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Java TileEntitySkull.func_152108_a方法代码示例

本文整理汇总了Java中net.minecraft.tileentity.TileEntitySkull.func_152108_a方法的典型用法代码示例。如果您正苦于以下问题:Java TileEntitySkull.func_152108_a方法的具体用法?Java TileEntitySkull.func_152108_a怎么用?Java TileEntitySkull.func_152108_a使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.tileentity.TileEntitySkull的用法示例。


在下文中一共展示了TileEntitySkull.func_152108_a方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getDrops

import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
@Override
public ArrayList<ItemStack> getDrops(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, int p_149749_6_, int fortune)
{
    ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
    {
        if ((p_149749_6_ & 8) == 0)
        {
            ItemStack itemstack = new ItemStack(Items.skull, 1, this.getDamageValue(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_));
            TileEntitySkull tileentityskull = (TileEntitySkull)p_149749_1_.getTileEntity(p_149749_2_, p_149749_3_, p_149749_4_);

            if (tileentityskull == null) return ret;

            if (tileentityskull.func_145904_a() == 3 && tileentityskull.func_152108_a() != null)
            {
                itemstack.setTagCompound(new NBTTagCompound());
                NBTTagCompound nbttagcompound = new NBTTagCompound();
                NBTUtil.func_152460_a(nbttagcompound, tileentityskull.func_152108_a());
                itemstack.getTagCompound().setTag("SkullOwner", nbttagcompound);
            }

            ret.add(itemstack);
        }
    }
    return ret;
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:26,代码来源:BlockSkull.java

示例2: getDrops

import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
public Collection<ItemStack> getDrops() {
    List<ItemStack> drops = new ArrayList<ItemStack>();

    net.minecraft.block.Block block = this.getNMSBlock();
    if (block != Blocks.air) {
        byte data = getData();
        // based on nms.Block.dropNaturally
        int count = block.quantityDroppedWithBonus(0, chunk.getHandle().worldObj.rand);
        for (int i = 0; i < count; ++i) {
            Item item = block.getItemDropped(data, chunk.getHandle().worldObj.rand, 0);
            if (item != null) {
                // Skulls are special, their data is based on the tile entity
                if (Blocks.skull == block) {
                    net.minecraft.item.ItemStack nmsStack = new net.minecraft.item.ItemStack(item, 1, block.getDamageValue(chunk.getHandle().worldObj, x, y, z));
                    TileEntitySkull tileentityskull = (TileEntitySkull) chunk.getHandle().worldObj.getTileEntity(x, y, z);

                    if (tileentityskull.func_145904_a() == 3 && tileentityskull.func_152108_a() != null) {
                        nmsStack.setTagCompound(new NBTTagCompound());
                        NBTTagCompound nbttagcompound = new NBTTagCompound();

                        NBTUtil.func_152460_a(nbttagcompound, tileentityskull.func_152108_a());
                        nmsStack.getTagCompound().setTag("SkullOwner", nbttagcompound);
                    }

                    drops.add(CraftItemStack.asBukkitCopy(nmsStack));
                    // We don't want to drop cocoa blocks, we want to drop cocoa beans.
                } else if (Blocks.cocoa == block) {
                    int dropAmount = (BlockCocoa.func_149987_c(data) >= 2 ? 3 : 1);
                    for (int j = 0; j < dropAmount; ++j) {
                        drops.add(new ItemStack(Material.INK_SACK, 1, (short) 3));
                    }
                } else {
                    drops.add(new ItemStack(org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(item), 1, (short) block.damageDropped(data)));
                }
            }
        }
    }
    return drops;
}
 
开发者ID:UraniumMC,项目名称:Uranium,代码行数:40,代码来源:CraftBlock.java

示例3: CraftSkull

import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
public CraftSkull(final Block block) {
    super(block);

    CraftWorld world = (CraftWorld) block.getWorld();
    skull = (TileEntitySkull) world.getTileEntityAt(getX(), getY(), getZ());
    profile = skull.func_152108_a();
    skullType = getSkullType(skull.func_145904_a());
    rotation = (byte) skull.getRotation();
}
 
开发者ID:UraniumMC,项目名称:Uranium,代码行数:10,代码来源:CraftSkull.java

示例4: getPlayer

import net.minecraft.tileentity.TileEntitySkull; //导入方法依赖的package包/类
@MultipleReturn
@ScriptCallable(returnTypes = { ReturnType.STRING, ReturnType.STRING })
public Object[] getPlayer(TileEntitySkull skull) {
	if (skull.func_145904_a() != 3) return new Object[] { null, null };

	GameProfile profile = skull.func_152108_a();
	if (profile == null) return new Object[] { null, null };

	return new Object[] { profile.getId(), profile.getName() };
}
 
开发者ID:OpenMods,项目名称:OpenPeripheral-Integration,代码行数:11,代码来源:AdapterSkull.java


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