本文整理汇总了C#中CodeEnv.Master.GameContent.Player.SetInitialRelationship_Internal方法的典型用法代码示例。如果您正苦于以下问题:C# Player.SetInitialRelationship_Internal方法的具体用法?C# Player.SetInitialRelationship_Internal怎么用?C# Player.SetInitialRelationship_Internal使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CodeEnv.Master.GameContent.Player
的用法示例。
在下文中一共展示了Player.SetInitialRelationship_Internal方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SetInitialRelationship
/// <summary>
/// Sets the initial relationship between this player and unmetPlayer.
/// <remarks>This method takes care of setting both players initial relationship.</remarks>
/// </summary>
/// <param name="unmetPlayer">The unmet player.</param>
/// <param name="initialRelationship">The initial relationship.</param>
public virtual void SetInitialRelationship(Player unmetPlayer, DiplomaticRelationship initialRelationship = DiplomaticRelationship.Neutral) {
if (_initialRelationship.ContainsKey(unmetPlayer)) {
D.Error("{0} already has initial relationship {1} with {2}.", DebugName, _initialRelationship[unmetPlayer].GetValueName(), unmetPlayer);
}
if (_priorRelationship.ContainsKey(unmetPlayer)) {
D.Error("{0} already has prior relationship {1} with {2}.", DebugName, _priorRelationship[unmetPlayer].GetValueName(), unmetPlayer);
}
if (_currentRelationship.ContainsKey(unmetPlayer)) {
D.Error("{0} already has current relationship {1} with {2}.", DebugName, _currentRelationship[unmetPlayer].GetValueName(), unmetPlayer);
}
_initialRelationship.Add(unmetPlayer, initialRelationship);
_priorRelationship.Add(unmetPlayer, DiplomaticRelationship.None);
_currentRelationship.Add(unmetPlayer, DiplomaticRelationship.None);
unmetPlayer.SetInitialRelationship_Internal(this, initialRelationship);
}