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C# Spell.SetTargetted方法代码示例

本文整理汇总了C#中Spell.SetTargetted方法的典型用法代码示例。如果您正苦于以下问题:C# Spell.SetTargetted方法的具体用法?C# Spell.SetTargetted怎么用?C# Spell.SetTargetted使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Spell的用法示例。


在下文中一共展示了Spell.SetTargetted方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Game_OnGameLoad


//.........这里部分代码省略.........
                MiscCSubMenu.AddItem(new MenuItem("AutoEKS", "Smart E Ks").SetValue(true));
                MiscCSubMenu.AddItem(new MenuItem("NoEEnT", "No E Under enemy turret").SetValue(true));
            }
            var MiscGSubMenu = new Menu("Misc - General", "MiscG");
            {

                MiscGSubMenu.AddItem(new MenuItem("Packets", "Packet Casting").SetValue(true));
                MiscGSubMenu.AddItem(new MenuItem("AntiGP", "Anti Gapcloser")).SetValue(true);
                MiscGSubMenu.AddItem(new MenuItem("Interrupt", "Interrupter").SetValue(true));
                MiscGSubMenu
                    .AddItem(new MenuItem("SpecialFocus", "Focus targets with 2 W marks").SetValue(false));
                MiscGSubMenu
                    .AddItem(
                        new MenuItem("ThreshLantern", "Grab Thresh Lantern").SetValue(new KeyBind("S".ToCharArray()[0],
                            KeyBindType.Press)));
                MiscGSubMenu.AddItem(new MenuItem("UseIgn", "Use Ignite")).SetValue(true);
            }
            MiscSubMenu.AddSubMenu(MiscTSubMenu);
            MiscSubMenu.AddSubMenu(MiscCSubMenu);
            MiscSubMenu.AddSubMenu(MiscGSubMenu);
            Menu.AddSubMenu(MiscSubMenu);

            Menu.AddSubMenu(new Menu("[VH] BushRevealer", "BushReveal"));
            //Menu.SubMenu("BushReveal").AddItem(new MenuItem("BushReveal", "Bush Revealer").SetValue(new KeyBind("Z".ToCharArray()[0], KeyBindType.Toggle)));
            Menu.SubMenu("BushReveal").AddItem(new MenuItem("BushRevealer", "Trinket bush on condemn").SetValue(true));

            Menu.AddSubMenu(new Menu("[VH] Items", "Items"));
            Menu.SubMenu("Items").AddItem(new MenuItem("BotrkC", "Botrk Combo").SetValue(true));
            Menu.SubMenu("Items").AddItem(new MenuItem("BotrkH", "Botrk Harrass").SetValue(false));
            Menu.SubMenu("Items").AddItem(new MenuItem("YoumuuC", "Youmuu Combo").SetValue(true));
            Menu.SubMenu("Items").AddItem(new MenuItem("YoumuuH", "Youmuu Harrass").SetValue(false));
            Menu.SubMenu("Items").AddItem(new MenuItem("BilgeC", "Cutlass Combo").SetValue(true));
            Menu.SubMenu("Items").AddItem(new MenuItem("BilgeH", "Cutlass Harrass").SetValue(false));
            Menu.SubMenu("Items").AddItem(new MenuItem("OwnHPercBotrk", "Min Own H. % Botrk").SetValue(new Slider(50, 1, 100)));
            Menu.SubMenu("Items").AddItem(new MenuItem("EnHPercBotrk", "Min Enemy H. % Botrk").SetValue(new Slider(20, 1, 100)));

            Menu.AddSubMenu(new Menu("[VH] QSS", "QSSMenu"));
            Menu.SubMenu("QSSMenu").AddItem(new MenuItem("UseQSS", "Use QSS").SetValue(true));
            Menu.SubMenu("QSSMenu").AddItem(new MenuItem("QSSMinBuffs", "Min Buffs to QSS").SetValue(new Slider(2,1,5)));

            Menu.AddSubMenu(new Menu("[VH] QSS Buff Types", "QSST"));
            Cleanser.CreateTypeQSSMenu();
            Menu.AddSubMenu(new Menu("[VH] QSS Spells", "QSSSpell"));
            Cleanser.CreateQSSSpellMenu();
            Menu.AddSubMenu(new Menu("[VH] Don't Condemn", "NoCondemn"));
            CreateNoCondemnMenu();

