本文整理汇总了C#中Server.Mobiles.BaseCreature.SetHits方法的典型用法代码示例。如果您正苦于以下问题:C# BaseCreature.SetHits方法的具体用法?C# BaseCreature.SetHits怎么用?C# BaseCreature.SetHits使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Server.Mobiles.BaseCreature
的用法示例。
在下文中一共展示了BaseCreature.SetHits方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SetStats
public static void SetStats( BaseCreature steed )
{
steed.SetStr( 201, 210 );
steed.SetDex( 101, 110 );
steed.SetInt( 101, 115 );
steed.SetHits( 201, 220 );
steed.SetDamage( 20, 24 );
steed.SetDamageType( ResistanceType.Physical, 25 );
steed.SetDamageType( ResistanceType.Fire, 75 );
steed.SetResistance( ResistanceType.Physical, 60, 70 );
steed.SetResistance( ResistanceType.Fire, 90 );
steed.SetResistance( ResistanceType.Poison, 100 );
steed.SetSkill( SkillName.MagicResist, 90.1, 110.0 );
steed.SetSkill( SkillName.Tactics, 50.0 );
steed.SetSkill( SkillName.Wrestling, 90.1, 110.0 );
steed.Fame = 0;
steed.Karma = 0;
}
示例2: Summon
public static bool Summon(
BaseCreature creature, bool controlled, Mobile caster, Point3D p, int sound, TimeSpan duration)
{
if (caster.Followers + creature.ControlSlots > caster.FollowersMax)
{
caster.SendLocalizedMessage(1049645); // You have too many followers to summon that creature.
creature.Delete();
return false;
}
m_Summoning = true;
if (controlled)
{
creature.SetControlMaster(caster);
}
creature.RangeHome = 10;
creature.Summoned = true;
creature.SummonMaster = caster;
Container pack = creature.Backpack;
if (pack != null)
{
for (int i = pack.Items.Count - 1; i >= 0; --i)
{
if (i >= pack.Items.Count)
{
continue;
}
pack.Items[i].Delete();
}
}
creature.SetHits(
(int)Math.Floor(creature.HitsMax * (1 + ArcaneEmpowermentSpell.GetSpellBonus(caster, false) / 100.0)));
new UnsummonTimer(caster, creature, duration).Start();
creature.m_SummonEnd = DateTime.UtcNow + duration;
creature.MoveToWorld(p, caster.Map);
Effects.PlaySound(p, creature.Map, sound);
m_Summoning = false;
return true;
}
示例3: Summon
public static bool Summon( BaseCreature creature, bool controlled, Mobile caster, Point3D p, int sound, TimeSpan duration )
{
if ( caster.Followers + creature.ControlSlots > caster.FollowersMax )
{
caster.SendLocalizedMessage( 1049645 ); // You have too many followers to summon that creature.
creature.Delete();
return false;
}
m_Summoning = true;
creature.RangeHome = 10;
creature.Summoned = true;
if ( controlled )
creature.SetControlMaster( caster );
creature.SummonMaster = caster;
Container pack = creature.Backpack;
if ( pack != null )
{
for ( int i = pack.Items.Count - 1; i >= 0; --i )
{
if ( i >= pack.Items.Count )
continue;
( (Item) pack.Items[i] ).Delete();
}
}
double hitsScalar = 1.0 + ( ArcaneEmpowermentSpell.GetSummonHitsBonus( caster ) / 100 );
if ( hitsScalar != 1.0 )
creature.SetHits( (int) ( creature.HitsMax * hitsScalar ) );
new UnsummonTimer( caster, creature, duration ).Start();
creature.m_SummonEnd = DateTime.Now + duration;
creature.MoveToWorld( p, caster.Map );
Effects.PlaySound( p, creature.Map, sound );
if ( creature is EnergyVortex || creature is BladeSpirits )
SpellHelper.CheckSummonLimits( creature );
m_Summoning = false;
return true;
}