本文整理汇总了Java中net.minecraft.entity.player.InventoryPlayer.isHotbar方法的典型用法代码示例。如果您正苦于以下问题:Java InventoryPlayer.isHotbar方法的具体用法?Java InventoryPlayer.isHotbar怎么用?Java InventoryPlayer.isHotbar使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.player.InventoryPlayer
的用法示例。
在下文中一共展示了InventoryPlayer.isHotbar方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: handleHeldItemChange
import net.minecraft.entity.player.InventoryPlayer; //导入方法依赖的package包/类
/**
* Updates which hotbar slot of the player is currently selected
*/
public void handleHeldItemChange(SPacketHeldItemChange packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
if (InventoryPlayer.isHotbar(packetIn.getHeldItemHotbarIndex()))
{
this.gameController.player.inventory.currentItem = packetIn.getHeldItemHotbarIndex();
}
}
示例2: handleHeldItemChange
import net.minecraft.entity.player.InventoryPlayer; //导入方法依赖的package包/类
/**
* Updates which hotbar slot of the player is currently selected
*/
public void handleHeldItemChange(SPacketHeldItemChange packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
if (InventoryPlayer.isHotbar(packetIn.getHeldItemHotbarIndex()))
{
this.gameController.thePlayer.inventory.currentItem = packetIn.getHeldItemHotbarIndex();
}
}
示例3: logHotBarItems
import net.minecraft.entity.player.InventoryPlayer; //导入方法依赖的package包/类
private void logHotBarItems(EntityPlayer player) {
InventoryPlayer inv = player.inventory;
for (int i = 0; i < inv.getSizeInventory(); i++) {
if (InventoryPlayer.isHotbar(i)) {
ItemStack stack = inv.getStackInSlot(i);
System.out.println(stack.getTagCompound());
}
}
}
示例4: getHotBarItems
import net.minecraft.entity.player.InventoryPlayer; //导入方法依赖的package包/类
private List<ItemStack> getHotBarItems(EntityPlayer player) {
InventoryPlayer inv = player.inventory;
List<ItemStack> items = new ArrayList<>();
for (int i = 0; i < inv.getSizeInventory(); i++) {
if (InventoryPlayer.isHotbar(i)) {
items.add(inv.getStackInSlot(i));
}
}
return items;
}