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Golang Context.ImageSize方法代码示例

本文整理汇总了Golang中github.com/shibukawa/nanovgo.Context.ImageSize方法的典型用法代码示例。如果您正苦于以下问题:Golang Context.ImageSize方法的具体用法?Golang Context.ImageSize怎么用?Golang Context.ImageSize使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/shibukawa/nanovgo.Context的用法示例。


在下文中一共展示了Context.ImageSize方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: PreferredSize

func (i *ImageView) PreferredSize(self Widget, ctx *nanovgo.Context) (int, int) {
	if i.image == 0 {
		return 0, 0
	}
	w, h, _ := ctx.ImageSize(i.image)
	return w, h
}
开发者ID:shibukawa,项目名称:nanogui-go,代码行数:7,代码来源:imageview.go

示例2: Draw

func (i *ImagePanel) Draw(self Widget, ctx *nanovgo.Context) {
	cols, _ := i.gridSize()

	x := float32(i.x)
	y := float32(i.y)
	thumbSize := float32(i.thumbSize)

	for j, image := range i.images {
		pX := x + float32(i.margin+(j%cols)*(i.thumbSize+i.spacing))
		pY := y + float32(i.margin+(j/cols)*(i.thumbSize+i.spacing))

		imgW, imgH, _ := ctx.ImageSize(image.ImageID)
		var iw, ih, ix, iy float32
		if imgW < imgH {
			iw = thumbSize
			ih = iw * float32(imgH) / float32(imgW)
			ix = 0
			iy = -(ih - thumbSize) * 0.5
		} else {
			ih = thumbSize
			iw = ih * float32(imgH) / float32(imgW)
			iy = 0
			ix = -(iw - thumbSize) * 0.5
		}
		imgPaint := nanovgo.ImagePattern(pX+ix, pY+iy, iw, ih, 0, image.ImageID, toF(i.mouseIndex == j, 1.0, 0.7))
		ctx.BeginPath()
		ctx.RoundedRect(pX, pY, thumbSize, thumbSize, 5)
		ctx.SetFillPaint(imgPaint)
		ctx.Fill()

		shadowPaint := nanovgo.BoxGradient(pX-1, pY, thumbSize+2, thumbSize+2, 5, 3, nanovgo.MONO(0, 128), nanovgo.MONO(0, 0))

		ctx.BeginPath()
		ctx.Rect(pX-5, pY-5, thumbSize+10, thumbSize+10)
		ctx.RoundedRect(pX, pY, thumbSize, thumbSize, 6)
		ctx.PathWinding(nanovgo.Hole)
		ctx.SetFillPaint(shadowPaint)
		ctx.Fill()

		ctx.BeginPath()
		ctx.RoundedRect(pX+0.5, pY+0.5, thumbSize-1, thumbSize-1, 4-0.5)
		ctx.SetStrokeWidth(1.0)
		ctx.SetStrokeColor(nanovgo.MONO(255, 80))
		ctx.Stroke()
	}
}
开发者ID:shibukawa,项目名称:nanogui-go,代码行数:46,代码来源:imagepanel.go

示例3: PreferredSize

func (t *TextBox) PreferredSize(self Widget, ctx *nanovgo.Context) (int, int) {
	sizeH := float32(t.FontSize()) * 1.4

	var unitWidth, textWidth float32
	ctx.SetFontSize(float32(t.FontSize()))
	if t.unitImage > 0 {
		w, h, _ := ctx.ImageSize(t.unitImage)
		unitHeight := sizeH * 0.4
		unitWidth = float32(w) * unitHeight / float32(h)
	} else if t.units != "" {
		unitWidth, _ = ctx.TextBounds(0, 0, t.units)
	}

	textWidth, _ = ctx.TextBounds(0, 0, string(t.editingText()))
	sizeW := sizeH + textWidth + unitWidth
	return int(sizeW), int(sizeH)
}
开发者ID:shibukawa,项目名称:nanogui-go,代码行数:17,代码来源:textbox.go

