本文整理汇总了C#中Windows.UI.Xaml.Media.Imaging.WriteableBitmap.RenderColorPickerHueValue方法的典型用法代码示例。如果您正苦于以下问题:C# WriteableBitmap.RenderColorPickerHueValue方法的具体用法?C# WriteableBitmap.RenderColorPickerHueValue怎么用?C# WriteableBitmap.RenderColorPickerHueValue使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Windows.UI.Xaml.Media.Imaging.WriteableBitmap
的用法示例。
在下文中一共展示了WriteableBitmap.RenderColorPickerHueValue方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ImagingTestPage_Loaded
private async void ImagingTestPage_Loaded(object sender, RoutedEventArgs e)
{
var hueLightnessBitmap = new WriteableBitmap(512, 128);
await Dispatcher.RunAsync(
CoreDispatcherPriority.High,
() => hueLightnessBitmap.RenderColorPickerHueLightness(1.0));
hueLightnessImage.Source = hueLightnessBitmap;
var hueLightnessBitmap2 = new WriteableBitmap(512, 128);
await Dispatcher.RunAsync(
CoreDispatcherPriority.High,
() => hueLightnessBitmap2.RenderColorPickerHueLightness(0.5));
hueLightnessImage2.Source = hueLightnessBitmap2;
var hueRingBitmap = new WriteableBitmap(512,512);
await Dispatcher.RunAsync(
CoreDispatcherPriority.High,
() => hueRingBitmap.RenderColorPickerHueRing());
hueRingImage.Source = hueRingBitmap;
hueRingImage2.Source = hueRingBitmap;
var saturationLightnessBitmap = new WriteableBitmap(512, 128);
await Dispatcher.RunAsync(
CoreDispatcherPriority.High,
() => saturationLightnessBitmap.RenderColorPickerSaturationLightnessRect());
saturationLightnessImage.Source = saturationLightnessBitmap;
var hueValueBitmap = new WriteableBitmap(512, 128);
await Dispatcher.RunAsync(
CoreDispatcherPriority.High,
() => hueValueBitmap.RenderColorPickerHueValue(1.0));
hueValueImage.Source = hueValueBitmap;
var hueValueBitmap2 = new WriteableBitmap(512, 128);
await Dispatcher.RunAsync(
CoreDispatcherPriority.High,
() => hueValueBitmap2.RenderColorPickerHueValue(0.5));
hueValueImage2.Source = hueValueBitmap2;
var saturationValueBitmap = new WriteableBitmap(512, 128);
await Dispatcher.RunAsync(
CoreDispatcherPriority.High,
() => saturationValueBitmap.RenderColorPickerSaturationValueRect());
saturationValueImage.Source = saturationValueBitmap;
}