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C# MySlimBlock.UpdateVisual方法代码示例

本文整理汇总了C#中Sandbox.Game.Entities.Cube.MySlimBlock.UpdateVisual方法的典型用法代码示例。如果您正苦于以下问题:C# MySlimBlock.UpdateVisual方法的具体用法?C# MySlimBlock.UpdateVisual怎么用?C# MySlimBlock.UpdateVisual使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Sandbox.Game.Entities.Cube.MySlimBlock的用法示例。


在下文中一共展示了MySlimBlock.UpdateVisual方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: SetTransparency

        protected virtual void SetTransparency(MySlimBlock cubeBlock, float transparency)
        {
            //This is intended. It signals to the shader to render it in a special way.
            transparency = -transparency;

            if (cubeBlock.Dithering == transparency && cubeBlock.CubeGrid.Render.Transparency == transparency)
            {
                return;
            }
            cubeBlock.CubeGrid.Render.Transparency = transparency;
            cubeBlock.Dithering = transparency;
            cubeBlock.UpdateVisual();

            var block = cubeBlock.FatBlock;
            if (block != null)
            {
                SetTransparencyForSubparts(block, transparency);
            }

            if (block != null && block.UseObjectsComponent != null && block.UseObjectsComponent.DetectorPhysics != null)
            {
                block.UseObjectsComponent.DetectorPhysics.Enabled = false;
            }
        }
开发者ID:Rynchodon,项目名称:SpaceEngineers,代码行数:24,代码来源:MyProjectorBase.cs

示例2: SetBlockToFullIntegrity

 private static void SetBlockToFullIntegrity(MySlimBlock block)
 {
     var oldRatio = block.ComponentStack.BuildRatio;
     block.ComponentStack.SetIntegrity(block.ComponentStack.MaxIntegrity, block.ComponentStack.MaxIntegrity);
     if (block.BlockDefinition.ModelChangeIsNeeded(oldRatio, block.ComponentStack.BuildRatio))
         block.UpdateVisual();
 }
开发者ID:rem02,项目名称:SpaceEngineers,代码行数:7,代码来源:MyMultiBlockClipboard.cs


注:本文中的Sandbox.Game.Entities.Cube.MySlimBlock.UpdateVisual方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。