本文整理汇总了Java中net.minecraft.client.entity.EntityPlayerSP.getEntityBoundingBox方法的典型用法代码示例。如果您正苦于以下问题:Java EntityPlayerSP.getEntityBoundingBox方法的具体用法?Java EntityPlayerSP.getEntityBoundingBox怎么用?Java EntityPlayerSP.getEntityBoundingBox使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.client.entity.EntityPlayerSP
的用法示例。
在下文中一共展示了EntityPlayerSP.getEntityBoundingBox方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getTouchingBlocks
import net.minecraft.client.entity.EntityPlayerSP; //导入方法依赖的package包/类
public static List<BlockPos> getTouchingBlocks(EntityPlayerSP player)
{
// Determine which blocks we are touching.
// This code is adapted from Entity, where it is used to fire the Block.onEntityCollidedWithBlock methods.
BlockPos blockposmin = new BlockPos(player.getEntityBoundingBox().minX - 0.001D, player.getEntityBoundingBox().minY - 0.001D, player.getEntityBoundingBox().minZ - 0.001D);
BlockPos blockposmax = new BlockPos(player.getEntityBoundingBox().maxX + 0.001D, player.getEntityBoundingBox().maxY + 0.001D, player.getEntityBoundingBox().maxZ + 0.001D);
List<BlockPos> blocks = new ArrayList<BlockPos>();
if (player.worldObj.isAreaLoaded(blockposmin, blockposmax))
{
for (int i = blockposmin.getX(); i <= blockposmax.getX(); ++i)
{
for (int j = blockposmin.getY(); j <= blockposmax.getY(); ++j)
{
for (int k = blockposmin.getZ(); k <= blockposmax.getZ(); ++k)
{
blocks.add(new BlockPos(i, j, k));
}
}
}
}
return blocks;
}