本文整理汇总了Java中com.watabou.utils.Bundle.getBooleanArray方法的典型用法代码示例。如果您正苦于以下问题:Java Bundle.getBooleanArray方法的具体用法?Java Bundle.getBooleanArray怎么用?Java Bundle.getBooleanArray使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.watabou.utils.Bundle
的用法示例。
在下文中一共展示了Bundle.getBooleanArray方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: restorePlaceholders
import com.watabou.utils.Bundle; //导入方法依赖的package包/类
public void restorePlaceholders(Bundle bundle) {
Collection<Bundlable> placeholders = bundle.getCollection(PLACEHOLDERS);
boolean[] placements = bundle.getBooleanArray(PLACEMENTS);
int i = 0;
for (Bundlable item : placeholders) {
while (!placements[i])
i++;
setSlot(i, (Item) item);
i++;
}
}
示例2: restoreFromBundle
import com.watabou.utils.Bundle; //导入方法依赖的package包/类
@Override
public void restoreFromBundle(Bundle bundle) {
super.restoreFromBundle(bundle);
returnDepth = bundle.getInt(DEPTH);
returnPos = bundle.getInt(POS);
rooms = bundle.getBooleanArray(ROOMS);
firsts = bundle.getBooleanArray(FIRSTS);
}
示例3: restorePlaceholders
import com.watabou.utils.Bundle; //导入方法依赖的package包/类
public void restorePlaceholders(Bundle bundle){
Collection<Bundlable> placeholders = bundle.getCollection(PLACEHOLDERS);
boolean[] placements = bundle.getBooleanArray( PLACEMENTS );
int i = 0;
for (Bundlable item : placeholders){
while (!placements[i]) i++;
setSlot( i, (Item)item );
i++;
}
}
示例4: restoreFromBundle
import com.watabou.utils.Bundle; //导入方法依赖的package包/类
@Override
public void restoreFromBundle(Bundle bundle) {
if (bundle.contains("width") && bundle.contains("height")) {
setSize(bundle.getInt("width"), bundle.getInt("height"));
} else
setSize(32, 32);
mobs = new HashSet<Mob>();
heaps = new SparseArray<Heap>();
blobs = new HashMap<Class<? extends Blob>, Blob>();
plants = new SparseArray<Plant>();
map = bundle.getIntArray(MAP);
visited = bundle.getBooleanArray(VISITED);
mapped = bundle.getBooleanArray(MAPPED);
entrance = bundle.getInt(ENTRANCE);
exit = bundle.getInt(EXIT);
currentmoves = bundle.getInt(MOVES);
locked = bundle.getBoolean(LOCKED);
cleared = bundle.getBoolean(CLEARED);
reset = bundle.getBoolean(RESET);
forcedone = bundle.getBoolean(FORCEDONE);
genpetnext = bundle.getBoolean(GENPETNEXT);
sealedlevel = bundle.getBoolean(SEALEDLEVEL);
viewDistance = bundle.getInt(VIEW);
weakFloorCreated = false;
Collection<Bundlable> collection = bundle.getCollection(HEAPS);
for (Bundlable h : collection) {
Heap heap = (Heap) h;
if (!heap.isEmpty())
heaps.put(heap.pos, heap);
}
collection = bundle.getCollection(PLANTS);
for (Bundlable p : collection) {
Plant plant = (Plant) p;
plants.put(plant.pos, plant);
}
collection = bundle.getCollection(MOBS);
for (Bundlable m : collection) {
Mob mob = (Mob) m;
if (mob != null) {
mobs.add(mob);
}
}
collection = bundle.getCollection(BLOBS);
for (Bundlable b : collection) {
Blob blob = (Blob) b;
blobs.put(blob.getClass(), blob);
}
feeling = bundle.getEnum(FEELING, Feeling.class);
if (feeling == Feeling.DARK)
viewDistance = (int) Math.ceil(viewDistance / 3f);
buildFlagMaps();
cleanWalls();
}
示例5: restoreFromBundle
import com.watabou.utils.Bundle; //导入方法依赖的package包/类
@Override
public void restoreFromBundle( Bundle bundle ) {
mobs = new HashSet<Mob>();
heaps = new SparseArray<Heap>();
blobs = new HashMap<Class<? extends Blob>, Blob>();
plants = new SparseArray<Plant>();
map = bundle.getIntArray( MAP );
visited = bundle.getBooleanArray( VISITED );
mapped = bundle.getBooleanArray( MAPPED );
entrance = bundle.getInt( ENTRANCE );
exit = bundle.getInt( EXIT );
weakFloorCreated = false;
adjustMapSize();
Collection<Bundlable> collection = bundle.getCollection( HEAPS );
for (Bundlable h : collection) {
Heap heap = (Heap)h;
if (resizingNeeded) {
heap.pos = adjustPos( heap.pos );
}
heaps.put( heap.pos, heap );
}
collection = bundle.getCollection( PLANTS );
for (Bundlable p : collection) {
Plant plant = (Plant)p;
if (resizingNeeded) {
plant.pos = adjustPos( plant.pos );
}
plants.put( plant.pos, plant );
}
collection = bundle.getCollection( MOBS );
for (Bundlable m : collection) {
Mob mob = (Mob)m;
if (mob != null) {
if (resizingNeeded) {
mob.pos = adjustPos( mob.pos );
}
mobs.add( mob );
}
}
collection = bundle.getCollection( BLOBS );
for (Bundlable b : collection) {
Blob blob = (Blob)b;
blobs.put( blob.getClass(), blob );
}
buildFlagMaps();
cleanWalls();
}