本文整理汇总了Java中net.minecraft.potion.Potion.isInstant方法的典型用法代码示例。如果您正苦于以下问题:Java Potion.isInstant方法的具体用法?Java Potion.isInstant怎么用?Java Potion.isInstant使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.potion.Potion
的用法示例。
在下文中一共展示了Potion.isInstant方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: generate
import net.minecraft.potion.Potion; //导入方法依赖的package包/类
@Override
public List<Ability> generate(Random random, AbilityStage stage, AbilityType type) {
Potion potion;
int ticks;
int amplifier;
if(type == AbilityType.ARMOR_PASSIVE) {
ticks = 20 * 15;
} else {
ticks = Generator.ticks.randomElement(random);
}
Iterator<Potion> potionIterator = Potion.REGISTRY.iterator();
List<Potion> potions = new ArrayList<>();
potionIterator.forEachRemaining(potions::add);
int index = random.nextInt(potions.size());
do {
potion = potions.get(index);
index++;
if(index >= potions.size()) {
index = 0;
}
} while (!goodFor(potion, type));
if(potion.isInstant()) {
ticks = 1;
}
amplifier = Generator.amplifier.randomElement(random);
return Items.buildList(new PotionEffectAbility(potion, ticks, amplifier));
}
示例2: goodFor
import net.minecraft.potion.Potion; //导入方法依赖的package包/类
private static boolean goodFor(Potion potion, AbilityType type) {
if(type == AbilityType.ARMOR_PASSIVE) {
return !potion.isBadEffect() && !potion.isInstant();
} else {
return potion.isBadEffect();
}
}
示例3: setEffect
import net.minecraft.potion.Potion; //导入方法依赖的package包/类
public static ItemStack setEffect(ItemStack stack, Potion potion, int duration) {
stack.setTagCompound(new NBTTagCompound());
NBTTagCompound nbt = new NBTTagCompound();
stack.getTagCompound().setTag("Potion", nbt);
PotionEffect effect = new PotionEffect(potion.getId(), potion.isInstant() ? 1 : duration);
effect.writeCustomPotionEffectToNBT(nbt);
return stack;
}
示例4: func_190543_a
import net.minecraft.potion.Potion; //导入方法依赖的package包/类
private void func_190543_a(RayTraceResult p_190543_1_, List<PotionEffect> p_190543_2_)
{
AxisAlignedBB axisalignedbb = this.getEntityBoundingBox().expand(4.0D, 2.0D, 4.0D);
List<EntityLivingBase> list = this.world.<EntityLivingBase>getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
if (!list.isEmpty())
{
for (EntityLivingBase entitylivingbase : list)
{
if (entitylivingbase.canBeHitWithPotion())
{
double d0 = this.getDistanceSqToEntity(entitylivingbase);
if (d0 < 16.0D)
{
double d1 = 1.0D - Math.sqrt(d0) / 4.0D;
if (entitylivingbase == p_190543_1_.entityHit)
{
d1 = 1.0D;
}
for (PotionEffect potioneffect : p_190543_2_)
{
Potion potion = potioneffect.getPotion();
if (potion.isInstant())
{
potion.affectEntity(this, this.getThrower(), entitylivingbase, potioneffect.getAmplifier(), d1);
}
else
{
int i = (int)(d1 * (double)potioneffect.getDuration() + 0.5D);
if (i > 20)
{
entitylivingbase.addPotionEffect(new PotionEffect(potion, i, potioneffect.getAmplifier(), potioneffect.getIsAmbient(), potioneffect.doesShowParticles()));
}
}
}
}
}
}
}
}