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C# WriteableBitmap.Clear方法代码示例

本文整理汇总了C#中Windows.UI.Xaml.Media.Imaging.WriteableBitmap.Clear方法的典型用法代码示例。如果您正苦于以下问题:C# WriteableBitmap.Clear方法的具体用法?C# WriteableBitmap.Clear怎么用?C# WriteableBitmap.Clear使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Windows.UI.Xaml.Media.Imaging.WriteableBitmap的用法示例。


在下文中一共展示了WriteableBitmap.Clear方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnNavigatedTo

        protected override void OnNavigatedTo(NavigationEventArgs e)
        {
            base.OnNavigatedTo(e);

            產生手寫軌跡的測試資料();
            solidColorBrush1 = new SolidColorBrush(ColorsHelper.Parse("ff1a1a1a"));
            solidColorBrush2 = new SolidColorBrush(ColorsHelper.Parse("ff999999"));
            solidColorBrush3 = new SolidColorBrush(ColorsHelper.Parse("ffff0000"));
            solidColorBrush4 = new SolidColorBrush(ColorsHelper.Parse("ff006cff"));
            solidColorBrush5 = new SolidColorBrush(ColorsHelper.Parse("ff0da522"));

            wbContentImage = BitmapFactory.New(768, 1024);
            wbContentImage.Clear(Colors.Transparent);
            cnUsingWriteableBitmap.Source = wbContentImage;


            d2dBrush = new ImageBrush();
            cnUsingGeometries.Background = d2dBrush;

            // Safely dispose any previous instance
            // Creates a new DeviceManager (Direct3D, Direct2D, DirectWrite, WIC)
            deviceManager = new DeviceManager();

            shapeRenderer = new ShapeRenderer();
            DisplayInformation DisplayInformation = Windows.Graphics.Display.DisplayInformation.GetForCurrentView();
            int pixelWidth = (int)(cnUsingGeometries.Width * DisplayInformation.LogicalDpi / 96.0);
            int pixelHeight = (int)(cnUsingGeometries.Height * DisplayInformation.LogicalDpi / 96.0);

            d2dTarget = new SurfaceImageSourceTarget(pixelWidth, pixelHeight);
            d2dBrush.ImageSource = d2dTarget.ImageSource;
            imgUsingInkManager.Source = d2dTarget.ImageSource;

            // Add Initializer to device manager
            deviceManager.OnInitialize += d2dTarget.Initialize;
            deviceManager.OnInitialize += shapeRenderer.Initialize;

            // Render the cube within the CoreWindow
            d2dTarget.OnRender += shapeRenderer.Render;

            // Initialize the device manager and all registered deviceManager.OnInitialize 
            deviceManager.Initialize(DisplayProperties.LogicalDpi);

            // Setup rendering callback
            //CompositionTarget.Rendering += CompositionTarget_Rendering;

            // Callback on DpiChanged
            DisplayProperties.LogicalDpiChanged += DisplayProperties_LogicalDpiChanged;

            #region Scenario1
            Scenario1Drawing = new Scenario1ImageSource((int)cnUsingDirectXs.Width, (int)cnUsingDirectXs.Height, true);

            // Use Scenario1Drawing as a source for the Ellipse shape's fill
            cnUsingDirectXs.Background = new ImageBrush() { ImageSource = Scenario1Drawing };
            #endregion
        }
开发者ID:vulcanlee,项目名称:Windows8Lab,代码行数:55,代码来源:MainPage.xaml.cs

示例2: OnNavigatedTo

        /// <summary>
        /// Invoked when this page is about to be displayed in a Frame.
        /// </summary>
        /// <param name="e">Event data that describes how this page was reached.  The Parameter
        /// property is typically used to configure the page.</param>
        protected override async void OnNavigatedTo(NavigationEventArgs e)
        {
            particleBmp = await LoadBitmap("///Assets/FlowerBurst.jpg");
            circleBmp = await LoadBitmap("///Assets/circle.png");

            particleSourceRect = new Rect(0, 0, 64, 64);
            bmp = BitmapFactory.New(640, 480);
            bmp.Clear(Colors.Black);
            image.Source = bmp;
            emitter = new ParticleEmitter();
            emitter.TargetBitmap = bmp;
            emitter.ParticleBitmap = particleBmp;
            CompositionTarget.Rendering += CompositionTarget_Rendering;
            this.PointerMoved += MainPage_PointerMoved;
        }
开发者ID:Narinyir,项目名称:WriteableBitmapEx,代码行数:20,代码来源:MainPage.xaml.cs

