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Java ChestGenHooks类代码示例

本文整理汇总了Java中net.minecraftforge.common.ChestGenHooks的典型用法代码示例。如果您正苦于以下问题:Java ChestGenHooks类的具体用法?Java ChestGenHooks怎么用?Java ChestGenHooks使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


ChestGenHooks类属于net.minecraftforge.common包,在下文中一共展示了ChestGenHooks类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: BeetrootSeeds

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
public BeetrootSeeds() {
	super(ModBlocks.beetroot, Blocks.farmland);
	setTextureName("beetroot_seeds");
	setUnlocalizedName(Utils.getUnlocalisedName("beetroot_seeds"));
	setCreativeTab(EtFuturum.enableBeetroot ? EtFuturum.creativeTab : null);

	if (EtFuturum.enableBeetroot) {
		ChestGenHooks.addItem(ChestGenHooks.MINESHAFT_CORRIDOR, new WeightedRandomChestContent(new ItemStack(this), 1, 2, 5));
		ChestGenHooks.addItem(ChestGenHooks.PYRAMID_DESERT_CHEST, new WeightedRandomChestContent(new ItemStack(this), 1, 2, 5));
		ChestGenHooks.addItem(ChestGenHooks.PYRAMID_JUNGLE_CHEST, new WeightedRandomChestContent(new ItemStack(this), 1, 2, 5));
		ChestGenHooks.addItem(ChestGenHooks.STRONGHOLD_CORRIDOR, new WeightedRandomChestContent(new ItemStack(this), 1, 2, 5));
		ChestGenHooks.addItem(ChestGenHooks.STRONGHOLD_LIBRARY, new WeightedRandomChestContent(new ItemStack(this), 1, 2, 5));
		ChestGenHooks.addItem(ChestGenHooks.STRONGHOLD_CROSSING, new WeightedRandomChestContent(new ItemStack(this), 1, 2, 5));
		ChestGenHooks.addItem(ChestGenHooks.DUNGEON_CHEST, new WeightedRandomChestContent(new ItemStack(this), 1, 2, 5));
	}
}
 
开发者ID:jm-organization,项目名称:connor41-etfuturum2,代码行数:17,代码来源:BeetrootSeeds.java

示例2: addToChests

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
public static void addToChests() {
	int numHammers = 94;
	for (int i = 0; i < numHammers ; i++) {
		
			if(HammerMod.DEBUG_MODE == true) {
				System.out.println("DEBUG: Injected Hammer with ID " + i + " into the Minecraft LootChests.");
			}
			
		ChestGenHooks.getInfo(ChestGenHooks.VILLAGE_BLACKSMITH).addItem(new WeightedRandomChestContent(hammers.get(i), 0, 1, 1));
		ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR).addItem(new WeightedRandomChestContent(hammers.get(i), 0, 1, 1));
	 	ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_DESERT_CHEST).addItem(new WeightedRandomChestContent(hammers.get(i), 0, 1, 1));
		ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_JUNGLE_CHEST).addItem(new WeightedRandomChestContent(hammers.get(i), 0, 1, 1));
		ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CORRIDOR).addItem(new WeightedRandomChestContent(hammers.get(i), 0, 1, 1));
		ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_LIBRARY).addItem(new WeightedRandomChestContent(hammers.get(i), 0, 1, 1));
		ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CROSSING).addItem(new WeightedRandomChestContent(hammers.get(i), 0, 1, 1));
		ChestGenHooks.getInfo(ChestGenHooks.BONUS_CHEST).addItem(new WeightedRandomChestContent(hammers.get(i), 0, 1, 1));
		ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST).addItem(new WeightedRandomChestContent(hammers.get(i), 0, 1, 1));
	}
	
}
 
开发者ID:jtrent238,项目名称:Hammer-Mod,代码行数:21,代码来源:LootRegistry.java

示例3: registerInit

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
static void registerInit(@SuppressWarnings("UnusedParameters") FMLInitializationEvent event) {

		//TileEntityの登録 =============================================================================================

		GameRegistry.registerTileEntity(TileEntityClayCrucible.class, "tileClayCrucible");
		GameRegistry.registerTileEntity(TileEntityClayCrucibleHeater.class, "tileClayCrucibleHeater");

		//WorldGeneratorの登録 =========================================================================================
		GameRegistry.registerWorldGenerator(new OreGenerator(), 2);

