case 3:
				return 2; //Wither skull and player skull
			case 5:
				return 4; //Ender dragon
			default:
				return 0;
		}
	} else if (blockState.getBlock().equals(Blocks.TORCH)) {
		if (types[1]) return 0;
		types[1] = true;
		return 1;
	} else if (blockState.getBlock().equals(Blocks.FLOWER_POT)) {
		if (blockState.getBlock().hasTileEntity(blockState)) {
			TileEntityFlowerPot tefp = (TileEntityFlowerPot) world.getTileEntity(pos);
			if (!tefp.getFlowerItemStack().isEmpty()) {
				if (types[2]) return 0;
				types[2] = true;
				return 1;
			}
		}
		//TODO: Change the way gems are stored on an altar. Use a ritual plate. Pick them up via the oredict, to increase mod support.
	} else if (blockState.getBlock().equals(Blocks.DIAMOND_BLOCK)) {
		return 325;
	} else if (blockState.getBlock().equals(Blocks.EMERALD_BLOCK)) {
		return 275;
	} else if (blockState.getBlock().equals(ModBlocks.moldavite_block)) {
		return 225;
	} else if (blockState.getBlock().equals(ModBlocks.alexandrite_block)) {
		return 225;
	} else if (blockState.getBlock().equals(ModBlocks.nuummite_block)) {
		return 225;
	} else if (blockState.getBlock().equals(ModBlocks.garnet_block)) {
		return 225;
	} else if (blockState.getBlock().equals(ModBlocks.amethyst_block)) {
		return 225;
	} else if (blockState.getBlock().equals(ModBlocks.tourmaline_block)) {
		return 225;
	} else if (blockState.getBlock().equals(ModBlocks.tigers_eye_block)) {
		return 225;
	} else if (blockState.getBlock().equals(ModBlocks.malachite_block)) {
		return 225;
	} else if (blockState.getBlock().equals(ModBlocks.bloodstone_block)) {
		return 225;
	} else if (blockState.getBlock().equals(ModBlocks.jasper_block)) {
		return 225;
	} else if (blockState.getBlock().equals(Blocks.LAPIS_BLOCK)) {
		return 225;
	} else if (blockState.getBlock().equals(Blocks.QUARTZ_BLOCK)) {
		return 225;
	} else if (blockState.getBlock().equals(Blocks.REDSTONE_BLOCK)) {
		return 200;
	} else if (blockState.getBlock() instanceof BlockCandle) {
		if (types[1]) return 0;
		types[1] = true;
		return 2;
		// } else if (blockState.getBlock().equals(ModBlocks.ritual_candle)) {
		// if (types[1]) return 0;
		// types[1]=true;
		// return 2;
	}
	return 0;
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:75,代码来源:TileEntityWitchAltar.java