示例3: CreateCollage

        async Task CreateCollage(IReadOnlyList<StorageFile> files)
        {
            progressIndicator.Visibility = Windows.UI.Xaml.Visibility.Visible;
            var sampleDataGroups = files;
            if (sampleDataGroups.Count() == 0) return;

            try
            {
                // Do a square-root of the number of images to get the
                // number of images on x and y axis
                int number = (int)Math.Ceiling(Math.Sqrt((double)files.Count));
                // Calculate the width of each small image in the collage
                int numberX = (int)(ImageCollage.ActualWidth / number);
                int numberY = (int)(ImageCollage.ActualHeight / number);
                // Initialize an empty WriteableBitmap.
                WriteableBitmap destination = new WriteableBitmap(numberX * number, numberY * number);
                int col = 0; // Current Column Position
                int row = 0; // Current Row Position
                destination.Clear(Colors.White); // Set the background color of the image to white
                WriteableBitmap bitmap; // Temporary bitmap into which the source
                // will be copied
                foreach (var file in files)
                {
                    // Create RandomAccessStream reference from the current selected image
                    RandomAccessStreamReference streamRef = RandomAccessStreamReference.CreateFromFile(file);
                    int wid = 0;
                    int hgt = 0;
                    byte[] srcPixels;
                    // Read the image file into a RandomAccessStream
                    using (IRandomAccessStreamWithContentType fileStream = await streamRef.OpenReadAsync())
                    {
                        // Now that you have the raw bytes, create a Image Decoder
                        BitmapDecoder decoder = await BitmapDecoder.CreateAsync(fileStream);
                        // Get the first frame from the decoder because we are picking an image
                        BitmapFrame frame = await decoder.GetFrameAsync(0);
                        // Convert the frame into pixels
                        PixelDataProvider pixelProvider = await frame.GetPixelDataAsync();
                        // Convert pixels into byte array
                        srcPixels = pixelProvider.DetachPixelData();
                        wid = (int)frame.PixelWidth;
                        hgt = (int)frame.PixelHeight;
                        // Create an in memory WriteableBitmap of the same size
                        bitmap = new WriteableBitmap(wid, hgt);
                        Stream pixelStream = bitmap.PixelBuffer.AsStream();
                        pixelStream.Seek(0, SeekOrigin.Begin);
                        // Push the pixels from the original file into the in-memory bitmap
                        pixelStream.Write(srcPixels, 0, (int)srcPixels.Length);
                        bitmap.Invalidate();

                        if (row < number)
                        {
                            // Resize the in-memory bitmap and Blit (paste) it at the correct tile
                            // position (row, col)
                            destination.Blit(new Rect(col * numberX, row * numberY, numberX, numberY),
                                bitmap.Resize(numberX, numberY, WriteableBitmapExtensions.Interpolation.Bilinear),
                                new Rect(0, 0, numberX, numberY));
                            col++;
                            if (col >= number)
                            {
                                row++;
                                col = 0;
                            }
                        }
                    }
                }

                ImageCollage.Source = destination;
                ((WriteableBitmap)ImageCollage.Source).Invalidate();
                progressIndicator.Visibility = Windows.UI.Xaml.Visibility.Collapsed;
            }
            catch (Exception ex)
            {
                // TODO: Log Error, unable to render image
                throw;
            }
        }
开发者ID:TroelsKarlsen,项目名称:CollageER,代码行数:76,代码来源:MainPage.xaml.cs

示例4: LoadWallpaperArt

        private async void LoadWallpaperArt()
        {
            if (_loaded ||
                !App.Locator.AppSettingsHelper.Read("WallpaperArt", true, SettingsStrategy.Roaming)) return;

            var wait = App.Locator.AppSettingsHelper.Read<int>("WallpaperDayWait");
            var created = App.Locator.AppSettingsHelper.ReadJsonAs<DateTime>("WallpaperCreated");

            // Set the image brush
            var imageBrush = new ImageBrush { Opacity = .25, Stretch = Stretch.UniformToFill, AlignmentY = AlignmentY.Top};
            LayoutGrid.Background = imageBrush;

            // Once a week remake the wallpaper
            if ((DateTime.Now - created).TotalDays > wait)
            {
                var albums =
                    App.Locator.CollectionService.Albums.ToList()
                        .Where(p => p.HasArtwork)
                        .ToList();

                var albumCount = albums.Count;

                if (albumCount < 10) return;


                var h = Window.Current.Bounds.Height;
                var rows = (int) Math.Ceiling(h/(ActualWidth/5));
                const int collumns = 5;

                var albumSize = (int) Window.Current.Bounds.Width/collumns;

                var numImages = rows*5;
                var imagesNeeded = numImages - albumCount;

                var shuffle = await Task.FromResult(albums
                    .Shuffle()
                    .Take(numImages > albumCount ? albumCount : numImages)
                    .ToList());

                if (imagesNeeded > 0)
                {
                    var repeatList = new List<Album>();

                    while (imagesNeeded > 0)
                    {
                        var takeAmmount = imagesNeeded > albumCount ? albumCount : imagesNeeded;

                        await Task.Run(() => repeatList.AddRange(shuffle.Shuffle().Take(takeAmmount)));

