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C# ServerMessage.Init方法代码示例

本文整理汇总了C#中Essential.Messages.ServerMessage.Init方法的典型用法代码示例。如果您正苦于以下问题:C# ServerMessage.Init方法的具体用法?C# ServerMessage.Init怎么用?C# ServerMessage.Init使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Essential.Messages.ServerMessage的用法示例。


在下文中一共展示了ServerMessage.Init方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: method_42

 private void method_42(RoomUser RoomUser_1, ThreeDCoord gstruct1_1, uint uint_2, double double_3)
 {
     ServerMessage Message = new ServerMessage();
     Message.Init(Outgoing.ObjectOnRoller); // Update
     Message.AppendInt32(RoomUser_1.X);
     Message.AppendInt32(RoomUser_1.Y);
     Message.AppendInt32(gstruct1_1.x);
     Message.AppendInt32(gstruct1_1.y);
     Message.AppendInt32(0);
     Message.AppendUInt(uint_2);
     //  Message.AppendString("J");
     Message.AppendInt32(2);
     Message.AppendInt32(RoomUser_1.VirtualId);
     Message.AppendStringWithBreak(RoomUser_1.double_0.ToString().Replace(',', '.'));
     Message.AppendStringWithBreak(double_3.ToString().Replace(',', '.'));
     //  Message.AppendInt32(0);
     this.SendMessage(Message, null);
     this.byte_0[RoomUser_1.X, RoomUser_1.Y] = 1;
     RoomUser_1.X = gstruct1_1.x;
     RoomUser_1.Y = gstruct1_1.y;
     RoomUser_1.double_0 = double_3;
     RoomUser_1.int_12 = gstruct1_1.x;
     RoomUser_1.int_13 = gstruct1_1.y;
     RoomUser_1.double_1 = double_3;
     RoomUser_1.int_9 = 2;
     this.byte_0[RoomUser_1.X, RoomUser_1.Y] = 0;
     this.method_87(RoomUser_1, false, true);
 }
开发者ID:RootkitR,项目名称:Essential-5.1,代码行数:28,代码来源:Room.cs

示例2: SendNotification

		public void SendNotification(string message, int int_0)
		{
            if (this != null && this.GetConnection() != null)
            {
                ServerMessage nMessage = new ServerMessage();
                switch (int_0)
                {
                    case 1:
                        nMessage.Init(Outgoing.BroadcastMessage);
                        nMessage.AppendStringWithBreak(message);
                        nMessage.AppendStringWithBreak("");
                        break;
                    case 2:
                        nMessage.Init(Outgoing.SetCommandsView);
                        nMessage.AppendUInt(1);
                        nMessage.AppendStringWithBreak(message);
                        break;
                    default:
                        nMessage.Init(Outgoing.BroadcastMessage);
                        nMessage.AppendStringWithBreak(message);
                        nMessage.AppendStringWithBreak("");
                        break;
                }
                this.GetConnection().SendMessage(nMessage);
            }
		}
开发者ID:RootkitR,项目名称:Essential-5.1,代码行数:26,代码来源:GameClient.cs

示例3: method_40

 internal void method_40(RoomItem RoomItem_0, int int_17, int int_18, uint uint_2, double double_3)
 {
     ServerMessage Message = new ServerMessage();
     Message.Init(Outgoing.ObjectOnRoller); // Update
     Message.AppendInt32(RoomItem_0.GetX);
     Message.AppendInt32(RoomItem_0.Int32_1);
     Message.AppendInt32(int_17);
     Message.AppendInt32(int_18);
     Message.AppendInt32(1);
     Message.AppendUInt(RoomItem_0.uint_0);
     Message.AppendStringWithBreak(RoomItem_0.Double_0.ToString().Replace(',', '.'));
     Message.AppendStringWithBreak(double_3.ToString().Replace(',', '.'));
     Message.AppendUInt(uint_2);
     this.SendMessage(Message, null);
     this.method_81(RoomItem_0, int_17, int_18, double_3);
 }
开发者ID:RootkitR,项目名称:Essential-5.1,代码行数:16,代码来源:Room.cs

示例4: UpdateState

        internal void UpdateState(bool bool_5, bool bool_6, bool adsBackground = false)
        {
            if (bool_5)
            {
                this.GetRoom().method_80(this);
            }
            /*if (adsBackground)
            {
                ServerMessage Message = new ServerMessage();
                Message.Init(Outgoing.ObjectDataUpdate); // Update
                Message.AppendStringWithBreak(this.uint_0.ToString());
                Message.AppendInt32(0);
                Message.AppendInt32(1);
                Message.AppendStringWithBreak(this.ExtraData);
            }
                */
            if (bool_6)
            {
                ServerMessage Message = new ServerMessage();
                if (this.Boolean_2)
                {
                    Message.Init(Outgoing.ObjectDataUpdate); // Update
                    Message.AppendStringWithBreak(this.uint_0.ToString());
                    if (this.GetBaseItem().Name == "ads_mpu_720" || this.GetBaseItem().Name == "ads_background" || this.GetBaseItem().Name == "ads_mpu_300" || this.GetBaseItem().Name == "ads_mpu_160")
                    {
                        Message.AppendInt32(0);
                        Message.AppendInt32(1);
                        if (ExtraData != "")
                        {
                            Message.AppendInt32(ExtraData.Split(Convert.ToChar(9)).Length / 2);

                            for (int i = 0; i <= ExtraData.Split(Convert.ToChar(9)).Length - 1; i++)
                            {
                                Message.AppendString(ExtraData.Split(Convert.ToChar(9))[i]);
                            }
                        }
                        else
                        {
                            Message.AppendInt32(0);
                        }

                    }
                    else if (this.GetBaseItem().InteractionType == "mannequin")
                    {
                        if (this.ExtraData.Contains((char)5))
                        {
                            Message.AppendInt32(1);
                            Message.AppendInt32(3);
                            Message.AppendString("GENDER");
                            Message.AppendString(this.ExtraData.Split((char)5)[1]);
                            Message.AppendString("FIGURE");
                            Message.AppendString(this.ExtraData.Split((char)5)[0]);
                            Message.AppendString("OUTFIT_NAME");
                            Message.AppendString(this.ExtraData.Split((char)5)[2]);
                        }
                        else
                        {
                            Message.AppendInt32(1);
                            Message.AppendInt32(3);
                            Message.AppendString("GENDER");
                            Message.AppendString("M");
                            Message.AppendString("FIGURE");
                            Message.AppendString("ch-3015-1430.lg-275-110.hd-209-1379.hr-3163-45");
                            Message.AppendString("OUTFIT_NAME");
                            Message.AppendString("Rootkit");
                        }
                    }
                    else if (this.GetBaseItem().InteractionType == "badgedisplay")
                    {
                        Message.AppendInt32(0);
                        Message.AppendInt32(2);
                        Message.AppendInt32(4);
                        Message.AppendString("0");
                        Message.AppendString(this.ExtraData);
                        Message.AppendString("");
                        Message.AppendString("");
                    }
                    else
                    {
                        Message.AppendInt32(0);

                        Message.AppendStringWithBreak(this.ExtraData);
                    }

                }
                else
                {
                    Message.Init(Outgoing.UpdateWallItemOnRoom); // Update
                    this.Serialize(Message);
                }
                this.GetRoom().SendMessage(Message, null);
            }
        }
开发者ID:RootkitR,项目名称:Essential-5.1,代码行数:93,代码来源:RoomItem.cs


注:本文中的Essential.Messages.ServerMessage.Init方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。