示例4: Draw

func (i *ImageView) Draw(self Widget, ctx *nanovgo.Context) {
	if i.image == 0 {
		return
	}
	x := float32(i.x)
	y := float32(i.y)
	ow := float32(i.w)
	oh := float32(i.h)

	var w, h float32
	{
		iw, ih, _ := ctx.ImageSize(i.image)
		w = float32(iw)
		h = float32(ih)
	}

	if i.policy == ImageSizePolicyFixed {
		if ow < w {
			h = float32(int(h * ow / w))
			w = ow
		}
		if oh < h {
			w = float32(int(w * oh / h))
			h = oh
		}
	} else { // mPolicy == Expand
		// expand to width
		h = float32(int(h * ow / w))
		w = ow
		// shrink to height, if necessary
		if oh < h {
			w = float32(int(w * oh / h))
			h = oh
		}
	}

	imgPaint := nanovgo.ImagePattern(x, y, w, h, 0, i.image, 1.0)

	ctx.BeginPath()
	ctx.Rect(x, y, w, h)
	ctx.SetFillPaint(imgPaint)
	ctx.Fill()
}
开发者ID:shibukawa,项目名称:nanogui-go,代码行数:43,代码来源:imageview.go

示例5: PreferredSize

func (b *Button) PreferredSize(self Widget, ctx *nanovgo.Context) (int, int) {
	fontSize := float32(b.FontSize())

	ctx.SetFontSize(fontSize)
	ctx.SetFontFace(b.theme.FontBold)
	tw, _ := ctx.TextBounds(0, 0, b.caption)
	var iw float32
	ih := fontSize

	if b.icon > 0 {
		ih *= 1.5 / 2
		ctx.SetFontFace(b.theme.FontIcons)
		ctx.SetFontSize(ih)
		iw, _ = ctx.TextBounds(0, 0, string([]rune{rune(b.icon)}))
		iw += float32(b.y) * 0.15
	} else if b.imageIcon > 0 {
		ih *= 0.9
		w, h, _ := ctx.ImageSize(b.imageIcon)
		iw = float32(w) * ih / float32(h)
	}
	return int(tw + iw + 20), int(fontSize) + 10
}
开发者ID:shibukawa,项目名称:nanogui-go,代码行数:22,代码来源:button.go

示例6: drawThumbnails

func drawThumbnails(ctx *nanovgo.Context, x, y, w, h float32, images []int, t float32) {
	var cornerRadius float32 = 3.0

	var thumb float32 = 60.0
	var arry float32 = 30.5
	stackh := float32(len(images)/2)*(thumb+10) + 10
	u := (1 + cosF(t*0.5)) * 0.5
	u2 := (1 - cosF(t*0.2)) * 0.5

	ctx.Save()
	defer ctx.Restore()

	// Drop shadow
	shadowPaint := nanovgo.BoxGradient(x, y+4, w, h, cornerRadius*2, 20, nanovgo.RGBA(0, 0, 0, 128), nanovgo.RGBA(0, 0, 0, 0))
	ctx.BeginPath()
	ctx.Rect(x-10, y-10, w+20, h+30)
	ctx.RoundedRect(x, y, w, h, cornerRadius)
	ctx.PathWinding(nanovgo.Hole)
	ctx.SetFillPaint(shadowPaint)
	ctx.Fill()

	// Window
	ctx.BeginPath()
	ctx.RoundedRect(x, y, w, h, cornerRadius)
	ctx.MoveTo(x-10, y+arry)
	ctx.LineTo(x+1, y+arry-11)
	ctx.LineTo(x+1, y+arry+11)
	ctx.SetFillColor(nanovgo.RGBA(200, 200, 200, 255))
	ctx.Fill()

	ctx.Block(func() {
		ctx.Scissor(x, y, w, h)
		ctx.Translate(0, -(stackh-h)*u)

		dv := 1.0 / float32(len(images)-1)

