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C# ServerMessage.AppendIntegersArray方法代码示例

本文整理汇总了C#中Azure.Messages.ServerMessage.AppendIntegersArray方法的典型用法代码示例。如果您正苦于以下问题:C# ServerMessage.AppendIntegersArray方法的具体用法?C# ServerMessage.AppendIntegersArray怎么用?C# ServerMessage.AppendIntegersArray使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Azure.Messages.ServerMessage的用法示例。


在下文中一共展示了ServerMessage.AppendIntegersArray方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnTrigger


//.........这里部分代码省略.........
                        if (String.IsNullOrWhiteSpace(extraInfo))
                        {
                            serverMessage12.AppendInteger(0);
                            serverMessage12.AppendInteger(0);
                            serverMessage12.AppendInteger(0);
                        }
                        else
                        {
                            var boolz = extraInfo.Split(',');

                            foreach (var stringy in boolz) serverMessage12.AppendInteger(stringy.ToLower() == "true" ? 1 : 0);
                        }
                        serverMessage12.AppendInteger(0);
                        serverMessage12.AppendInteger(3);
                        serverMessage12.AppendInteger(delay); // Delay
                        serverMessage12.AppendInteger(0);
                        session.SendMessage(serverMessage12);
                        return;
                    }
                case Interaction.ActionMoveRotate:
                case Interaction.ActionMoveToDir:
                    {
                        var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("WiredEffectMessageComposer"));
                        serverMessage.AppendBool(false);
                        serverMessage.AppendInteger(5);

                        serverMessage.AppendInteger(list.Count(roomItem => roomItem != null));
                        foreach (var roomItem in list.Where(roomItem => roomItem != null)) serverMessage.AppendInteger(roomItem.Id);

                        serverMessage.AppendInteger(item.GetBaseItem().SpriteId);
                        serverMessage.AppendInteger(item.Id);
                        serverMessage.AppendString(string.Empty);
                        serverMessage.AppendInteger(2);
                        serverMessage.AppendIntegersArray(extraInfo, ';', 2);
                        serverMessage.AppendInteger(0);
                        serverMessage.AppendInteger(4);
                        serverMessage.AppendInteger(delay);
                        serverMessage.AppendInteger(0);
                        serverMessage.AppendInteger(0);
                        session.SendMessage(serverMessage);
                        return;
                    }
                case Interaction.ActionResetTimer:
                    {
                        var serverMessage14 = new ServerMessage(LibraryParser.OutgoingRequest("WiredEffectMessageComposer"));
                        serverMessage14.AppendBool(false);
                        serverMessage14.AppendInteger(0);
                        serverMessage14.AppendInteger(0);
                        serverMessage14.AppendInteger(item.GetBaseItem().SpriteId);
                        serverMessage14.AppendInteger(item.Id);
                        serverMessage14.AppendString(extraInfo);
                        serverMessage14.AppendInteger(0);
                        serverMessage14.AppendInteger(0);
                        serverMessage14.AppendInteger(1);
                        serverMessage14.AppendInteger(delay);
                        serverMessage14.AppendInteger(0);
                        serverMessage14.AppendInteger(0);
                        session.SendMessage(serverMessage14);
                        return;
                    }
                case Interaction.ActionShowMessage:
                case Interaction.ActionKickUser:
                case Interaction.ActionEffectUser:
                    {
                        var serverMessage15 = new ServerMessage(LibraryParser.OutgoingRequest("WiredEffectMessageComposer"));
                        serverMessage15.AppendBool(false);
开发者ID:BjkGkh,项目名称:Azure2,代码行数:67,代码来源:InteractorWired.cs


注:本文中的Azure.Messages.ServerMessage.AppendIntegersArray方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。