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C# BigEndianReader.ReadShort方法代码示例

本文整理汇总了C#中Emulator.Common.IO.BigEndianReader.ReadShort方法的典型用法代码示例。如果您正苦于以下问题:C# BigEndianReader.ReadShort方法的具体用法?C# BigEndianReader.ReadShort怎么用?C# BigEndianReader.ReadShort使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Emulator.Common.IO.BigEndianReader的用法示例。


在下文中一共展示了BigEndianReader.ReadShort方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     MarkId = reader.ReadShort();
     TriggeringCharacterId = reader.ReadInt();
     TriggeredSpellId = reader.ReadShort();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:GameActionFightTriggerGlyphTrapMessage.cs

示例2: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     DiceNum = reader.ReadShort();
     DiceSide = reader.ReadShort();
     DiceConst = reader.ReadShort();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:ObjectEffectDice.cs

示例3: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     NpcId = reader.ReadShort();
     Sex = reader.ReadBoolean();
     SpecialArtworkId = reader.ReadShort();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:GameRolePlayNpcInformations.cs

示例4: Deserialize

 public virtual void Deserialize(BigEndianReader reader)
 {
     SymbolShape = reader.ReadShort();
     SymbolColor = reader.ReadInt();
     BackgroundShape = reader.ReadShort();
     BackgroundColor = reader.ReadInt();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:GuildEmblem.cs

示例5: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     FirstNameId = reader.ReadShort();
     LastNameId = reader.ReadShort();
     Level = reader.ReadShort();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:GameFightTaxCollectorInformations.cs

示例6: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     TargetId = reader.ReadInt();
     StartCellId = reader.ReadShort();
     EndCellId = reader.ReadShort();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:GameActionFightSlideMessage.cs

示例7: Deserialize

 public virtual void Deserialize(BigEndianReader reader)
 {
     ActionId = reader.ReadShort();
     SourceId = reader.ReadInt();
     Effect = Types.ProtocolTypeManager.GetInstance<AbstractFightDispellableEffect>(reader.ReadShort());
     Effect.Deserialize(reader);
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:FightDispellableEffectExtendedInformations.cs

示例8: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     Name = reader.ReadUTF();
     WorldX = reader.ReadShort();
     WorldY = reader.ReadShort();
     Sterilizator = reader.ReadUTF();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:ExchangeMountSterilizeFromPaddockMessage.cs

示例9: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     CasterId = reader.ReadInt();
     TargetCellId = reader.ReadShort();
     SpellId = reader.ReadShort();
     SpellLevel = reader.ReadSByte();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:GameRolePlaySpellAnimMessage.cs

示例10: Deserialize

 public virtual void Deserialize(BigEndianReader reader)
 {
     Uid = reader.ReadUTF();
     Figure = reader.ReadShort();
     Pedestal = reader.ReadShort();
     Bound = reader.ReadBoolean();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:KrosmasterFigure.cs

示例11: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     EntityId = reader.ReadInt();
     ElemId = reader.ReadInt();
     SkillId = reader.ReadShort();
     Duration = reader.ReadShort();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:InteractiveUsedMessage.cs

示例12: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     Days = reader.ReadShort();
     Hours = reader.ReadShort();
     Minutes = reader.ReadShort();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:ObjectEffectDuration.cs

示例13: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     TargetId = reader.ReadInt();
     Loss = reader.ReadShort();
     PermanentDamages = reader.ReadShort();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:GameActionFightLifePointsLostMessage.cs

示例14: Deserialize

 public virtual void Deserialize(BigEndianReader reader)
 {
     @base = reader.ReadShort();
     ObjectsAndMountBonus = reader.ReadShort();
     AlignGiftBonus = reader.ReadShort();
     ContextModif = reader.ReadShort();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:CharacterBaseCharacteristic.cs

示例15: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     WorldX = reader.ReadShort();
     WorldY = reader.ReadShort();
     MapId = reader.ReadInt();
     EventType = reader.ReadSByte();
 }
开发者ID:Riul,项目名称:emulator,代码行数:8,代码来源:AlignmentSubAreaUpdateExtendedMessage.cs


注:本文中的Emulator.Common.IO.BigEndianReader.ReadShort方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。