当前位置: 首页>>代码示例>>Java>>正文


Java CollisionObject.internalSetTemporaryCollisionShape方法代码示例

本文整理汇总了Java中com.bulletphysics.collision.dispatch.CollisionObject.internalSetTemporaryCollisionShape方法的典型用法代码示例。如果您正苦于以下问题:Java CollisionObject.internalSetTemporaryCollisionShape方法的具体用法?Java CollisionObject.internalSetTemporaryCollisionShape怎么用?Java CollisionObject.internalSetTemporaryCollisionShape使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在com.bulletphysics.collision.dispatch.CollisionObject的用法示例。


在下文中一共展示了CollisionObject.internalSetTemporaryCollisionShape方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: shape_vs_shape_collision

import com.bulletphysics.collision.dispatch.CollisionObject; //导入方法依赖的package包/类
protected void shape_vs_shape_collision(CollisionObject body0, CollisionObject body1, CollisionShape shape0, CollisionShape shape1) {
    CollisionShape tmpShape0 = body0.getCollisionShape();
    CollisionShape tmpShape1 = body1.getCollisionShape();

    body0.internalSetTemporaryCollisionShape(shape0);
    body1.internalSetTemporaryCollisionShape(shape1);

    {
        CollisionAlgorithm algor = newAlgorithm(body0, body1);
        // post :	checkManifold is called

        resultOut.setShapeIdentifiers(part0, triface0, part1, triface1);

        algor.processCollision(body0, body1, dispatchInfo, resultOut);

        //algor.destroy();
        dispatcher.freeCollisionAlgorithm(algor);
    }

    body0.internalSetTemporaryCollisionShape(tmpShape0);
    body1.internalSetTemporaryCollisionShape(tmpShape1);
}
 
开发者ID:vbousquet,项目名称:libgdx-jbullet,代码行数:23,代码来源:GImpactCollisionAlgorithm.java

示例2: convex_vs_convex_collision

import com.bulletphysics.collision.dispatch.CollisionObject; //导入方法依赖的package包/类
protected void convex_vs_convex_collision(CollisionObject body0, CollisionObject body1, CollisionShape shape0, CollisionShape shape1) {
    CollisionShape tmpShape0 = body0.getCollisionShape();
    CollisionShape tmpShape1 = body1.getCollisionShape();

    body0.internalSetTemporaryCollisionShape(shape0);
    body1.internalSetTemporaryCollisionShape(shape1);

    resultOut.setShapeIdentifiers(part0, triface0, part1, triface1);

    checkConvexAlgorithm(body0, body1);
    convex_algorithm.processCollision(body0, body1, dispatchInfo, resultOut);

    body0.internalSetTemporaryCollisionShape(tmpShape0);
    body1.internalSetTemporaryCollisionShape(tmpShape1);
}
 
开发者ID:vbousquet,项目名称:libgdx-jbullet,代码行数:16,代码来源:GImpactCollisionAlgorithm.java


注:本文中的com.bulletphysics.collision.dispatch.CollisionObject.internalSetTemporaryCollisionShape方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。