		for i, imageID := range images {
			tx := x + 10.0
			ty := y + 10.0
			tx += float32(i%2) * (thumb + 10.0)
			ty += float32(i/2) * (thumb + 10.0)
			imgW, imgH, _ := ctx.ImageSize(imageID)
			var iw, ih, ix, iy float32
			if imgW < imgH {
				iw = thumb
				ih = iw * float32(imgH) / float32(imgW)
				ix = 0
				iy = -(ih - thumb) * 0.5
			} else {
				ih = thumb
				iw = ih * float32(imgW) / float32(imgH)
				ix = -(iw - thumb) * 0.5
				iy = 0
			}

			v := float32(i) * dv
			a := clampF((u2-v)/dv, 0, 1)

			if a < 1.0 {
				drawSpinner(ctx, tx+thumb/2, ty+thumb/2, thumb*0.25, t)
			}

			imgPaint := nanovgo.ImagePattern(tx+ix, ty+iy, iw, ih, 0.0/180.0*nanovgo.PI, imageID, a)
			ctx.BeginPath()
			ctx.RoundedRect(tx, ty, thumb, thumb, 5)
			ctx.SetFillPaint(imgPaint)
			ctx.Fill()

			shadowPaint := nanovgo.BoxGradient(tx-1, ty, thumb+2, thumb+2, 5, 3, nanovgo.RGBA(0, 0, 0, 128), nanovgo.RGBA(0, 0, 0, 0))
			ctx.BeginPath()
			ctx.Rect(tx-5, ty-5, thumb+10, thumb+10)
			ctx.RoundedRect(tx, ty, thumb, thumb, 6)
			ctx.PathWinding(nanovgo.Hole)
			ctx.SetFillPaint(shadowPaint)
			ctx.Fill()

			ctx.BeginPath()
			ctx.RoundedRect(tx+0.5, ty+0.5, thumb-1, thumb-1, 4-0.5)
			ctx.SetStrokeWidth(1.0)
			ctx.SetStrokeColor(nanovgo.RGBA(255, 255, 255, 192))
			ctx.Stroke()
		}
	})

	// Hide fades
	fadePaint := nanovgo.LinearGradient(x, y, x, y+6, nanovgo.RGBA(200, 200, 200, 255), nanovgo.RGBA(200, 200, 200, 0))
	ctx.BeginPath()
	ctx.Rect(x+4, y, w-8, 6)
	ctx.SetFillPaint(fadePaint)
	ctx.Fill()

	fadePaint = nanovgo.LinearGradient(x, y+h, x, y+h-6, nanovgo.RGBA(200, 200, 200, 255), nanovgo.RGBA(200, 200, 200, 0))
	ctx.BeginPath()
	ctx.Rect(x+4, y+h-6, w-8, 6)
	ctx.SetFillPaint(fadePaint)
	ctx.Fill()

	// Scroll bar
	shadowPaint = nanovgo.BoxGradient(x+w-12+1, y+4+1, 8, h-8, 3, 4, nanovgo.RGBA(0, 0, 0, 32), nanovgo.RGBA(0, 0, 0, 92))
	ctx.BeginPath()
//.........这里部分代码省略.........
开发者ID:hajimehoshi,项目名称:nanovgo,代码行数:101,代码来源:demo.go

示例7: Draw

func (t *TextBox) Draw(self Widget, ctx *nanovgo.Context) {
	t.WidgetImplement.Draw(self, ctx)

	x := float32(t.x)
	y := float32(t.y)
	w := float32(t.w)
	h := float32(t.h)

	bg := nanovgo.BoxGradient(x+1, y+2, w-2, h-2, 3, 4, nanovgo.MONO(255, 32), nanovgo.MONO(32, 32))
	fg1 := nanovgo.BoxGradient(x+1, y+2, w-2, h-2, 3, 4, nanovgo.MONO(150, 32), nanovgo.MONO(32, 32))
	fg2 := nanovgo.BoxGradient(x+1, y+2, w-2, h-2, 3, 4, nanovgo.RGBA(255, 0, 0, 100), nanovgo.RGBA(255, 0, 0, 50))