示例7: getMultiplier

import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
private double getMultiplier(BlockPos pos, boolean[] typesMult) {
	IBlockState blockState = getWorld().getBlockState(pos);
	if (blockState.getBlock().equals(Blocks.SKULL)) {
		if (typesMult[0]) return 0;
		typesMult[0] = true;
		TileEntitySkull tes = (TileEntitySkull) world.getTileEntity(pos);
		switch (tes.getSkullType()) {
			case 0:
				return 0.05; //Skeleton
			case 1:
			case 3:
				return 0.3; //Wither skull and player skull
			case 5:
				return 0.8; //Ender dragon
			default:
				return 0;
		}
	} else if (blockState.getBlock().equals(Blocks.DIAMOND_BLOCK)) {
		return 125;
	} else if (blockState.getBlock().equals(Blocks.EMERALD_BLOCK)) {
		return 100;
	} else if (blockState.getBlock().equals(ModBlocks.moldavite_block)) {
		return 75;
	} else if (blockState.getBlock().equals(ModBlocks.alexandrite_block)) {
		return 75;
	} else if (blockState.getBlock().equals(ModBlocks.nuummite_block)) {
		return 75;
	} else if (blockState.getBlock().equals(ModBlocks.garnet_block)) {
		return 75;
	} else if (blockState.getBlock().equals(ModBlocks.amethyst_block)) {
		return 75;
	} else if (blockState.getBlock().equals(ModBlocks.tourmaline_block)) {
		return 75;
	} else if (blockState.getBlock().equals(ModBlocks.tigers_eye_block)) {
		return 75;
	} else if (blockState.getBlock().equals(ModBlocks.malachite_block)) {
		return 75;
	} else if (blockState.getBlock().equals(ModBlocks.bloodstone_block)) {
		return 75;
	} else if (blockState.getBlock().equals(ModBlocks.jasper_block)) {
		return 75;
	} else if (blockState.getBlock().equals(Blocks.LAPIS_BLOCK)) {
		return 75;
	} else if (blockState.getBlock().equals(Blocks.QUARTZ_BLOCK)) {
		return 75;
	} else if (blockState.getBlock().equals(Blocks.REDSTONE_BLOCK)) {
		return 50;
	} else if (blockState.getBlock().equals(ModBlocks.goblet)) {
		if (typesMult[1])
			return 0;
		typesMult[1] = true;
		if (blockState.getValue(BlockGoblet.FULL)) {
			return 0.6;
		} else {
			return 0.3;
		}
		// } else if (blockState.getBlock().equals(ModBlocks.candle_plate)) {
		// if (typesMult[2]) return 0;
		// typesMult[2]=true;
		// return 0.5;
	}
	return 0;
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:64,代码来源:TileEntityWitchAltar.java

示例8: checkWitherSpawn

import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
public void checkWitherSpawn(World worldIn, BlockPos pos, TileEntitySkull te)
{
    if (te.getSkullType() == 1 && pos.getY() >= 2 && worldIn.getDifficulty() != EnumDifficulty.PEACEFUL && !worldIn.isRemote)
    {
        BlockPattern blockpattern = this.getWitherPattern();
        BlockPattern.PatternHelper blockpattern$patternhelper = blockpattern.match(worldIn, pos);

        if (blockpattern$patternhelper != null)
        {
            for (int i = 0; i < 3; ++i)
            {
                BlockWorldState blockworldstate = blockpattern$patternhelper.translateOffset(i, 0, 0);
                worldIn.setBlockState(blockworldstate.getPos(), blockworldstate.getBlockState().withProperty(NODROP, Boolean.valueOf(true)), 2);
            }

            for (int j = 0; j < blockpattern.getPalmLength(); ++j)
            {
                for (int k = 0; k < blockpattern.getThumbLength(); ++k)
                {
                    BlockWorldState blockworldstate1 = blockpattern$patternhelper.translateOffset(j, k, 0);
                    worldIn.setBlockState(blockworldstate1.getPos(), Blocks.air.getDefaultState(), 2);
                }
            }

            BlockPos blockpos = blockpattern$patternhelper.translateOffset(1, 0, 0).getPos();
            EntityWither entitywither = new EntityWither(worldIn);
            BlockPos blockpos1 = blockpattern$patternhelper.translateOffset(1, 2, 0).getPos();
            entitywither.setLocationAndAngles((double)blockpos1.getX() + 0.5D, (double)blockpos1.getY() + 0.55D, (double)blockpos1.getZ() + 0.5D, blockpattern$patternhelper.getFinger().getAxis() == EnumFacing.Axis.X ? 0.0F : 90.0F, 0.0F);
            entitywither.renderYawOffset = blockpattern$patternhelper.getFinger().getAxis() == EnumFacing.Axis.X ? 0.0F : 90.0F;
            entitywither.func_82206_m();

            for (EntityPlayer entityplayer : worldIn.getEntitiesWithinAABB(EntityPlayer.class, entitywither.getEntityBoundingBox().expand(50.0D, 50.0D, 50.0D)))
            {
                entityplayer.triggerAchievement(AchievementList.spawnWither);
            }

