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Java Quad.create方法代码示例

本文整理汇总了Java中com.watabou.glwrap.Quad.create方法的典型用法代码示例。如果您正苦于以下问题:Java Quad.create方法的具体用法?Java Quad.create怎么用?Java Quad.create使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在com.watabou.glwrap.Quad的用法示例。


在下文中一共展示了Quad.create方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: Sky

import com.watabou.glwrap.Quad; //导入方法依赖的package包/类
public Sky(boolean dayTime) {
	super(0, 0, 1, 1);

	texture = TextureCache.createGradient(dayTime ? day : night);

	float[] vertices = new float[16];
	verticesBuffer = Quad.create();

	vertices[2] = 0.25f;
	vertices[6] = 0.25f;
	vertices[10] = 0.75f;
	vertices[14] = 0.75f;

	vertices[3] = 0;
	vertices[7] = 1;
	vertices[11] = 1;
	vertices[15] = 0;

	vertices[0] = 0;
	vertices[1] = 0;

	vertices[4] = 1;
	vertices[5] = 0;

	vertices[8] = 1;
	vertices[9] = 1;

	vertices[12] = 0;
	vertices[13] = 1;

	verticesBuffer.position(0);
	verticesBuffer.put(vertices);
}
 
开发者ID:G2159687,项目名称:ESPD,代码行数:34,代码来源:SurfaceScene.java

示例2: Sky

import com.watabou.glwrap.Quad; //导入方法依赖的package包/类
public Sky( boolean dayTime ) {
	super( 0, 0, 1, 1 );

	texture = TextureCache.createGradient( dayTime ? day : night );
	
	float[] vertices = new float[16];
	verticesBuffer = Quad.create();
	
	vertices[2]		= 0.25f;
	vertices[6]		= 0.25f;
	vertices[10]	= 0.75f;
	vertices[14]	= 0.75f;
	
	vertices[3]		= 0;
	vertices[7]		= 1;
	vertices[11]	= 1;
	vertices[15]	= 0;
	
	
	vertices[0] 	= 0;
	vertices[1] 	= 0;
	
	vertices[4] 	= 1;
	vertices[5] 	= 0;
	
	vertices[8] 	= 1;
	vertices[9] 	= 1;
	
	vertices[12]	= 0;
	vertices[13]	= 1;
	
	verticesBuffer.position( 0 );
	verticesBuffer.put( vertices );
}
 
开发者ID:mango-tree,项目名称:UNIST-pixel-dungeon,代码行数:35,代码来源:SurfaceScene.java

示例3: Sky

import com.watabou.glwrap.Quad; //导入方法依赖的package包/类
public Sky( boolean dayTime ) {
	super( 0, 0, 1, 1 );

	texture = new Gradient( dayTime ? day : night );
	
	float[] vertices = new float[16];
	verticesBuffer = Quad.create();
	
	vertices[2]		= 0.25f;
	vertices[6]		= 0.25f;
	vertices[10]	= 0.75f;
	vertices[14]	= 0.75f;
	
	vertices[3]		= 0;
	vertices[7]		= 1;
	vertices[11]	= 1;
	vertices[15]	= 0;
	
	
	vertices[0] 	= 0;
	vertices[1] 	= 0;
	
	vertices[4] 	= 1;
	vertices[5] 	= 0;
	
	vertices[8] 	= 1;
	vertices[9] 	= 1;
	
	vertices[12]	= 0;
	vertices[13]	= 1;
	
	verticesBuffer.position( 0 );
	verticesBuffer.put( vertices );
}
 
开发者ID:kurtyu,项目名称:PixelDungeonTC,代码行数:35,代码来源:SurfaceScene.java

示例4: Image

import com.watabou.glwrap.Quad; //导入方法依赖的package包/类
public Image() {
	super(0, 0, 0, 0);

	vertices = new float[16];
	verticesBuffer = Quad.create();
}
 
开发者ID:G2159687,项目名称:ESPD,代码行数:7,代码来源:Image.java

示例5: Image

import com.watabou.glwrap.Quad; //导入方法依赖的package包/类
public Image() {
	super( 0, 0, 0, 0 );
	
	vertices = new float[16];
	verticesBuffer = Quad.create();
}
 
开发者ID:mango-tree,项目名称:UNIST-pixel-dungeon,代码行数:7,代码来源:Image.java

示例6: Image

import com.watabou.glwrap.Quad; //导入方法依赖的package包/类
public Image() {
    super(0, 0, 0, 0);

    vertices = new float[16];
    verticesBuffer = Quad.create();
}
 
开发者ID:skynet67,项目名称:pixel-dungeon-rebirth,代码行数:7,代码来源:Image.java

示例7: SystemTextLine

import com.watabou.glwrap.Quad; //导入方法依赖的package包/类
public SystemTextLine() {
	super( 0, 0, 0, 0 );
	
	vertices = new float[16];
	verticesBuffer = Quad.create();
}
 
开发者ID:NYRDS,项目名称:pixel-dungeon-remix,代码行数:7,代码来源:SystemTextLine.java


注:本文中的com.watabou.glwrap.Quad.create方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。