                        imagesNeeded -= shuffle.Count;
                    }

                    shuffle.AddRange(repeatList);
                }

                // Initialize an empty WriteableBitmap.
                var destination = new WriteableBitmap((int) Window.Current.Bounds.Width,
                    (int) Window.Current.Bounds.Height);
                var col = 0; // Current Column Position
                var row = 0; // Current Row Position
                destination.Clear(Colors.Black); // Set the background color of the image to black

                // will be copied
                foreach (var artworkPath in shuffle.Select(album => string.Format(AppConstant.ArtworkPath, album.Id)))
                {
                    var file = await WinRtStorageHelper.GetFileAsync(artworkPath);

                    // Read the image file into a RandomAccessStream
                    using (var fileStream = await file.OpenReadAsync())
                    {
                        try
                        {
                            // Now that you have the raw bytes, create a Image Decoder
                            var decoder = await BitmapDecoder.CreateAsync(fileStream);

                            // Get the first frame from the decoder because we are picking an image
                            var frame = await decoder.GetFrameAsync(0);

                            // Convert the frame into pixels
                            var pixelProvider = await frame.GetPixelDataAsync();

                            // Convert pixels into byte array
                            var srcPixels = pixelProvider.DetachPixelData();
                            var wid = (int) frame.PixelWidth;
                            var hgt = (int) frame.PixelHeight;
                            // Create an in memory WriteableBitmap of the same size
                            var bitmap = new WriteableBitmap(wid, hgt); // Temporary bitmap into which the source

                            using (var pixelStream = bitmap.PixelBuffer.AsStream())
                            {
                                pixelStream.Seek(0, SeekOrigin.Begin);
                                // Push the pixels from the original file into the in-memory bitmap
                                await pixelStream.WriteAsync(srcPixels, 0, srcPixels.Length);
                                bitmap.Invalidate();

                                // Resize the in-memory bitmap and Blit (paste) it at the correct tile
                                // position (row, col)
                                destination.Blit(new Rect(col*albumSize, row*albumSize, albumSize, albumSize),
                                    bitmap.Resize(albumSize, albumSize, WriteableBitmapExtensions.Interpolation.Bilinear),
                                    new Rect(0, 0, albumSize, albumSize));
//.........这里部分代码省略.........
开发者ID:jayharry28,项目名称:Audiotica,代码行数:101,代码来源:CollectionPage.xaml.cs

示例5: CreateCollage

        async Task CreateCollage()
        {
            var sampleDataGroups = this._allGroups;
            if (sampleDataGroups.Count() > 0 && sampleDataGroups.ToList()[0].TopItems.Count() == 0) return;
            List<TwitterList> list = sampleDataGroups.ToList();

            foreach (var currentList in list)
            {
                try
                {
                    IEnumerable<TweetItem> topItems = currentList.TopItems;

                    List<Uri> uris = (from tweetItem in topItems
                                      select ((BitmapImage)tweetItem.Image).UriSource).ToList<Uri>();

                    if (uris.Count > 0)
                    {
                        int number = (int)Math.Ceiling(Math.Sqrt((double)uris.Count));
                        WriteableBitmap destination = new WriteableBitmap(48 * number, 48 * number);
                        int col = 0;
                        int row = 0;
                        destination.Clear(Colors.Transparent);
                        WriteableBitmap bitmap;
                        foreach (var uri1 in uris)
                        {
                            RandomAccessStreamReference streamRef = RandomAccessStreamReference.CreateFromUri(uri1);
                            int wid = 0;
                            int hgt = 0;
                            byte[] srcPixels;
                            using (IRandomAccessStreamWithContentType fileStream = await streamRef.OpenReadAsync())
                            {
                                BitmapDecoder decoder = await BitmapDecoder.CreateAsync(fileStream);
                                BitmapFrame frame = await decoder.GetFrameAsync(0);
                                PixelDataProvider pixelProvider = await frame.GetPixelDataAsync();
                                srcPixels = pixelProvider.DetachPixelData();
                                wid = (int)frame.PixelWidth;
                                hgt = (int)frame.PixelHeight;
                                bitmap = new WriteableBitmap(wid, hgt);
                            }
                            Stream pixelStream1 = bitmap.PixelBuffer.AsStream();

                            pixelStream1.Seek(0, SeekOrigin.Begin);
                            pixelStream1.Write(srcPixels, 0, (int)srcPixels.Length);
                            bitmap.Invalidate();

                            if (row < number)
                            {
                                destination.Blit(new Rect(col * wid, row * hgt, wid, hgt), bitmap, new Rect(0, 0, wid, hgt));
                                col++;
                                if (col >= number)
                                {
                                    row++;
                                    col = 0;
                                }
                            }
                        }
                        currentList.Image = destination;
                        ((WriteableBitmap)currentList.Image).Invalidate();
                    }

                }
                catch (Exception ex)
                {
                    // TODO: Log Error, unable to render image
                }
            }
        }
开发者ID:sumitkm,项目名称:building-a-win8-xaml-app-dncmag-02,代码行数:67,代码来源:TwitterDataSource.cs


注:本文中的Windows.UI.Xaml.Media.Imaging.WriteableBitmap.Clear方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。