            worldIn.spawnEntityInWorld(entitywither);

            for (int l = 0; l < 120; ++l)
            {
                worldIn.spawnParticle(EnumParticleTypes.SNOWBALL, (double)blockpos.getX() + worldIn.rand.nextDouble(), (double)(blockpos.getY() - 2) + worldIn.rand.nextDouble() * 3.9D, (double)blockpos.getZ() + worldIn.rand.nextDouble(), 0.0D, 0.0D, 0.0D, new int[0]);
            }

            for (int i1 = 0; i1 < blockpattern.getPalmLength(); ++i1)
            {
                for (int j1 = 0; j1 < blockpattern.getThumbLength(); ++j1)
                {
                    BlockWorldState blockworldstate2 = blockpattern$patternhelper.translateOffset(i1, j1, 0);
                    worldIn.notifyNeighborsRespectDebug(blockworldstate2.getPos(), Blocks.air);
                }
            }
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:55,代码来源:BlockSkull.java

示例9: checkWitherSpawn

import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
public void checkWitherSpawn(World worldIn, BlockPos pos, TileEntitySkull te)
{
    if (te.getSkullType() == 1 && pos.getY() >= 2 && worldIn.getDifficulty() != EnumDifficulty.PEACEFUL && !worldIn.isRemote)
    {
        BlockPattern blockpattern = this.getWitherPattern();
        BlockPattern.PatternHelper blockpattern$patternhelper = blockpattern.match(worldIn, pos);

        if (blockpattern$patternhelper != null)
        {
            for (int i = 0; i < 3; ++i)
            {
                BlockWorldState blockworldstate = blockpattern$patternhelper.translateOffset(i, 0, 0);
                worldIn.setBlockState(blockworldstate.getPos(), blockworldstate.getBlockState().withProperty(NODROP, Boolean.valueOf(true)), 2);
            }

            for (int j = 0; j < blockpattern.getPalmLength(); ++j)
            {
                for (int k = 0; k < blockpattern.getThumbLength(); ++k)
                {
                    BlockWorldState blockworldstate1 = blockpattern$patternhelper.translateOffset(j, k, 0);
                    worldIn.setBlockState(blockworldstate1.getPos(), Blocks.AIR.getDefaultState(), 2);
                }
            }

            BlockPos blockpos = blockpattern$patternhelper.translateOffset(1, 0, 0).getPos();
            EntityWither entitywither = new EntityWither(worldIn);
            BlockPos blockpos1 = blockpattern$patternhelper.translateOffset(1, 2, 0).getPos();
            entitywither.setLocationAndAngles((double)blockpos1.getX() + 0.5D, (double)blockpos1.getY() + 0.55D, (double)blockpos1.getZ() + 0.5D, blockpattern$patternhelper.getForwards().getAxis() == EnumFacing.Axis.X ? 0.0F : 90.0F, 0.0F);
            entitywither.renderYawOffset = blockpattern$patternhelper.getForwards().getAxis() == EnumFacing.Axis.X ? 0.0F : 90.0F;
            entitywither.ignite();

            for (EntityPlayer entityplayer : worldIn.getEntitiesWithinAABB(EntityPlayer.class, entitywither.getEntityBoundingBox().expandXyz(50.0D)))
            {
                entityplayer.addStat(AchievementList.SPAWN_WITHER);
            }

            worldIn.spawnEntityInWorld(entitywither);

            for (int l = 0; l < 120; ++l)
            {
                worldIn.spawnParticle(EnumParticleTypes.SNOWBALL, (double)blockpos.getX() + worldIn.rand.nextDouble(), (double)(blockpos.getY() - 2) + worldIn.rand.nextDouble() * 3.9D, (double)blockpos.getZ() + worldIn.rand.nextDouble(), 0.0D, 0.0D, 0.0D, new int[0]);
            }

            for (int i1 = 0; i1 < blockpattern.getPalmLength(); ++i1)
            {
                for (int j1 = 0; j1 < blockpattern.getThumbLength(); ++j1)
                {
                    BlockWorldState blockworldstate2 = blockpattern$patternhelper.translateOffset(i1, j1, 0);
                    worldIn.notifyNeighborsRespectDebug(blockworldstate2.getPos(), Blocks.AIR, false);
                }
            }
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:55,代码来源:BlockSkull.java

