本文整理汇总了Java中com.watabou.noosa.Group类的典型用法代码示例。如果您正苦于以下问题:Java Group类的具体用法?Java Group怎么用?Java Group使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
Group类属于com.watabou.noosa包,在下文中一共展示了Group类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: createControls
import com.watabou.noosa.Group; //导入依赖的package包/类
private void createControls() {
String[] labels =
{TXT_STATS, TXT_ITEMS, TXT_BADGES};
Group[] pages =
{new StatsTab(), new ItemsTab(), new BadgesTab()};
for (int i=0; i < pages.length; i++) {
add( pages[i] );
Tab tab = new RankingTab( labels[i], pages[i] );
tab.setSize( TAB_WIDTH, tabHeight() );
add( tab );
}
select( 0 );
}
示例2: createControls
import com.watabou.noosa.Group; //导入依赖的package包/类
private void createControls() {
String[] labels =
{
TXT_STATS,
TXT_ITEMS,
TXT_BADGES,
};
Group[] pages =
{
new StatsTab(),
new ItemsTab(),
new BadgesTab(),
};
for (int i=0; i < pages.length; i++) {
add( pages[i] );
Tab tab = new RankingTab( labels[i], pages[i] );
tab.setSize( TAB_WIDTH, tabHeight() );
add( tab );
}
select( 0 );
}
示例3: createControls
import com.watabou.noosa.Group; //导入依赖的package包/类
private void createControls() {
String[] labels =
{TXT_STATS, TXT_ITEMS, TXT_BADGES};
Group[] pages =
{new StatsTab(), new ItemsTab(), new BadgesTab()};
for (int i=0; i < pages.length; i++) {
add( pages[i] );
Tab tab = new RankingTab(this, labels[i], pages[i] );
tab.setSize( TAB_WIDTH, tabHeight() );
add( tab );
}
select( 0 );
}
示例4: WndDonate
import com.watabou.noosa.Group; //导入依赖的package包/类
public WndDonate() {
super();
resize(WndHelper.getFullscreenWidth(), WndHelper.getFullscreenHeight() - tabHeight() - 2*GAP);
String[] labels = { SILVER, GOLD, RUBY, ROYAL };
Group[] pages = { new DonateTab(1), new DonateTab(2), new DonateTab(3), new DonateTab(4) };
for (int i = 0; i < pages.length; i++) {
add(pages[i]);
Tab tab = new RankingTab(this, labels[i], pages[i]);
tab.setSize(width/pages.length, tabHeight());
add(tab);
}
select(2);
}
示例5: statSlot
import com.watabou.noosa.Group; //导入依赖的package包/类
private float statSlot(Group parent, String label, String value,
float pos) {
RenderedText txt = PixelScene.renderText(label, 7);
txt.y = pos;
parent.add(txt);
txt = PixelScene.renderText(value, 7);
txt.x = PixelScene.align(WIDTH * 0.65f);
txt.y = pos;
parent.add(txt);
return pos + GAP + txt.baseLine();
}
示例6: blueLight
import com.watabou.noosa.Group; //导入依赖的package包/类
public static void blueLight(Group group, int from, int to,
Callback callback) {
MagicMissile missile = ((MagicMissile) group
.recycle(MagicMissile.class));
missile.reset(from, to, callback);
missile.pour(MagicParticle.FACTORY, 0.01f);
}
示例7: fire
import com.watabou.noosa.Group; //导入依赖的package包/类
public static void fire(Group group, int from, int to, Callback callback) {
MagicMissile missile = ((MagicMissile) group
.recycle(MagicMissile.class));
missile.reset(from, to, callback);
missile.size(4);
missile.pour(FlameParticle.FACTORY, 0.01f);
}
示例8: firesmall
import com.watabou.noosa.Group; //导入依赖的package包/类
public static void firesmall(Group group, int from, int to, Callback callback) {
MagicMissile missile = ((MagicMissile) group
.recycle(MagicMissile.class));
missile.reset(from, to, callback);
missile.size(2);
missile.pour(FlameParticle.FACTORY, 0.01f);
}
示例9: firelarge
import com.watabou.noosa.Group; //导入依赖的package包/类
public static void firelarge(Group group, int from, int to, Callback callback) {
MagicMissile missile = ((MagicMissile) group
.recycle(MagicMissile.class));
missile.reset(from, to, callback);
missile.size(8);
missile.pour(FlameParticle.FACTORY, 0.01f);
}
示例10: earth
import com.watabou.noosa.Group; //导入依赖的package包/类
public static void earth(Group group, int from, int to, Callback callback) {
MagicMissile missile = ((MagicMissile) group
.recycle(MagicMissile.class));
missile.reset(from, to, callback);
missile.size(2);
missile.pour(EarthParticle.FACTORY, 0.01f);
}
示例11: purpleLight
import com.watabou.noosa.Group; //导入依赖的package包/类
public static void purpleLight(Group group, int from, int to,
Callback callback) {
MagicMissile missile = ((MagicMissile) group
.recycle(MagicMissile.class));
missile.reset(from, to, callback);
missile.size(2);
missile.pour(PurpleParticle.MISSILE, 0.01f);
}
示例12: whiteLight
import com.watabou.noosa.Group; //导入依赖的package包/类
public static void whiteLight(Group group, int from, int to,
Callback callback) {
MagicMissile missile = ((MagicMissile) group
.recycle(MagicMissile.class));
missile.reset(from, to, callback);
missile.size(4);
missile.pour(WhiteParticle.FACTORY, 0.01f);
}
示例13: wool
import com.watabou.noosa.Group; //导入依赖的package包/类
public static void wool(Group group, int from, int to, Callback callback) {
MagicMissile missile = ((MagicMissile) group
.recycle(MagicMissile.class));
missile.reset(from, to, callback);
missile.size(3);
missile.pour(WoolParticle.FACTORY, 0.01f);
}
示例14: poison
import com.watabou.noosa.Group; //导入依赖的package包/类
public static void poison(Group group, int from, int to, Callback callback) {
MagicMissile missile = ((MagicMissile) group
.recycle(MagicMissile.class));
missile.reset(from, to, callback);
missile.size(3);
missile.pour(PoisonParticle.MISSILE, 0.01f);
}
示例15: foliage
import com.watabou.noosa.Group; //导入依赖的package包/类
public static void foliage(Group group, int from, int to, Callback callback) {
MagicMissile missile = ((MagicMissile) group
.recycle(MagicMissile.class));
missile.reset(from, to, callback);
missile.size(4);
missile.pour(LeafParticle.GENERAL, 0.01f);
}