本文整理汇总了C#中cocos2d.CCNode.runAction方法的典型用法代码示例。如果您正苦于以下问题:C# CCNode.runAction方法的具体用法?C# CCNode.runAction怎么用?C# CCNode.runAction使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cocos2d.CCNode
的用法示例。
在下文中一共展示了CCNode.runAction方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: onEnter
public override void onEnter()
{
base.onEnter();
CCSize s = CCDirector.sharedDirector().getWinSize();
// the root object just rotates around
m_root = CCSprite.spriteWithFile(s_pPathR1);
addChild(m_root, 1);
m_root.position = (new CCPoint(s.width / 2, s.height / 2));
// the target object is offset from root, and the streak is moved to follow it
m_target = CCSprite.spriteWithFile(s_pPathR1);
m_root.addChild(m_target);
m_target.position = (new CCPoint(100, 0));
// create the streak object and add it to the scene
//m_streak = CCMotionStreak.streakWithFade(2, 3, s_streak, 32, 32, new ccColor4B(0,255,0,255) );
addChild(m_streak);
// schedule an update on each frame so we can syncronize the streak with the target
schedule(onUpdate);
CCActionInterval a1 = CCRotateBy.actionWithDuration(2, 360);
CCAction action1 = CCRepeatForever.actionWithAction(a1);
CCActionInterval motion = CCMoveBy.actionWithDuration(2, new CCPoint(100, 0));
m_root.runAction(CCRepeatForever.actionWithAction((CCActionInterval)(CCSequence.actions(motion, motion.reverse()))));
m_root.runAction(action1);
}
示例2: repeatForever
public void repeatForever(CCNode pSender)
{
CCRepeatForever repeat = CCRepeatForever.actionWithAction(CCRotateBy.actionWithDuration(1.0f, 360) );
pSender.runAction(repeat);
}
示例3: bugMe
public void bugMe(CCNode node)
{
node.stopAllActions(); //After this stop next action not working, if remove this stop everything is working
node.runAction(CCScaleTo.actionWithDuration(2, 2));
}