本文整理汇总了Golang中launchpad/net/juju-core/state.Unit.AssignedMachineId方法的典型用法代码示例。如果您正苦于以下问题:Golang Unit.AssignedMachineId方法的具体用法?Golang Unit.AssignedMachineId怎么用?Golang Unit.AssignedMachineId使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类launchpad/net/juju-core/state.Unit
的用法示例。
在下文中一共展示了Unit.AssignedMachineId方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: processUnit
func (context *statusContext) processUnit(unit *state.Unit) (status unitStatus) {
status.PublicAddress, _ = unit.PublicAddress()
for _, port := range unit.OpenedPorts() {
status.OpenedPorts = append(status.OpenedPorts, port.String())
}
if unit.IsPrincipal() {
status.Machine, _ = unit.AssignedMachineId()
}
status.Life,
status.AgentVersion,
status.AgentState,
status.AgentStateInfo,
status.Err = processAgent(unit)
if subUnits := unit.SubordinateNames(); len(subUnits) > 0 {
status.Subordinates = make(map[string]unitStatus)
for _, name := range subUnits {
subUnit := context.unitByName(name)
// subUnit may be nil if subordinate was filtered out.
if subUnit != nil {
status.Subordinates[name] = context.processUnit(subUnit)
}
}
}
return
}
示例2: assertAssignedUnit
func (s *AssignSuite) assertAssignedUnit(c *C, unit *state.Unit) string {
// Check the machine on the unit is set.
machineId, err := unit.AssignedMachineId()
c.Assert(err, IsNil)
// Check that the principal is set on the machine.
machine, err := s.State.Machine(machineId)
c.Assert(err, IsNil)
machineUnits, err := machine.Units()
c.Assert(err, IsNil)
c.Assert(machineUnits, HasLen, 1)
// Make sure it is the right unit.
c.Assert(machineUnits[0].Name(), Equals, unit.Name())
return machineId
}
示例3: processUnit
func processUnit(unit *state.Unit) (map[string]interface{}, error) {
r := m()
if addr, ok := unit.PublicAddress(); ok {
r["public-address"] = addr
}
if id, err := unit.AssignedMachineId(); err == nil {
// TODO(dfc) we could make this nicer, ie machine/0
r["machine"] = id
}
processVersion(r, unit)
processStatus(r, unit)
return r, nil
}
示例4: processUnit
func (context *statusContext) processUnit(unit *state.Unit) (status unitStatus) {
status.PublicAddress, _ = unit.PublicAddress()
if unit.IsPrincipal() {
status.Machine, _ = unit.AssignedMachineId()
}
status.Life,
status.AgentVersion,
status.AgentState,
status.AgentStateInfo,
status.Err = processAgent(unit)
if subUnits := unit.SubordinateNames(); len(subUnits) > 0 {
status.Subordinates = make(map[string]unitStatus)
for _, name := range subUnits {
subUnit := context.unitByName(name)
status.Subordinates[name] = context.processUnit(subUnit)
}
}
return
}
示例5: UnitContainment
func (c *NatCommand) UnitContainment(u *state.Unit) (*UnitContainment, error) {
machineId, err := u.AssignedMachineId()
if err != nil {
return nil, err
}
host, ok := c.MachineMap[machineId]
if !ok {
return nil, fmt.Errorf("machine not found: %q", machineId)
}
gatewayId := state.ParentId(machineId)
if gatewayId == "" {
// Ignore machines not in containers
return nil, ErrNoContainer
}
gateway, ok := c.MachineMap[gatewayId]
if !ok {
return nil, fmt.Errorf("parent machine %q not found", gatewayId)
}
return &UnitContainment{Unit: u, GatewayMachine: gateway, HostMachine: host}, nil
}