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C# BigEndianReader.ReadUInt方法代码示例

本文整理汇总了C#中Emulator.Common.IO.BigEndianReader.ReadUInt方法的典型用法代码示例。如果您正苦于以下问题:C# BigEndianReader.ReadUInt方法的具体用法?C# BigEndianReader.ReadUInt怎么用?C# BigEndianReader.ReadUInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Emulator.Common.IO.BigEndianReader的用法示例。


在下文中一共展示了BigEndianReader.ReadUInt方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     MsgId = reader.ReadShort();
     TimeStamp = reader.ReadUInt();
     Owner = reader.ReadUTF();
     ObjectGenericId = reader.ReadUInt();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:LivingObjectMessageMessage.cs

示例2: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     GuildInfo = new GuildInformations();
     GuildInfo.Deserialize(reader);
     MemberRights = reader.ReadUInt();
     Enabled = reader.ReadBoolean();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:GuildJoinedMessage.cs

示例3: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     MemberId = reader.ReadInt();
     Rank = reader.ReadShort();
     ExperienceGivenPercent = reader.ReadSByte();
     Rights = reader.ReadUInt();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:GuildChangeMemberParametersMessage.cs

示例4: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     HouseId = reader.ReadShort();
     GuildInfo = new GuildInformations();
     GuildInfo.Deserialize(reader);
     Rights = reader.ReadUInt();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:HouseGuildRightsMessage.cs

示例5: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     MsgId = reader.ReadShort();
     var limit = reader.ReadUShort();
     Parameters = new string[limit];
     for (int i = 0; i < limit; i++)
     {
         Parameters[i] = reader.ReadUTF();
     }
     LivingObject = reader.ReadUInt();
 }
开发者ID:Riul,项目名称:emulator,代码行数:11,代码来源:LivingObjectMessageRequestMessage.cs

示例6: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     Breed = reader.ReadSByte();
     Sex = reader.ReadBoolean();
     Rank = reader.ReadShort();
     GivenExperience = reader.ReadDouble();
     ExperienceGivenPercent = reader.ReadSByte();
     Rights = reader.ReadUInt();
     Connected = reader.ReadSByte();
     AlignmentSide = reader.ReadSByte();
     HoursSinceLastConnection = reader.ReadUShort();
     MoodSmileyId = reader.ReadSByte();
     AccountId = reader.ReadInt();
     AchievementPoints = reader.ReadInt();
     Status = Types.ProtocolTypeManager.GetInstance<PlayerStatus>(reader.ReadShort());
     Status.Deserialize(reader);
 }
开发者ID:Riul,项目名称:emulator,代码行数:18,代码来源:GuildMember.cs

示例7: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     Enable = reader.ReadBoolean();
     Rights = reader.ReadUInt();
 }
开发者ID:Riul,项目名称:emulator,代码行数:5,代码来源:HouseGuildShareRequestMessage.cs

示例8: Deserialize

 public virtual void Deserialize(BigEndianReader reader)
 {
     HouseId = reader.ReadInt();
     ModelId = reader.ReadShort();
     OwnerId = reader.ReadInt();
     OwnerName = reader.ReadUTF();
     WorldX = reader.ReadShort();
     WorldY = reader.ReadShort();
     Price = reader.ReadUInt();
     IsLocked = reader.ReadBoolean();
 }
开发者ID:Riul,项目名称:emulator,代码行数:11,代码来源:HouseInformationsInside.cs

示例9: Deserialize

 public virtual void Deserialize(BigEndianReader reader)
 {
     HouseId = reader.ReadInt();
     ModelId = reader.ReadInt();
     OwnerName = reader.ReadUTF();
     WorldX = reader.ReadShort();
     WorldY = reader.ReadShort();
     MapId = reader.ReadInt();
     SubAreaId = reader.ReadShort();
     var limit = reader.ReadUShort();
     SkillListIds = new int[limit];
     for (int i = 0; i < limit; i++)
     {
         SkillListIds[i] = reader.ReadInt();
     }
     GuildshareParams = reader.ReadUInt();
 }
开发者ID:Riul,项目名称:emulator,代码行数:17,代码来源:HouseInformationsForGuild.cs

示例10: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     ReportedId = reader.ReadUInt();
     Reason = reader.ReadSByte();
 }
开发者ID:Riul,项目名称:emulator,代码行数:5,代码来源:CharacterReportMessage.cs


注:本文中的Emulator.Common.IO.BigEndianReader.ReadUInt方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。