	ctx.BeginPath()
	ctx.RoundedRect(x+1, y+2, w-2, h-2, 3)
	if t.editable && t.Focused() {
		if t.validFormat {
			ctx.SetFillPaint(fg1)
		} else {
			ctx.SetFillPaint(fg2)
		}
	} else {
		ctx.SetFillPaint(bg)
	}

	ctx.Fill()

	ctx.BeginPath()
	ctx.RoundedRect(x+0.5, y+0.5, w-1, h-1, 2.5)
	ctx.SetStrokeColor(nanovgo.MONO(0, 48))
	ctx.Stroke()

	ctx.SetFontSize(float32(t.FontSize()))
	ctx.SetFontFace(t.Font())
	drawPosX := x
	drawPosY := y + h*0.5 + 1

	xSpacing := h * 0.3
	var unitWidth float32

	if t.unitImage > 0 {
		iw, ih, _ := ctx.ImageSize(t.unitImage)
		unitHeight := float32(ih) * 0.4
		unitWidth = float32(iw) * unitHeight / float32(h)
		imgPaint := nanovgo.ImagePattern(x+w-xSpacing-unitWidth, drawPosY-unitHeight*0.5,
			unitWidth, unitHeight, 0, t.unitImage, toF(t.enabled, 0.7, 0.35))
		ctx.BeginPath()
		ctx.Rect(x+w-xSpacing-unitWidth, drawPosY-unitHeight*0.5, unitWidth, unitHeight)
		ctx.SetFillPaint(imgPaint)
		ctx.Fill()
		unitWidth += 2
	} else if t.units != "" {
		unitWidth, _ = ctx.TextBounds(0, 0, t.units)
		ctx.SetFillColor(nanovgo.MONO(255, toB(t.enabled, 64, 32)))
		ctx.SetTextAlign(nanovgo.AlignRight | nanovgo.AlignMiddle)
		ctx.Text(x+w-xSpacing, drawPosY, t.units)
	}

	switch t.alignment {
	case TextLeft:
		ctx.SetTextAlign(nanovgo.AlignLeft | nanovgo.AlignMiddle)
		drawPosX += xSpacing
	case TextRight:
		ctx.SetTextAlign(nanovgo.AlignRight | nanovgo.AlignMiddle)
		drawPosX += w - unitWidth - xSpacing
	case TextCenter:
		ctx.SetTextAlign(nanovgo.AlignCenter | nanovgo.AlignMiddle)
		drawPosX += w * 0.5
	}
	if t.enabled {
		ctx.SetFillColor(t.theme.TextColor)
	} else {
		ctx.SetFillColor(t.theme.DisabledTextColor)
	}
	// clip visible text area
	clipX := x + xSpacing - 1
	clipY := y + 1.0
	clipWidth := w - unitWidth - 2.0*xSpacing + 2.0
	clipHeight := h - 3.0
	ctx.Scissor(clipX, clipY, clipWidth, clipHeight)
	oldDrawPosX := drawPosX
	drawPosX += t.textOffset

	if t.committed {
		ctx.Text(drawPosX, drawPosY, t.value)
	} else {
		text := t.editingText()
		textString := string(text)
		_, bounds := ctx.TextBounds(drawPosX, drawPosY, textString)
		lineH := bounds[3] - bounds[1]
		// find cursor positions
		glyphs := ctx.TextGlyphPositionsRune(drawPosX, drawPosY, text)
		t.updateCursor(ctx, bounds[2], glyphs)

		// compute text offset
		prevCPos := toI(t.cursorPos > 0, t.cursorPos-1, 0)
		nextCPos := toI(t.cursorPos < len(glyphs), t.cursorPos+1, len(glyphs))
		prevCX := t.textIndex2Position(prevCPos, bounds[2], glyphs)
		nextCX := t.textIndex2Position(nextCPos, bounds[2], glyphs)

		if nextCX > clipX+clipWidth {
//.........这里部分代码省略.........
开发者ID:shibukawa,项目名称:nanogui-go,代码行数:101,代码来源:textbox.go