		//チャンク生成イベントのフック
		MinecraftForge.EVENT_BUS.register(new AMMStructureEventHandler());

		MapGenStructureIO.registerStructure(StructureTestStart.class, "Test");
		MapGenStructureIO.func_143031_a(StructureTestStart.ComponentTest1.class, "Test1");
		MapGenStructureIO.func_143031_a(StructureTestStart.ComponentTest2.class, "Test2");
		MapGenStructureIO.func_143031_a(StructureTestStart.ComponentTest3.class, "Test3");
		MapGenStructureIO.func_143031_a(StructureTestStart.ComponentTest4.class, "Test4");

		MapGenStructureIO.registerStructure(StructureTiamatStart.class, "TiamatComet");
		MapGenStructureIO.func_143031_a(ComponentTiamatCenter.class, "TiamaitCometCenter");
		MapGenStructureIO.func_143031_a(ComponentTiamatCenterLine.class, "TiamatCometCenterLine");

		EntityRegistry.registerModEntity(EntityHoeHoeMan.class, "HoeHoeMan", 0, AntiMatterModCore.MOD_ID, 250, 1, false);//中ボスの追加
		if (FMLCommonHandler.instance().getSide() == Side.CLIENT) {
			RenderingRegistry.registerEntityRenderingHandler(EntityHoeHoeMan.class, new RenderHoeHoeMan());
		}

		//村のチェストの中身============================================================================================
		//ChestGenHooks.addItem(ChestGenHooks.VILLAGE_BLACKSMITH, new WeightedRandomChestContent(ingot_01,1,1,5,5));
		//ChestGenHooks.addItem(ChestGenHooks.VILLAGE_BLACKSMITH, new WeightedRandomChestContent(ingot_01,2,1,5,5));
		ChestGenHooks village =ChestGenHooks.getInfo(ChestGenHooks.VILLAGE_BLACKSMITH);
		village.setMax(village.getMax()+10);
		village.setMin(village.getMin()+10);
	}
 
开发者ID:Team-Antimatter-Mod,项目名称:AntiMatterMod,代码行数:36,代码来源:AntiMatterModRegistry.java

示例4: getChestGenerationHooks

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
private static List<ChestGenHooks> getChestGenerationHooks() {

		if (chestHooks != null)
			return chestHooks;

		chestHooks = new ArrayList<ChestGenHooks>();
		final ConfigCategory c = chests.getCategory(ConfigProcessor.CONFIG_CHESTS);

		for (final ConfigCategory p : c.getChildren()) {
			if(!isContainerNode(p)) {
				processEntry(null, p, chestHooks);
			} else {
				for (final ConfigCategory cc : p.getChildren())
					processEntry(p, cc, chestHooks);
			}
		}

		return chestHooks;
	}
 
开发者ID:OreCruncher,项目名称:Restructured,代码行数:20,代码来源:Assets.java

示例5: register

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
public void register() {
  ChestGenHooks cat = ChestGenHooks.getInfo(category);
  cat.setMin(minItems);
  cat.setMax(maxItems);
  
  if(entries != null) {
    for(LootEntry entry : entries) {
      if(entry != null) {
        WeightedRandomChestContent content = entry.createContent();
        if(content != null) {
          cat.addItem(content);
        }
      }
    }
  }    
}
 
开发者ID:SleepyTrousers,项目名称:Structures,代码行数:17,代码来源:LootCategory.java

示例6: populate

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
@Override
public boolean populate(World world) {
    // world.setBlock(x, y, z, chestBlock.getBlock(), chestBlock.getMetadata(), 2);
    IInventory chest = (IInventory) world.getTileEntity(x, y, z);

    if (chest != null)
    {
        // this clears the chest
        for (int i = 0; i < chest.getSizeInventory(); i++)
        {
            chest.setInventorySlotContents(i, null);
        }

        // hmm that is an interesting concept
        ChestGenHooks info = ChestGenHooks.getInfo(chestGenName);

        WeightedRandomChestContent.generateChestContents(world.rand, info.getItems(world.rand), chest, info.getCount(world.rand));
        return true;
    }
    return false;
}
 
