本文整理汇总了Java中net.minecraft.tileentity.TileEntitySkull.func_145904_a方法的典型用法代码示例。如果您正苦于以下问题:Java TileEntitySkull.func_145904_a方法的具体用法?Java TileEntitySkull.func_145904_a怎么用?Java TileEntitySkull.func_145904_a使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.tileentity.TileEntitySkull
的用法示例。
在下文中一共展示了TileEntitySkull.func_145904_a方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: breakBlock
import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_)
{
if (!p_149749_1_.isClient)
{
if ((p_149749_6_ & 8) == 0)
{
ItemStack var7 = new ItemStack(Items.skull, 1, this.getDamageValue(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_));
TileEntitySkull var8 = (TileEntitySkull)p_149749_1_.getTileEntity(p_149749_2_, p_149749_3_, p_149749_4_);
if (var8.func_145904_a() == 3 && var8.func_145907_c() != null && var8.func_145907_c().length() > 0)
{
var7.setTagCompound(new NBTTagCompound());
var7.getTagCompound().setString("SkullOwner", var8.func_145907_c());
}
this.dropBlockAsItem_do(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, var7);
}
super.breakBlock(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_, p_149749_6_);
}
}
示例2: getType
import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
@ScriptCallable(returnTypes = ReturnType.STRING)
public String getType(TileEntitySkull skull) {
int skullType = skull.func_145904_a();
switch (skullType) {
case 0:
return "skeleton";
case 1:
return "wither_skeleton";
case 2:
return "zombie";
case 3:
return "player";
case 4:
return "creeper";
}
return "unknown";
}
示例3: getDrops
import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
@Override
public ArrayList<ItemStack> getDrops(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, int p_149749_6_, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
{
if ((p_149749_6_ & 8) == 0)
{
ItemStack itemstack = new ItemStack(Items.skull, 1, this.getDamageValue(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_));
TileEntitySkull tileentityskull = (TileEntitySkull)p_149749_1_.getTileEntity(p_149749_2_, p_149749_3_, p_149749_4_);
if (tileentityskull == null) return ret;
if (tileentityskull.func_145904_a() == 3 && tileentityskull.func_152108_a() != null)
{
itemstack.setTagCompound(new NBTTagCompound());
NBTTagCompound nbttagcompound = new NBTTagCompound();
NBTUtil.func_152460_a(nbttagcompound, tileentityskull.func_152108_a());
itemstack.getTagCompound().setTag("SkullOwner", nbttagcompound);
}
ret.add(itemstack);
}
}
return ret;
}
示例4: getDrops
import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
public Collection<ItemStack> getDrops() {
List<ItemStack> drops = new ArrayList<ItemStack>();
net.minecraft.block.Block block = this.getNMSBlock();
if (block != Blocks.air) {
byte data = getData();
// based on nms.Block.dropNaturally
int count = block.quantityDroppedWithBonus(0, chunk.getHandle().worldObj.rand);
for (int i = 0; i < count; ++i) {
Item item = block.getItemDropped(data, chunk.getHandle().worldObj.rand, 0);
if (item != null) {
// Skulls are special, their data is based on the tile entity
if (Blocks.skull == block) {
net.minecraft.item.ItemStack nmsStack = new net.minecraft.item.ItemStack(item, 1, block.getDamageValue(chunk.getHandle().worldObj, x, y, z));
TileEntitySkull tileentityskull = (TileEntitySkull) chunk.getHandle().worldObj.getTileEntity(x, y, z);
if (tileentityskull.func_145904_a() == 3 && tileentityskull.func_152108_a() != null) {
nmsStack.setTagCompound(new NBTTagCompound());
NBTTagCompound nbttagcompound = new NBTTagCompound();
NBTUtil.func_152460_a(nbttagcompound, tileentityskull.func_152108_a());
nmsStack.getTagCompound().setTag("SkullOwner", nbttagcompound);
}
drops.add(CraftItemStack.asBukkitCopy(nmsStack));
// We don't want to drop cocoa blocks, we want to drop cocoa beans.
} else if (Blocks.cocoa == block) {
int dropAmount = (BlockCocoa.func_149987_c(data) >= 2 ? 3 : 1);
for (int j = 0; j < dropAmount; ++j) {
drops.add(new ItemStack(Material.INK_SACK, 1, (short) 3));
}
} else {
drops.add(new ItemStack(org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(item), 1, (short) block.damageDropped(data)));
}
}
}
}
return drops;
}
示例5: getPlayer
import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
@MultipleReturn
@ScriptCallable(returnTypes = { ReturnType.STRING, ReturnType.STRING })
public Object[] getPlayer(TileEntitySkull skull) {
if (skull.func_145904_a() != 3) return new Object[] { null, null };
GameProfile profile = skull.func_152108_a();
if (profile == null) return new Object[] { null, null };
return new Object[] { profile.getId(), profile.getName() };
}