本文整理汇总了C#中CraftyServer.Core.World.setBlockAndMetadataWithNotify方法的典型用法代码示例。如果您正苦于以下问题:C# World.setBlockAndMetadataWithNotify方法的具体用法?C# World.setBlockAndMetadataWithNotify怎么用?C# World.setBlockAndMetadataWithNotify使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CraftyServer.Core.World
的用法示例。
在下文中一共展示了World.setBlockAndMetadataWithNotify方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: onBlockAdded
public override void onBlockAdded(World world, int i, int j, int k)
{
if (this != stairSingle)
{
base.onBlockAdded(world, i, j, k);
}
int l = world.getBlockId(i, j - 1, k);
int i1 = world.getBlockMetadata(i, j, k);
int j1 = world.getBlockMetadata(i, j - 1, k);
if (i1 != j1)
{
return;
}
if (l == stairSingle.blockID)
{
world.setBlockWithNotify(i, j, k, 0);
world.setBlockAndMetadataWithNotify(i, j - 1, k, stairDouble.blockID, i1);
}
}
示例2: updateTick
public override void updateTick(World world, int i, int j, int k, Random random)
{
int l = func_301_g(world, i, j, k);
byte byte0 = 1;
if (blockMaterial == Material.lava && !world.worldProvider.isHellWorld)
{
byte0 = 2;
}
bool flag = true;
if (l > 0)
{
int i1 = -100;
field_659_a = 0;
i1 = func_307_e(world, i - 1, j, k, i1);
i1 = func_307_e(world, i + 1, j, k, i1);
i1 = func_307_e(world, i, j, k - 1, i1);
i1 = func_307_e(world, i, j, k + 1, i1);
int j1 = i1 + byte0;
if (j1 >= 8 || i1 < 0)
{
j1 = -1;
}
if (func_301_g(world, i, j + 1, k) >= 0)
{
int l1 = func_301_g(world, i, j + 1, k);
if (l1 >= 8)
{
j1 = l1;
}
else
{
j1 = l1 + 8;
}
}
if (field_659_a >= 2 && blockMaterial == Material.water)
{
if (world.isBlockOpaqueCube(i, j - 1, k))
{
j1 = 0;
}
else if (world.getBlockMaterial(i, j - 1, k) == blockMaterial && world.getBlockMetadata(i, j, k) == 0)
{
j1 = 0;
}
}
if (blockMaterial == Material.lava && l < 8 && j1 < 8 && j1 > l && random.nextInt(4) != 0)
{
j1 = l;
flag = false;
}
if (j1 != l)
{
l = j1;
if (l < 0)
{
world.setBlockWithNotify(i, j, k, 0);
}
else
{
world.setBlockMetadataWithNotify(i, j, k, l);
world.func_22074_c(i, j, k, blockID, tickRate());
world.notifyBlocksOfNeighborChange(i, j, k, blockID);
}
}
else if (flag)
{
func_22024_i(world, i, j, k);
}
}
else
{
func_22024_i(world, i, j, k);
}
if (func_312_l(world, i, j - 1, k))
{
if (l >= 8)
{
world.setBlockAndMetadataWithNotify(i, j - 1, k, blockID, l);
}
else
{
world.setBlockAndMetadataWithNotify(i, j - 1, k, blockID, l + 8);
}
}
else if (l >= 0 && (l == 0 || func_309_k(world, i, j - 1, k)))
{
bool[] aflag = func_4035_j(world, i, j, k);
int k1 = l + byte0;
if (l >= 8)
{
k1 = 1;
}
if (k1 >= 8)
{
return;
}
if (aflag[0])
{
func_311_f(world, i - 1, j, k, k1);
}
//.........这里部分代码省略.........
