本文整理汇总了C#中Microsoft.Xna.Framework.Rectangle.Intersection方法的典型用法代码示例。如果您正苦于以下问题:C# Rectangle.Intersection方法的具体用法?C# Rectangle.Intersection怎么用?C# Rectangle.Intersection使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Microsoft.Xna.Framework.Rectangle
的用法示例。
在下文中一共展示了Rectangle.Intersection方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Draw
/// <summary>
/// Zeichenauruf für das Control (SpriteBatch ist bereits aktiviert)
/// </summary>
/// <param name="batch">Spritebatch</param>
/// <param name="gameTime">Vergangene Spielzeit</param>
public void Draw(SpriteBatch batch, Rectangle renderMask, GameTime gameTime)
{
if (!Visible) return;
// Controlgröße ermitteln
Rectangle controlArea = new Rectangle(AbsolutePosition, ActualSize);
Rectangle localRenderMask = controlArea.Intersection(renderMask);
// Scissor-Filter aktivieren
batch.GraphicsDevice.ScissorRectangle = localRenderMask.Transform(AbsoluteTransformation);
batch.Begin(rasterizerState: new RasterizerState() { ScissorTestEnable = true }, samplerState: SamplerState.LinearWrap, transformMatrix: AbsoluteTransformation);
OnDraw(batch, controlArea, gameTime);
batch.End();
foreach (var child in Children.AgainstZOrdner())
{
Rectangle clientArea = ActualClientArea;
clientArea.Location += AbsolutePosition;
Rectangle clientRenderMask = clientArea.Intersection(renderMask);
child.Draw(batch, clientRenderMask, gameTime);
}
invalidDrawing = false;
}