开发者ID:katzenpapst,项目名称:amunra,代码行数:22,代码来源:FillChest.java

示例7: registerWorldGen

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
private void registerWorldGen()
{
	if ( config.get( "world", "genPersistium", true ).getBoolean( true ) )
	{
		GameRegistry.registerWorldGenerator( persistiumOreGen = new PersistiumOreGenerator(), 10 );
	}
	
	if ( config.get( "world", "modifierEssenceLoot", true ).getBoolean( true ) )
	{
		ItemStack modStack = new ItemStack( items.modifierEssence );
		WeightedRandomChestContent wrcc = new WeightedRandomChestContent( modStack, 1, 1, 1 );

		ChestGenHooks.addItem( ChestGenHooks.MINESHAFT_CORRIDOR, wrcc );
		ChestGenHooks.addItem( ChestGenHooks.VILLAGE_BLACKSMITH, wrcc );
		ChestGenHooks.addItem( ChestGenHooks.PYRAMID_DESERT_CHEST, wrcc );
		ChestGenHooks.addItem( ChestGenHooks.PYRAMID_JUNGLE_CHEST, wrcc );
		ChestGenHooks.addItem( ChestGenHooks.STRONGHOLD_CORRIDOR, wrcc );
		ChestGenHooks.addItem( ChestGenHooks.STRONGHOLD_LIBRARY, wrcc );
		ChestGenHooks.addItem( ChestGenHooks.STRONGHOLD_CROSSING, wrcc );
		ChestGenHooks.addItem( ChestGenHooks.DUNGEON_CHEST, wrcc );
	}
}
 
开发者ID:spacechase0,项目名称:ComponentEquipment,代码行数:23,代码来源:ComponentEquipment.java

示例8: getChestGenBase

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
@Override
  public WeightedRandomChestContent getChestGenBase( ChestGenHooks chest, Random rnd, WeightedRandomChestContent original )
  {
Modifier mod = Modifier.getModifier( Modifier.getTypes()[ rnd.nextInt( Modifier.getTypes().length ) ] ); 
int level = 1 + rnd.nextInt( mod.getMaxLevel() );

NBTTagCompound tag = new NBTTagCompound();
tag.setString( "Modifier", mod.type );
tag.setInteger( "Level", level );

ItemStack loot = new ItemStack( this );
loot.setTagCompound( tag );
original.theItemId = loot;

//System.out.println( "Did generation " + chest.category + " " + mod.type + " " + level );

      return original;
  }
 
开发者ID:spacechase0,项目名称:ComponentEquipment,代码行数:19,代码来源:ModifierItem.java

示例9: addWorldgen

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
public static void addWorldgen()
{
	if(BBConfig.spawnMarshmallows){
	ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST).addItem(new WeightedRandomChestContent(new ItemStack(
			RegisterItems.marshmallow), 1, 5, 100));
	ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_DESERT_CHEST)
			.addItem(new WeightedRandomChestContent(new ItemStack(RegisterItems.marshmallow), 1, 10, 200));
	ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_JUNGLE_CHEST).addItem(new WeightedRandomChestContent(new ItemStack(
			RegisterItems.marshmallow), 1, 10, 200));
	ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CROSSING)
			.addItem(new WeightedRandomChestContent(new ItemStack(RegisterItems.marshmallow), 1, 12, 150));
	ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CORRIDOR)
			.addItem(new WeightedRandomChestContent(new ItemStack(RegisterItems.marshmallow), 1, 12, 150));
	ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR)
			.addItem(new WeightedRandomChestContent(new ItemStack(RegisterItems.marshmallow), 1, 12, 150));
	}
}
 
开发者ID:einsteinsci,项目名称:betterbeginnings-MC1.7,代码行数:18,代码来源:Worldgen.java

示例10: registerChestStuff

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
private void registerChestStuff()
{
	if ( config.get( "general", "bonusChestAdditions", true ).getBoolean( true ) )
	{
		ChestGenHooks bonusChest = ChestGenHooks.getInfo( ChestGenHooks.BONUS_CHEST );
		bonusChest.addItem( new WeightedRandomChestContent( items.domesticEgg.getPetEgg( "dog" ), 1, 1, 3 ) ); // Wolf
		bonusChest.addItem( new WeightedRandomChestContent( items.domesticEgg.getPetEgg( "cat" ), 1, 1, 3 ) ); // Ocelot
	}
	