示例3: func_311_f
private void func_311_f(World world, int i, int j, int k, int l)
{
if (func_312_l(world, i, j, k))
{
int i1 = world.getBlockId(i, j, k);
if (i1 > 0)
{
if (blockMaterial == Material.lava)
{
func_300_h(world, i, j, k);
}
else
{
blocksList[i1].dropBlockAsItem(world, i, j, k, world.getBlockMetadata(i, j, k));
}
}
world.setBlockAndMetadataWithNotify(i, j, k, blockID, l);
}
}
示例4: onItemRightClick
public override ItemStack onItemRightClick(ItemStack itemstack, World world, EntityPlayer entityplayer)
{
float f = 1.0F;
float f1 = entityplayer.prevRotationPitch + (entityplayer.rotationPitch - entityplayer.prevRotationPitch)*f;
float f2 = entityplayer.prevRotationYaw + (entityplayer.rotationYaw - entityplayer.prevRotationYaw)*f;
double d = entityplayer.prevPosX + (entityplayer.posX - entityplayer.prevPosX)*f;
double d1 = (entityplayer.prevPosY + (entityplayer.posY - entityplayer.prevPosY)*f +
1.6200000000000001D) - entityplayer.yOffset;
double d2 = entityplayer.prevPosZ + (entityplayer.posZ - entityplayer.prevPosZ)*f;
Vec3D vec3d = Vec3D.createVector(d, d1, d2);
float f3 = MathHelper.cos(-f2*0.01745329F - 3.141593F);
float f4 = MathHelper.sin(-f2*0.01745329F - 3.141593F);
float f5 = -MathHelper.cos(-f1*0.01745329F);
float f6 = MathHelper.sin(-f1*0.01745329F);
float f7 = f4*f5;
float f8 = f6;
float f9 = f3*f5;
double d3 = 5D;
Vec3D vec3d1 = vec3d.addVector(f7*d3, f8*d3, f9*d3);
MovingObjectPosition movingobjectposition = world.rayTraceBlocks_do(vec3d, vec3d1, isFull == 0);
if (movingobjectposition == null)
{
return itemstack;
}
if (movingobjectposition.typeOfHit == EnumMovingObjectType.TILE)
{
int i = movingobjectposition.blockX;
int j = movingobjectposition.blockY;
int k = movingobjectposition.blockZ;
if (!world.canMineBlock(entityplayer, i, j, k))
{
return itemstack;
}
if (isFull == 0)
{
if (world.getBlockMaterial(i, j, k) == Material.water && world.getBlockMetadata(i, j, k) == 0)
{
world.setBlockWithNotify(i, j, k, 0);
return new ItemStack(bucketWater);
}
if (world.getBlockMaterial(i, j, k) == Material.lava && world.getBlockMetadata(i, j, k) == 0)
{
world.setBlockWithNotify(i, j, k, 0);
return new ItemStack(bucketLava);
}
}
else
{
if (isFull < 0)
{
return new ItemStack(bucketEmpty);
}
if (movingobjectposition.sideHit == 0)
{
j--;
}
if (movingobjectposition.sideHit == 1)
{
j++;
}
if (movingobjectposition.sideHit == 2)
{
k--;
}
if (movingobjectposition.sideHit == 3)
{
k++;
}
if (movingobjectposition.sideHit == 4)
{
i--;
}
if (movingobjectposition.sideHit == 5)
{
i++;
}
if (world.isAirBlock(i, j, k) || !world.getBlockMaterial(i, j, k).isSolid())
{
if (world.worldProvider.isHellWorld && isFull == Block.waterStill.blockID)
{
world.playSoundEffect(d + 0.5D, d1 + 0.5D, d2 + 0.5D, "random.fizz", 0.5F,
2.6F + (world.rand.nextFloat() - world.rand.nextFloat())*0.8F);
for (int l = 0; l < 8; l++)
{
world.spawnParticle("largesmoke", i + Math.random(), j + Math.random(),
k + Math.random(), 0.0D, 0.0D, 0.0D);
}
}
else
{
world.setBlockAndMetadataWithNotify(i, j, k, isFull, 0);
}
return new ItemStack(bucketEmpty);
}
}
}
else if (isFull == 0 && (movingobjectposition.entityHit is EntityCow))
{
return new ItemStack(bucketMilk);
}
//.........这里部分代码省略.........
示例5: updateTick
public override void updateTick(World world, int i, int j, int k, Random random)
{
bool flag = func_22016_g(world, i, j, k);
for (;
torchUpdates.size() > 0 &&
world.getWorldTime() - ((RedstoneUpdateInfo) torchUpdates.get(0)).updateTime > 100L;
torchUpdates.remove(0))
{
}
if (torchActive)
{
if (flag)
{
world.setBlockAndMetadataWithNotify(i, j, k, torchRedstoneIdle.blockID,
world.getBlockMetadata(i, j, k));
if (checkForBurnout(world, i, j, k, true))
{
world.playSoundEffect(i + 0.5F, j + 0.5F, k + 0.5F, "random.fizz", 0.5F,
2.6F + (world.rand.nextFloat() - world.rand.nextFloat())*0.8F);
for (int l = 0; l < 5; l++)
{
double d = i + random.nextDouble()*0.59999999999999998D + 0.20000000000000001D;
double d1 = j + random.nextDouble()*0.59999999999999998D + 0.20000000000000001D;
double d2 = k + random.nextDouble()*0.59999999999999998D + 0.20000000000000001D;
world.spawnParticle("smoke", d, d1, d2, 0.0D, 0.0D, 0.0D);
}
}
}
}
else if (!flag && !checkForBurnout(world, i, j, k, false))
{
world.setBlockAndMetadataWithNotify(i, j, k, torchRedstoneActive.blockID,
world.getBlockMetadata(i, j, k));
}
}
示例6: updateTick
public override void updateTick(World world, int i, int j, int k, Random random)
{
int l = world.getBlockMetadata(i, j, k);
bool flag = func_22012_g(world, i, j, k, l);
if (field_22015_c && !flag)
{
world.setBlockAndMetadataWithNotify(i, j, k, field_22011_bh.blockID, l);
}
else if (!field_22015_c)
{
world.setBlockAndMetadataWithNotify(i, j, k, field_22010_bi.blockID, l);
if (!flag)
{
int i1 = (l & 0xc) >> 2;
world.func_22074_c(i, j, k, field_22010_bi.blockID, field_22013_b[i1]*2);
}
}
}