示例8: Draw

func (b *Button) Draw(self Widget, ctx *nanovgo.Context) {
	b.WidgetImplement.Draw(self, ctx)

	bx := float32(b.x)
	by := float32(b.y)
	bw := float32(b.w)
	bh := float32(b.h)

	var gradTop nanovgo.Color
	var gradBot nanovgo.Color

	if b.pushed {
		gradTop = b.theme.ButtonGradientTopPushed
		gradBot = b.theme.ButtonGradientBotPushed
	} else if b.mouseFocus && b.enabled {
		gradTop = b.theme.ButtonGradientTopFocused
		gradBot = b.theme.ButtonGradientBotFocused
	} else {
		gradTop = b.theme.ButtonGradientTopUnfocused
		gradBot = b.theme.ButtonGradientBotUnfocused
	}
	ctx.BeginPath()
	ctx.RoundedRect(bx+1.0, by+1.0, bw-2.0, bh-2.0, float32(b.theme.ButtonCornerRadius-1))

	if b.backgroundColor.A != 0.0 {
		bgColor := b.backgroundColor
		bgColor.A = 1.0
		ctx.SetFillColor(bgColor)
		ctx.Fill()
		if b.pushed {
			gradTop.A = 0.8
			gradBot.A = 0.8
		} else {
			a := 1 - b.backgroundColor.A
			if !b.enabled {
				a = a*0.5 + 0.5
			}
			gradTop.A = a
			gradBot.A = a
		}
	}

	bg := nanovgo.LinearGradient(bx, by, bx, by+bh, gradTop, gradBot)
	ctx.SetFillPaint(bg)
	ctx.Fill()

	ctx.BeginPath()
	var pOff float32 = 0.0
	if b.pushed {
		pOff = 1.0
	}
	ctx.RoundedRect(bx+0.5, by+1.5-pOff, bw-1.0, bh-2+pOff, float32(b.theme.ButtonCornerRadius))
	ctx.SetStrokeColor(b.theme.BorderLight)
	ctx.Stroke()

	ctx.BeginPath()
	ctx.RoundedRect(bx+0.5, by+0.5, bw-1.0, bh-2, float32(b.theme.ButtonCornerRadius))
	ctx.SetStrokeColor(b.theme.BorderDark)
	ctx.Stroke()

	fontSize := float32(b.FontSize())
	ctx.SetFontSize(fontSize)
	ctx.SetFontFace(b.theme.FontBold)
	caption := b.caption
	tw, _ := ctx.TextBounds(0, 0, caption)

	centerX := bx + bw*0.5
	centerY := by + bh*0.5
	textPosX := centerX - tw*0.5
	textPosY := centerY - 1.0

	textColor := b.TextColor()
	if b.icon > 0 || b.imageIcon > 0 {
		var iw, ih float32
		if b.icon > 0 {
			ih = fontSize * 1.5 / 2
			ctx.SetFontSize(ih)
			ctx.SetFontFace(b.theme.FontIcons)
			iw, _ = ctx.TextBounds(0, 0, string([]rune{rune(b.icon)}))
		} else if b.imageIcon > 0 {
			ih = fontSize * 0.9
			w, h, _ := ctx.ImageSize(b.imageIcon)
			iw = float32(w) * ih / float32(h)
		}
		if b.caption != "" {
			iw += float32(b.h) * 0.15
		}
		ctx.SetFillColor(textColor)
		ctx.SetTextAlign(nanovgo.AlignLeft | nanovgo.AlignMiddle)
		iconPosX := centerX
		iconPosY := centerY - 1

		switch b.iconPosition {
		case ButtonIconLeftCentered:
			iconPosX -= (tw + iw) * 0.5
			textPosX += iw * 0.5
		case ButtonIconRightCentered:
			iconPosX -= iw * 0.5
			textPosX += tw * 0.5
		case ButtonIconLeft:
//.........这里部分代码省略.........
开发者ID:shibukawa,项目名称:nanogui-go,代码行数:101,代码来源:button.go


注:本文中的github.com/shibukawa/nanovgo.Context.ImageSize方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。