	if ( config.get( "general", "dungeonChestAdditions", true ).getBoolean( true ) )
	{
		ChestGenHooks dungeonChest = ChestGenHooks.getInfo( ChestGenHooks.DUNGEON_CHEST );
		dungeonChest.addItem( new WeightedRandomChestContent( new ItemStack( items.goldClaws ), 1, 1, 6 ) );
		dungeonChest.addItem( new WeightedRandomChestContent( new ItemStack( items.ironClaws ), 1, 1, 4 ) );
		dungeonChest.addItem( new WeightedRandomChestContent( new ItemStack( items.diamondClaws ), 1, 1, 2 ) );
	}
	
	if ( config.get( "general", "startWithWand", true ).getBoolean( true ) )
	{
		StarterItemEventHandler.addStarterItem( "PetWand", new ItemStack( items.wand ) );
	}
}
 
开发者ID:spacechase0,项目名称:UsefulPets,代码行数:23,代码来源:UsefulPets.java

示例11: dump

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
@Override
public Iterable<String[]> dump(int mode) {
    List<String[]> list = new LinkedList<String[]>();
    
    Map<String, ChestGenHooks> lootTables = ReflectionHelper.getPrivateValue(ChestGenHooks.class, null, "chestInfo");
    List<String> names = new ArrayList<String>();
    names.addAll(lootTables.keySet());
    Collections.sort(names);
    
    for (String name : names) {
        List<WeightedRandomChestContent> contents = ReflectionHelper.getPrivateValue(ChestGenHooks.class, lootTables.get(name), "contents");
        
        for (WeightedRandomChestContent w : contents) {
            String displayName;
            try {
                displayName = w.theItemId.getDisplayName();
            } catch (Exception ex) {
                displayName = "-";
            }
            list.add(new String[] { name, w.theItemId.toString(), displayName, Item.itemRegistry.getNameForObject(w.theItemId.getItem()), String.valueOf(w.itemWeight) });
        }
    }
    
    return list;
}
 
开发者ID:Tonius,项目名称:NEI-Integration,代码行数:26,代码来源:ChestLootDumper.java

示例12: registerChestItems

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
public void registerChestItems() {
    ChestGenHooks chestGenHooksDungeon = ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST);
    chestGenHooksDungeon.addItem(new WeightedRandomChestContent(new ItemStack(ModItems.nileEssence), 1, 1, 30));
    // chance < saddle (1/16, ca. 6%, in max 8 slots -> 40% at least 1 egg, 0.48 eggs per chest): I think that's okay

    ChestGenHooks chestGenHooksMineshaft = ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR);
    chestGenHooksMineshaft.addItem(new WeightedRandomChestContent(new ItemStack(ModItems.nileEssence), 1, 1, 5));
    // chance == gold ingot (1/18, ca. 6%, in 3-6 slots -> 23% at least 1 egg, 0.27 eggs per chest):
    // exploring a random mine shaft in creative mode yielded 2 eggs out of about 10 chests in 1 hour

    ChestGenHooks chestGenHooksJungleChest = ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_JUNGLE_CHEST);
    chestGenHooksJungleChest.addItem(new WeightedRandomChestContent(new ItemStack(ModItems.nileEssence), 1, 1, 15));
    // chance == gold ingot (15/81, ca. 18%, in 2-5 slots -> 51% at least 1 egg, 0.65 eggs per chest, 1.3 eggs per temple):
    // jungle temples are so rare, it should be rewarded

    ChestGenHooks chestGenHooksDesertChest = ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_DESERT_CHEST);
    chestGenHooksDesertChest.addItem(new WeightedRandomChestContent(new ItemStack(ModItems.nileEssence), 1, 1, 10));
    // chance == iron ingot (10/76, ca. 13%, in 2-5 slots -> 39% at least 1 egg, 0.46 eggs per chest, 1.8 eggs per temple):
    // desert temples are so rare, it should be rewarded
}
 
开发者ID:NovaViper,项目名称:ZeroQuest,代码行数:21,代码来源:CommonProxy.java

示例13: registerChestItems

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
public void registerChestItems() {
    ChestGenHooks chestGenHooksDungeon = ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST);
    chestGenHooksDungeon.addItem(new WeightedRandomChestContent(new ItemStack(ModItems.nileEssence), 1, 1, 70));
    // chance < saddle (1/16, ca. 6%, in max 8 slots -> 40% at least 1 egg, 0.48 eggs per chest): I think that's okay

