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C# Node.ScaleNode方法代码示例

本文整理汇总了C#中Urho.Node.ScaleNode方法的典型用法代码示例。如果您正苦于以下问题:C# Node.ScaleNode方法的具体用法?C# Node.ScaleNode怎么用?C# Node.ScaleNode使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Urho.Node的用法示例。


在下文中一共展示了Node.ScaleNode方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Start

		protected override void Start()
		{
			base.Start();

			EnableGestureManipulation = true;

			Zone.AmbientColor = new Color(0.8f, 0.8f, 0.8f);
			DirectionalLight.Brightness = 1;

			mutantNode = Scene.CreateChild();
			mutantNode.Position = new Vector3(0, 0, 2f);
			mutantNode.SetScale(0.2f);
			var mutant = mutantNode.CreateComponent<AnimatedModel>();

			mutant.Model = ResourceCache.GetModel("Models/Mutant.mdl");
			mutant.SetMaterial(ResourceCache.GetMaterial("Materials/mutant_M.xml"));
			animation = mutantNode.CreateComponent<AnimationController>();
			PlayAnimation(IdleAni);

			RegisterCortanaCommands(new Dictionary<string, Action>
				{
					//play animations using Cortana
					{"idle", () => PlayAnimation(IdleAni)},
					{"die", () => PlayAnimation(KillAni)},
					{"dance", () => PlayAnimation(HipHopAni)},
					{"jump", () => PlayAnimation(JumpAni)},
					{"jump attack", () => PlayAnimation(JumpAttack)},
					{"kick", () => PlayAnimation(KickAni)},
					{"punch", () => PlayAnimation(PunchAni)},
					{"run", () => PlayAnimation(RunAni)},
					{"swipe", () => PlayAnimation(SwipeAni)},
					{"walk", () => PlayAnimation(WalkAni)},

					{"bigger", () => mutantNode.ScaleNode(1.2f)},
					{"smaller", () => mutantNode.ScaleNode(0.8f)},
					{"increase the brightness", () => IncreaseBrightness(1.2f)},
					{"decrease the brightness", () => IncreaseBrightness(0.8f)},
					{"look at me", LookAtMe },
					{"turn around", () => mutantNode.RunActions(new RotateBy(1f, 0, 180, 0))},
					{"help", Help }
				});
		}
开发者ID:xamarin,项目名称:urho-samples,代码行数:42,代码来源:Program.cs


注:本文中的Urho.Node.ScaleNode方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。