示例10: checkWitherSpawn

import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
public void checkWitherSpawn(World worldIn, BlockPos pos, TileEntitySkull te)
{
    if (te.getSkullType() == 1 && pos.getY() >= 2 && worldIn.getDifficulty() != EnumDifficulty.PEACEFUL && !worldIn.isRemote)
    {
        BlockPattern blockpattern = this.getWitherPattern();
        BlockPattern.PatternHelper blockpattern$patternhelper = blockpattern.match(worldIn, pos);

        if (blockpattern$patternhelper != null)
        {
            for (int i = 0; i < 3; ++i)
            {
                BlockWorldState blockworldstate = blockpattern$patternhelper.translateOffset(i, 0, 0);
                worldIn.setBlockState(blockworldstate.getPos(), blockworldstate.getBlockState().withProperty(NODROP, Boolean.valueOf(true)), 2);
            }

            for (int j = 0; j < blockpattern.getPalmLength(); ++j)
            {
                for (int k = 0; k < blockpattern.getThumbLength(); ++k)
                {
                    BlockWorldState blockworldstate1 = blockpattern$patternhelper.translateOffset(j, k, 0);
                    worldIn.setBlockState(blockworldstate1.getPos(), Blocks.AIR.getDefaultState(), 2);
                }
            }

            BlockPos blockpos = blockpattern$patternhelper.translateOffset(1, 0, 0).getPos();
            EntityWither entitywither = new EntityWither(worldIn);
            BlockPos blockpos1 = blockpattern$patternhelper.translateOffset(1, 2, 0).getPos();
            entitywither.setLocationAndAngles((double)blockpos1.getX() + 0.5D, (double)blockpos1.getY() + 0.55D, (double)blockpos1.getZ() + 0.5D, blockpattern$patternhelper.getForwards().getAxis() == EnumFacing.Axis.X ? 0.0F : 90.0F, 0.0F);
            entitywither.renderYawOffset = blockpattern$patternhelper.getForwards().getAxis() == EnumFacing.Axis.X ? 0.0F : 90.0F;
            entitywither.ignite();

            for (EntityPlayer entityplayer : worldIn.getEntitiesWithinAABB(EntityPlayer.class, entitywither.getEntityBoundingBox().expandXyz(50.0D)))
            {
                entityplayer.addStat(AchievementList.SPAWN_WITHER);
            }

            worldIn.spawnEntityInWorld(entitywither);

            for (int l = 0; l < 120; ++l)
            {
                worldIn.spawnParticle(EnumParticleTypes.SNOWBALL, (double)blockpos.getX() + worldIn.rand.nextDouble(), (double)(blockpos.getY() - 2) + worldIn.rand.nextDouble() * 3.9D, (double)blockpos.getZ() + worldIn.rand.nextDouble(), 0.0D, 0.0D, 0.0D, new int[0]);
            }

            for (int i1 = 0; i1 < blockpattern.getPalmLength(); ++i1)
            {
                for (int j1 = 0; j1 < blockpattern.getThumbLength(); ++j1)
                {
                    BlockWorldState blockworldstate2 = blockpattern$patternhelper.translateOffset(i1, j1, 0);
                    worldIn.notifyNeighborsRespectDebug(blockworldstate2.getPos(), Blocks.AIR);
                }
            }
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:55,代码来源:BlockSkull.java


注:本文中的net.minecraft.tileentity.TileEntitySkull.getSkullType方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。