本文整理汇总了C#中Windows.UI.Xaml.Media.Imaging.WriteableBitmap.GetBitmapContext方法的典型用法代码示例。如果您正苦于以下问题:C# WriteableBitmap.GetBitmapContext方法的具体用法?C# WriteableBitmap.GetBitmapContext怎么用?C# WriteableBitmap.GetBitmapContext使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Windows.UI.Xaml.Media.Imaging.WriteableBitmap
的用法示例。
在下文中一共展示了WriteableBitmap.GetBitmapContext方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: InitGame
void InitGame(string gameTxt)
{
playField = new SokowahnField(gameTxt);
undoList.Clear();
undoList.Push(playField.GetGameState());
drawField = new SokowahnField(playField);
for (int i = 0; i < drawField.fieldData.Length; i++) drawField.fieldData[i] = '-';
int width = playField.width * BoxPixelWidth * Multi;
int height = playField.height * BoxPixelHeight * Multi + 1;
viewImage = new WriteableBitmap(width, height);
viewContext = viewImage.GetBitmapContext();
GameImage.Source = viewImage;
UpdateScreen(playField);
}
示例2: MakeBitmap
private void MakeBitmap()
{
if ((ActualWidth < 1) || (ActualHeight < 1))
{
return;
}
if (WbImageData == null)
{
return;
}
_writeableBmp = BitmapFactory.New((int)WbImageData.Width, (int)WbImageData.Height);
RootImage.Source = _writeableBmp;
using (_writeableBmp.GetBitmapContext())
{
XFactor = ActualWidth / WbImageData.BoundingRect.Width();
YFactor = ActualHeight / WbImageData.BoundingRect.Height();
foreach (var plotRectangle in WbImageData.FilledRectangles)
{
_writeableBmp.FillRectangle(
XWindow(plotRectangle.X, WbImageData.BoundingRect.Left),
YWindow(plotRectangle.Y, ActualHeight, WbImageData.BoundingRect.Bottom),
XWindow(plotRectangle.X + plotRectangle.Width, WbImageData.BoundingRect.Left),
YWindow(plotRectangle.Y + plotRectangle.Height, ActualHeight, WbImageData.BoundingRect.Bottom),
plotRectangle.Val
);
}
foreach (var plotRectangle in WbImageData.OpenRectangles)
{
_writeableBmp.DrawRectangle(
XWindow(plotRectangle.X, WbImageData.BoundingRect.Left),
YWindow(plotRectangle.Y, ActualHeight, WbImageData.BoundingRect.Bottom),
XWindow(plotRectangle.X + plotRectangle.Width, WbImageData.BoundingRect.Left),
YWindow(plotRectangle.Y + plotRectangle.Height, ActualHeight, WbImageData.BoundingRect.Bottom),
plotRectangle.Val
);
}
foreach (var plotLine in WbImageData.PlotLines)
{
_writeableBmp.DrawLineAa(
XWindow(plotLine.X1, WbImageData.BoundingRect.Left),
YWindow(plotLine.Y1, ActualHeight, WbImageData.BoundingRect.Bottom),
XWindow(plotLine.X2, WbImageData.BoundingRect.Left),
YWindow(plotLine.Y2, ActualHeight, WbImageData.BoundingRect.Bottom),
plotLine.Val
);
}
foreach (var plotPoint in WbImageData.PlotPoints)
{
_writeableBmp.FillRectangle(
XWindow(plotPoint.X, WbImageData.BoundingRect.Left),
YWindow(plotPoint.Y, ActualHeight, WbImageData.BoundingRect.Bottom),
XWindow(plotPoint.X + 1, WbImageData.BoundingRect.Left),
YWindow(plotPoint.Y + 1, ActualHeight, WbImageData.BoundingRect.Bottom),
plotPoint.Val
);
}
} // Invalidates on exit of using block
}