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Golang Unit.Status方法代码示例

本文整理汇总了Golang中launchpad/net/juju-core/state.Unit.Status方法的典型用法代码示例。如果您正苦于以下问题:Golang Unit.Status方法的具体用法?Golang Unit.Status怎么用?Golang Unit.Status使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在launchpad/net/juju-core/state.Unit的用法示例。


在下文中一共展示了Unit.Status方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: waitForUnitStarted

func waitForUnitStarted(stateConn *state.State, unit *state.Unit, c *C) {
	timeout := time.After(5 * time.Second)

	for {
		select {
		case <-timeout:
			c.Fatalf("no activity detected")
		case <-time.After(testing.ShortWait):
			err := unit.Refresh()
			c.Assert(err, IsNil)
			st, info, err := unit.Status()
			c.Assert(err, IsNil)
			switch st {
			case params.StatusPending, params.StatusInstalled:
				c.Logf("waiting...")
				continue
			case params.StatusStarted:
				c.Logf("started!")
				return
			case params.StatusDown:
				stateConn.StartSync()
				c.Logf("unit is still down")
			default:
				c.Fatalf("unexpected status %s %s", st, info)
			}
		}
	}
}
开发者ID:rif,项目名称:golang-stuff,代码行数:28,代码来源:unit_test.go

示例2: Resolved

// Resolved marks the unit as having had any previous state transition
// problems resolved, and informs the unit that it may attempt to
// reestablish normal workflow. The retryHooks parameter informs
// whether to attempt to reexecute previous failed hooks or to continue
// as if they had succeeded before.
func (conn *Conn) Resolved(unit *state.Unit, retryHooks bool) error {
	status, _, err := unit.Status()
	if err != nil {
		return err
	}
	if status != state.UnitError {
		return fmt.Errorf("unit %q is not in an error state", unit)
	}
	mode := state.ResolvedNoHooks
	if retryHooks {
		mode = state.ResolvedRetryHooks
	}
	return unit.SetResolved(mode)
}
开发者ID:prabhakhar,项目名称:juju-core,代码行数:19,代码来源:conn.go


注:本文中的launchpad/net/juju-core/state.Unit.Status方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。