            Menu.AddSubMenu(new Menu("[VH] AutoPot", "AutoPot"));
            Menu.SubMenu("AutoPot").AddItem(new MenuItem("APH", "Health Pot").SetValue(true));
            Menu.SubMenu("AutoPot").AddItem(new MenuItem("APM", "Mana Pot").SetValue(true));
            Menu.SubMenu("AutoPot").AddItem(new MenuItem("APH_Slider", "Health Pot %").SetValue(new Slider(35,1)));
            Menu.SubMenu("AutoPot").AddItem(new MenuItem("APM_Slider", "Mana Pot %").SetValue(new Slider(35, 1)));
            Menu.SubMenu("AutoPot").AddItem(new MenuItem("APHeal", "Use Heal").SetValue(true));
            Menu.SubMenu("AutoPot").AddItem(new MenuItem("APHeal_Slider", "Heal %").SetValue(new Slider(35, 1)));

            Menu.AddSubMenu(new Menu("[VH] AutoLeveler", "AutoLevel"));
            Menu.SubMenu("AutoLevel").AddItem(new MenuItem("ALSeq", "AutoLevel Seq").SetValue(Orders));
            Menu.SubMenu("AutoLevel").AddItem(new MenuItem("ALAct", "AutoLevel Active").SetValue(false));

            Menu.AddSubMenu(new Menu("[VH] Drawings", "Draw"));
            Menu.SubMenu("Draw").AddItem(new MenuItem("DrawE", "Draw E").SetValue(new Circle(true,Color.MediumPurple)));
            Menu.SubMenu("Draw").AddItem(new MenuItem("DrawCond", "Draw Pos. Aft. E if Stun").SetValue(new Circle(true, Color.Red)));
            Menu.SubMenu("Draw").AddItem(new MenuItem("DrawDrake", "Draw Drake Spot").SetValue(new Circle(true, Color.WhiteSmoke)));
            Menu.SubMenu("Draw").AddItem(new MenuItem("DrawMid", "Draw Mid Spot").SetValue(new Circle(true, Color.WhiteSmoke)));

            Menu.AddToMainMenu();
            #endregion

            Game.PrintChat("<font color='#FF0000'>VayneHunter</font> <font color='#FFFFFF'>Rework loaded!</font>");
            Game.PrintChat("By <font color='#FF0000'>DZ</font><font color='#FFFFFF'>191</font>. Special Thanks to: Kurisuu & KonoeChan");
            Game.PrintChat("If you like my assemblies feel free to donate me (link on the forum :) )");

           //Cleanser.cleanUselessSpells();
            Q = new Spell(SpellSlot.Q);
            E = new Spell(SpellSlot.E,550f);
            R = new Spell(SpellSlot.R);
            E.SetTargetted(0.25f,1600f);
            Orbwalking.AfterAttack += Orbwalker_AfterAttack;
            Game.OnGameUpdate += Game_OnGameUpdate;

           // Game.OnGameProcessPacket += GameOnOnGameProcessPacket;
            Interrupter.OnPossibleToInterrupt += Interrupter_OnPossibleToInterrupt;
            AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser;
            Drawing.OnDraw += Drawing_OnDraw;
            GameObject.OnCreate += Cleanser.OnCreateObj;
            GameObject.OnDelete += Cleanser.OnDeleteObj;
            Menu.Item("ALAct").ValueChanged += AutoLevel_ValueChanged;

            #region AutoLeveler

            if (isMenuEnabled("ALAct") && !aLInit)
            {
                var AutoLevel_I =
                    new AutoLevel(
                        getSequence(
                            Menu.Item("ALSeq").GetValue<StringList>().SList[
                                Menu.Item("ALSeq").GetValue<StringList>().SelectedIndex]));
                aLInit = true;
            }
        }
开发者ID:hup3s,项目名称:Elobuddy-Addons,代码行数:101,代码来源:Utility.cs

示例2: LSOrbwalker

        /// <summary>
        ///     Initializes static members of the <see cref="Orbwalker" /> class.
        /// </summary>
        public LSOrbwalker()
        {
            Player = ObjectManager.Player;
            _championName = Player.ChampionName;

            OrbwalkerInit();

            AutoAttack = new Spell(SpellSlot.Unknown, GetRealAutoAttackRange(null));
            AutoAttack.SetTargetted(Player.BasicAttack.SpellCastTime, Player.BasicAttack.MissileSpeed);

            Obj_AI_Base.OnProcessSpellCast += OnProcessSpell;
            Obj_AI_Base.OnSpellCast += Obj_AI_Base_OnDoCast;
            Spellbook.OnStopCast += SpellbookOnStopCast;
            EloBuddy.Player.OnIssueOrder += OnIssueOrder;
        }
开发者ID:CONANLXF,项目名称:Berb.Common,代码行数:18,代码来源:Orbwalking.cs


注:本文中的Spell.SetTargetted方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。