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C# BigEndianReader.ReadBoolean方法代码示例

本文整理汇总了C#中Emulator.Common.IO.BigEndianReader.ReadBoolean方法的典型用法代码示例。如果您正苦于以下问题:C# BigEndianReader.ReadBoolean方法的具体用法?C# BigEndianReader.ReadBoolean怎么用?C# BigEndianReader.ReadBoolean使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Emulator.Common.IO.BigEndianReader的用法示例。


在下文中一共展示了BigEndianReader.ReadBoolean方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     FightId = reader.ReadInt();
     SourceId = reader.ReadInt();
     TargetId = reader.ReadInt();
     Accept = reader.ReadBoolean();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:GameRolePlayPlayerFightFriendlyAnsweredMessage.cs

示例2: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     GuildInfo = new GuildInformations();
     GuildInfo.Deserialize(reader);
     MemberRights = reader.ReadUInt();
     Enabled = reader.ReadBoolean();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:GuildJoinedMessage.cs

示例3: Deserialize

 public virtual void Deserialize(BigEndianReader reader)
 {
     Uid = reader.ReadUTF();
     Figure = reader.ReadShort();
     Pedestal = reader.ReadShort();
     Bound = reader.ReadBoolean();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:KrosmasterFigure.cs

示例4: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     TargetId = reader.ReadInt();
     StateId = reader.ReadShort();
     Active = reader.ReadBoolean();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:GameActionFightStateChangeMessage.cs

示例5: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     PaymentType = reader.ReadSByte();
     BAdd = reader.ReadBoolean();
     ObjectToMoveId = reader.ReadInt();
     Quantity = reader.ReadInt();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:ExchangeItemObjectAddAsPaymentMessage.cs

示例6: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     NpcId = reader.ReadShort();
     Sex = reader.ReadBoolean();
     SpecialArtworkId = reader.ReadShort();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:GameRolePlayNpcInformations.cs

示例7: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     FightId = reader.ReadShort();
     TeamId = reader.ReadSByte();
     Option = reader.ReadSByte();
     State = reader.ReadBoolean();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:GameFightOptionStateUpdateMessage.cs

示例8: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     FightId = reader.ReadDouble();
     FighterMovementInformations = new CharacterMinimalPlusLookAndGradeInformations();
     FighterMovementInformations.Deserialize(reader);
     InMain = reader.ReadBoolean();
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:PrismFightDefenderAddMessage.cs

示例9: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     HireOrFire = reader.ReadBoolean();
     BasicInfos = new TaxCollectorBasicInformations();
     BasicInfos.Deserialize(reader);
     PlayerId = reader.ReadInt();
     PlayerName = reader.ReadUTF();
 }
开发者ID:Riul,项目名称:emulator,代码行数:8,代码来源:TaxCollectorMovementMessage.cs

示例10: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     TeamId = reader.ReadSByte();
     Alive = reader.ReadBoolean();
     Stats = Types.ProtocolTypeManager.GetInstance<GameFightMinimalStats>(reader.ReadShort());
     Stats.Deserialize(reader);
 }
开发者ID:Riul,项目名称:emulator,代码行数:8,代码来源:GameFightFighterInformations.cs

示例11: Deserialize

 public virtual void Deserialize(BigEndianReader reader)
 {
     ObjectiveId = reader.ReadShort();
     ObjectiveStatus = reader.ReadBoolean();
     var limit = reader.ReadUShort();
     DialogParams = new string[limit];
     for (int i = 0; i < limit; i++)
     {
         DialogParams[i] = reader.ReadUTF();
     }
 }
开发者ID:Riul,项目名称:emulator,代码行数:11,代码来源:QuestObjectiveInformations.cs

示例12: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     Id = reader.ReadUShort();
     var limit = reader.ReadUShort();
     Parameters = new string[limit];
     for (int i = 0; i < limit; i++)
     {
         Parameters[i] = reader.ReadUTF();
     }
     ForceOpen = reader.ReadBoolean();
 }
开发者ID:Riul,项目名称:emulator,代码行数:11,代码来源:NotificationByServerMessage.cs

示例13: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     HasStartupActions = reader.ReadBoolean();
     var limit = reader.ReadUShort();
     Characters = new CharacterBaseInformations[limit];
     for (int i = 0; i < limit; i++)
     {
         Characters[i] = Types.ProtocolTypeManager.GetInstance<CharacterBaseInformations>(reader.ReadShort());
         Characters[i].Deserialize(reader);
     }
 }
开发者ID:Riul,项目名称:emulator,代码行数:11,代码来源:CharactersListMessage.cs

示例14: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     DungeonId = reader.ReadShort();
     var limit = reader.ReadUShort();
     PlayersDungeonReady = new bool[limit];
     for (int i = 0; i < limit; i++)
     {
         PlayersDungeonReady[i] = reader.ReadBoolean();
     }
 }
开发者ID:Riul,项目名称:emulator,代码行数:11,代码来源:PartyInvitationDungeonDetailsMessage.cs

示例15: Deserialize

 public override void Deserialize(BigEndianReader reader)
 {
     SpellPrevisualization = reader.ReadBoolean();
     var limit = reader.ReadUShort();
     Spells = new SpellItem[limit];
     for (int i = 0; i < limit; i++)
     {
         Spells[i] = new SpellItem();
         Spells[i].Deserialize(reader);
     }
 }
开发者ID:Riul,项目名称:emulator,代码行数:11,代码来源:SpellListMessage.cs


注:本文中的Emulator.Common.IO.BigEndianReader.ReadBoolean方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。