    ChestGenHooks chestGenHooksMineshaft = ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR);
    chestGenHooksMineshaft.addItem(new WeightedRandomChestContent(new ItemStack(ModItems.nileEssence), 1, 1, 5));
    // chance == gold ingot (1/18, ca. 6%, in 3-6 slots -> 23% at least 1 egg, 0.27 eggs per chest):
    // exploring a random mine shaft in creative mode yielded 2 eggs out of about 10 chests in 1 hour

    ChestGenHooks chestGenHooksJungleChest = ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_JUNGLE_CHEST);
    chestGenHooksJungleChest.addItem(new WeightedRandomChestContent(new ItemStack(ModItems.nileEssence), 1, 1, 15));
    // chance == gold ingot (15/81, ca. 18%, in 2-5 slots -> 51% at least 1 egg, 0.65 eggs per chest, 1.3 eggs per temple):
    // jungle temples are so rare, it should be rewarded

    ChestGenHooks chestGenHooksDesertChest = ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_DESERT_CHEST);
    chestGenHooksDesertChest.addItem(new WeightedRandomChestContent(new ItemStack(ModItems.nileEssence), 1, 1, 10));
    // chance == iron ingot (10/76, ca. 13%, in 2-5 slots -> 39% at least 1 egg, 0.46 eggs per chest, 1.8 eggs per temple):
    // desert temples are so rare, it should be rewarded
}
 
开发者ID:NovaViper,项目名称:ZeroQuest,代码行数:21,代码来源:CommonProxy.java

示例14: init

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
public static void init(){
	for (int i = 0; i < 11; i++)
	{
		// Grimoire Page
		WeightedRandomChestContent grimoirePages = new WeightedRandomChestContent(FCraftItems.grimoirePage.itemID, i, 1, 1, 1);

		// Put in corresponding chest
		ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR).addItem(grimoirePages);
		ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_DESERT_CHEST).addItem(grimoirePages);
		ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_JUNGLE_CHEST).addItem(grimoirePages);
		ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_JUNGLE_DISPENSER).addItem(grimoirePages);
		ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CORRIDOR).addItem(grimoirePages);
		ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_LIBRARY).addItem(grimoirePages);
		ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CROSSING).addItem(grimoirePages);
		ChestGenHooks.getInfo(ChestGenHooks.VILLAGE_BLACKSMITH).addItem(grimoirePages);
		ChestGenHooks.getInfo(ChestGenHooks.BONUS_CHEST).addItem(grimoirePages);
		ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST).addItem(grimoirePages);
	}
}
 
开发者ID:Unrelentless,项目名称:FantasyCraft-Mod,代码行数:20,代码来源:FCraftLoot.java

示例15: addChestLoot

import net.minecraftforge.common.ChestGenHooks; //导入依赖的package包/类
public static void addChestLoot() {
    for (int i = 0; i < Rings.proxy.spellRegistry.getSpellList().size(); i++) {
        ISpellEntry entry = Rings.proxy.spellRegistry.getSpellList().get(i);
        if (entry != null && entry.getSpell() != null) {
            ItemStack stack = new ItemStack(ModItems.spellParchment);
            if (!stack.hasTagCompound())
                stack.stackTagCompound = new NBTTagCompound();
            stack.getTagCompound().setString(ModLibs.SPELL_ID, entry.getSpellID());
            ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST).addItem(new WeightedRandomChestContent(stack, 0, 1, 2));
            ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR).addItem(new WeightedRandomChestContent(stack, 0, 1, 2));
            ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_DESERT_CHEST).addItem(new WeightedRandomChestContent(stack, 0, 1, 2));
            ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_JUNGLE_CHEST).addItem(new WeightedRandomChestContent(stack, 0, 1, 2));
            ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_LIBRARY).addItem(new WeightedRandomChestContent(stack, 0, 1, 2));
        }
    }
    ChestGenHooks.getInfo(ChestGenHooks.VILLAGE_BLACKSMITH).addItem(new WeightedRandomChestContent(new ItemStack(ModItems.food), 1, 5, 100));
}
 
开发者ID:Lomeli12,项目名称:MagicalRings,代码行数:18,代码来源:ModRecipe.java


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