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C# World.AddEntityEntityLink方法代码示例

本文整理汇总了C#中LegendsViewer.Legends.World.AddEntityEntityLink方法的典型用法代码示例。如果您正苦于以下问题:C# World.AddEntityEntityLink方法的具体用法?C# World.AddEntityEntityLink怎么用?C# World.AddEntityEntityLink使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LegendsViewer.Legends.World的用法示例。


在下文中一共展示了World.AddEntityEntityLink方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Entity

 public Entity(List<Property> properties, World world)
     : base(properties, world)
 {
     Name = "";
     Race = "Unknown";
     Type = EntityType.Unknown;
     Parent = null;
     Worshipped = new List<HistoricalFigure>();
     LeaderTypes = new List<string>();
     Leaders = new List<List<HistoricalFigure>>();
     Groups = new List<Entity>();
     SiteHistory = new List<OwnerPeriod>();
     SiteLinks = new List<EntitySiteLink>();
     EntityLinks = new List<EntityEntityLink>();
     Wars = new List<War>();
     Populations = new List<Population>();
     foreach (Property property in properties)
     {
         switch (property.Name)
         {
             case "name": Name = Formatting.InitCaps(property.Value); break;
             case "race":
                 Race = Formatting.MakePopulationPlural(Formatting.FormatRace(property.Value));
                 break;
             case "type":
                 switch (property.Value)
                 {
                     case "civilization":
                         Type = EntityType.Civilization;
                         break;
                     case "religion":
                         Type = EntityType.Religion;
                         break;
                     case "sitegovernment":
                         Type = EntityType.SiteGovernment;
                         break;
                     case "nomadicgroup":
                         Type = EntityType.NomadicGroup;
                         break;
                     case "outcast":
                         Type = EntityType.Outcast;
                         break;
                     case "migratinggroup":
                         Type = EntityType.MigratingGroup;
                         break;
                     case "performancetroupe":
                         Type = EntityType.PerformanceTroupe;
                         break;
                     default:
                         Type = EntityType.Unknown;
                         world.ParsingErrors.Report("Unknown Entity Type: " + property.Value);
                         break;
                 }
                 break;
             case "child":
                 property.Known = true;
                 break;
             case "site_link":
                 SiteLinks.Add(new EntitySiteLink(property.SubProperties, world));
                 break;
             case "entity_link":
                 property.Known = true;
                 foreach (Property subProperty in property.SubProperties)
                 {
                     subProperty.Known = true;
                 }
                 world.AddEntityEntityLink(this, property);
                 break;
             case "worship_id":
                 property.Known = true;
                 break;
         }
     }
 }
开发者ID:figment,项目名称:Legends-Viewer,代码行数:74,代码来源:Entity.cs


注:本文中的LegendsViewer.Legends.World.AddEntityEntityLink方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。