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C# SkeletonData.FindPathConstraintIndex方法代码示例

本文整理汇总了C#中Spine.SkeletonData.FindPathConstraintIndex方法的典型用法代码示例。如果您正苦于以下问题:C# SkeletonData.FindPathConstraintIndex方法的具体用法?C# SkeletonData.FindPathConstraintIndex怎么用?C# SkeletonData.FindPathConstraintIndex使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Spine.SkeletonData的用法示例。


在下文中一共展示了SkeletonData.FindPathConstraintIndex方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ReadAnimation


//.........这里部分代码省略.........
						frameIndex++;
					}
					timelines.Add(timeline);
					duration = Math.Max(duration, timeline.frames[(timeline.FrameCount - 1) * IkConstraintTimeline.ENTRIES]);
				}
			}

			// Transform constraint timelines.
			if (map.ContainsKey("transform")) {
				foreach (KeyValuePair<String, Object> constraintMap in (Dictionary<String, Object>)map["transform"]) {
					TransformConstraintData constraint = skeletonData.FindTransformConstraint(constraintMap.Key);
					var values = (List<Object>)constraintMap.Value;
					var timeline = new TransformConstraintTimeline(values.Count);
					timeline.transformConstraintIndex = skeletonData.transformConstraints.IndexOf(constraint);
					int frameIndex = 0;
					foreach (Dictionary<String, Object> valueMap in values) {
						float time = (float)valueMap["time"];
						float rotateMix = GetFloat(valueMap, "rotateMix", 1);
						float translateMix = GetFloat(valueMap, "translateMix", 1);
						float scaleMix = GetFloat(valueMap, "scaleMix", 1);
						float shearMix = GetFloat(valueMap, "shearMix", 1);
						timeline.SetFrame(frameIndex, time, rotateMix, translateMix, scaleMix, shearMix);
						ReadCurve(valueMap, timeline, frameIndex);
						frameIndex++;
					}
					timelines.Add(timeline);
					duration = Math.Max(duration, timeline.frames[(timeline.FrameCount - 1) * TransformConstraintTimeline.ENTRIES]);
				}
			}

			// Path constraint timelines.
			if (map.ContainsKey("paths")) {
				foreach (KeyValuePair<String, Object> constraintMap in (Dictionary<String, Object>)map["paths"]) {
					int index = skeletonData.FindPathConstraintIndex(constraintMap.Key);
					if (index == -1) throw new Exception("Path constraint not found: " + constraintMap.Key);
					PathConstraintData data = skeletonData.pathConstraints.Items[index];
					var timelineMap = (Dictionary<String, Object>)constraintMap.Value;
					foreach (KeyValuePair<String, Object> timelineEntry in timelineMap) {
						var values = (List<Object>)timelineEntry.Value;
						var timelineName = (String)timelineEntry.Key;
						if (timelineName == "position" || timelineName == "spacing") {
							PathConstraintPositionTimeline timeline;
							float timelineScale = 1;
							if (timelineName == "spacing") {
								timeline = new PathConstraintSpacingTimeline(values.Count);
								if (data.spacingMode == SpacingMode.Length || data.spacingMode == SpacingMode.Fixed) timelineScale = scale;
							}
							else {
								timeline = new PathConstraintPositionTimeline(values.Count);
								if (data.positionMode == PositionMode.Fixed) timelineScale = scale;
							}
							timeline.pathConstraintIndex = index;
							int frameIndex = 0;
							foreach (Dictionary<String, Object> valueMap in values) {
								timeline.SetFrame(frameIndex, (float)valueMap["time"], GetFloat(valueMap, timelineName, 0) * timelineScale);
								ReadCurve(valueMap, timeline, frameIndex);
								frameIndex++;
							}
							timelines.Add(timeline);
							duration = Math.Max(duration, timeline.frames[(timeline.FrameCount - 1) * PathConstraintPositionTimeline.ENTRIES]);
						}
						else if (timelineName == "mix") {
							PathConstraintMixTimeline timeline = new PathConstraintMixTimeline(values.Count);
							timeline.pathConstraintIndex = index;
							int frameIndex = 0;
							foreach (Dictionary<String, Object> valueMap in values) {
开发者ID:EsotericSoftware,项目名称:spine-runtimes,代码行数:67,代码来源:SkeletonJson.cs


注:本文中的Spine.SkeletonData.FindPathConstraintIndex方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。