本文整理汇总了C#中Spell.GetType方法的典型用法代码示例。如果您正苦于以下问题:C# Spell.GetType方法的具体用法?C# Spell.GetType怎么用?C# Spell.GetType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Spell
的用法示例。
在下文中一共展示了Spell.GetType方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SaveSpellResult
private void SaveSpellResult (Spell spell) {
var spellType = spell.GetType ().ToString ();
if (spell.State == SpellState.Win) {
if (!HasUserCompletedSpell (spellType)) {
PlayerPrefs.SetString (spellType, spellType); // value does not matter right now
}
}
}
示例2: OnCast
public static bool OnCast( Mobile caster, Spell spell )
{
ITransformationSpell transformSpell = spell as ITransformationSpell;
if( transformSpell == null )
return false;
if( Factions.Sigil.ExistsOn( caster ) )
{
caster.SendLocalizedMessage( 1061632 ); // You can't do that while carrying the sigil.
}
else if( !caster.CanBeginAction( typeof( PolymorphSpell ) ) )
{
caster.SendLocalizedMessage( 1061628 ); // You can't do that while polymorphed.
}
else if ( DisguiseTimers.IsDisguised( caster ) )
{
caster.SendLocalizedMessage( 1061631 ); // You can't do that while disguised.
return false;
}
else if( AnimalForm.UnderTransformation( caster ) )
{
caster.SendLocalizedMessage( 1061091 ); // You cannot cast that spell in this form.
}
else if( !caster.CanBeginAction( typeof( IncognitoSpell ) ) || (caster.IsBodyMod && GetContext( caster ) == null) )
{
spell.DoFizzle();
}
else if( spell.CheckSequence() )
{
TransformContext context = GetContext( caster );
Type ourType = spell.GetType();
bool wasTransformed = (context != null);
bool ourTransform = (wasTransformed && context.Type == ourType);
if( wasTransformed )
{
RemoveContext( caster, context, ourTransform );
if( ourTransform )
{
caster.PlaySound( 0xFA );
caster.FixedParticles( 0x3728, 1, 13, 5042, EffectLayer.Waist );
}
}
if( !ourTransform )
{
List<ResistanceMod> mods = new List<ResistanceMod>();
if( transformSpell.PhysResistOffset != 0 )
mods.Add( new ResistanceMod( ResistanceType.Physical, transformSpell.PhysResistOffset ) );
if( transformSpell.FireResistOffset != 0 )
mods.Add( new ResistanceMod( ResistanceType.Fire, transformSpell.FireResistOffset ) );
if( transformSpell.ColdResistOffset != 0 )
mods.Add( new ResistanceMod( ResistanceType.Cold, transformSpell.ColdResistOffset ) );
if( transformSpell.PoisResistOffset != 0 )
mods.Add( new ResistanceMod( ResistanceType.Poison, transformSpell.PoisResistOffset ) );
if( transformSpell.NrgyResistOffset != 0 )
mods.Add( new ResistanceMod( ResistanceType.Energy, transformSpell.NrgyResistOffset ) );
if( !((Body)transformSpell.Body).IsHuman )
{
Mobiles.IMount mt = caster.Mount;
if( mt != null )
mt.Rider = null;
}
caster.BodyMod = transformSpell.Body;
caster.HueMod = transformSpell.Hue;
for( int i = 0; i < mods.Count; ++i )
caster.AddResistanceMod( mods[i] );
transformSpell.DoEffect( caster );
Timer timer = new TransformTimer( caster, transformSpell );
timer.Start();
AddContext( caster, new TransformContext( timer, mods, ourType, transformSpell ) );
return true;
}
}
return false;
}
示例3: Spellinfo
private string Spellinfo(Spell spell)
{
string details = "No Details";
string type = spell.GetType().BaseType.Name.ToString();
switch (type)
{
case "DoTSpell":
DoTSpell dot = spell as DoTSpell;
details =
"Damage over time spell" +
"\nNumber of ticks: " + dot.TickNumber.ToString() +
"\nTick Damage:" + dot.TickDamage.ToString() + "|" + dot.TickCritDamage.ToString() +
"\nCast Time:" + dot.CastTime.ToString() + "Secs" +
"\nDebuff Duration:" + dot.DebuffDuration.ToString() +
"\nMana Cost:" + dot.ManaCost.ToString() +
"\nTime Between Ticks:" + dot.TickPeriod.ToString() + "Secs";
break;
case "DD":
DD dd = spell as DD;
details =
"Direct Damage Spell" +
"\nMin Damage: " + dd.MinDamage.ToString() + "|" + dd.MinCritDamage.ToString() +
"\nMax Damage:" + dd.MaxDamage.ToString() + "|" + dd.MaxCritDamage.ToString() +
"\nCast Time:" + dd.CastTime.ToString() + "Secs" +
"\nCool Down:" + dd.Cooldown.ToString() + "Secs" +
"\nMana Cost:" + dd.ManaCost.ToString();
break;
}
return details;
}