本文整理汇总了C#中Scenario.isFinished方法的典型用法代码示例。如果您正苦于以下问题:C# Scenario.isFinished方法的具体用法?C# Scenario.isFinished怎么用?C# Scenario.isFinished使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Scenario
的用法示例。
在下文中一共展示了Scenario.isFinished方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
// Use this for initialization
void Start()
{
scenario = new Scenario ();
objectif = scenario.getObjectif();
Time.timeScale = 1;
scriptIntroControl = this.GetComponent<IntroControl> ();
scriptIntroControl.enabled = true;
scriptIntroState = plane.GetComponent<IntroState> ();
scriptIntroState.enabled = true;
//intro script activation
state = State.INTRO;
scriptPlanePhysics = plane.GetComponent<PlanePhysics> ();
scriptPlanePhysics.enabled = false;
scriptSlidingBackground = backgrounds.GetComponent<SlidingBackground>();
scriptRandomObject = this.GetComponent<RandomObject> ();
scriptRandomObject.enabled = false;
scriptFuelControl = GetComponent<FuelControl>();
scriptFuelControl.enabled = true;
prevY = scriptPlanePhysics.transform.position.y;
isPause = false;
guiBestScore.value = PlayerPrefs.GetInt (Constants.MAIN_GAME_HIGH_SCORE);
tutoScript = tutoPref.GetComponent<GenericTutoScript>();
if (PlayerPrefs.GetInt (Constants.MAIN_GAME_ALREADY_PLAYED) == 0) {
bouttonPause.GetComponent<Image> ().enabled = false;
firstPlayTuto ();
PlayerPrefs.SetInt (Constants.MAIN_GAME_ALREADY_PLAYED, 1);
} else if (! scenario.isFinished()){
displayObjectif();
}
}