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C# Sample.ProcessEvents方法代码示例

本文整理汇总了C#中Sample.ProcessEvents方法的典型用法代码示例。如果您正苦于以下问题:C# Sample.ProcessEvents方法的具体用法?C# Sample.ProcessEvents怎么用?C# Sample.ProcessEvents使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Sample的用法示例。


在下文中一共展示了Sample.ProcessEvents方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: RenderThread

    static unsafe void RenderThread(Sample sample)
    {
        // initialize the renderer
        Bgfx.Init();
        Bgfx.Reset(sample.WindowWidth, sample.WindowHeight, ResetFlags.Vsync);

        // enable debug text
        Bgfx.SetDebugFeatures(DebugFeatures.DisplayText);

        // set view 0 clear state
        Bgfx.SetViewClear(0, ClearTargets.Color | ClearTargets.Depth, 0x303030ff);

        // create vertex and index buffers
        var vbh = Cube.CreateVertexBuffer();
        var ibh = Cube.CreateIndexBuffer();

        // load shaders
        var program = ResourceLoader.LoadProgram("vs_cubes", "fs_cubes");

        // start the frame clock
        var clock = new Clock();
        clock.Start();

        // main loop
        while (sample.ProcessEvents(ResetFlags.Vsync)) {
            // set view 0 viewport
            Bgfx.SetViewRect(0, 0, 0, sample.WindowWidth, sample.WindowHeight);

            // view transforms
            var viewMatrix = Matrix4x4.CreateLookAt(new Vector3(0.0f, 0.0f, -35.0f), Vector3.Zero, Vector3.UnitY);
            var projMatrix = Matrix4x4.CreatePerspectiveFieldOfView((float)Math.PI / 3, (float)sample.WindowWidth / sample.WindowHeight, 0.1f, 100.0f);
            Bgfx.SetViewTransform(0, &viewMatrix.M11, &projMatrix.M11);

            // make sure view 0 is cleared if no other draw calls are submitted
            Bgfx.Touch(0);

            // tick the clock
            var elapsed = clock.Frame();
            var time = clock.TotalTime();

            // write some debug text
            Bgfx.DebugTextClear();
            Bgfx.DebugTextWrite(0, 1, DebugColor.White, DebugColor.Blue, "SharpBgfx/Samples/01-Cubes");
            Bgfx.DebugTextWrite(0, 2, DebugColor.White, DebugColor.Cyan, "Description: Rendering simple static mesh.");
            Bgfx.DebugTextWrite(0, 3, DebugColor.White, DebugColor.Cyan, "Frame: {0:F3} ms", elapsed * 1000);

            // submit 11x11 cubes
            for (int y = 0; y < 11; y++) {
                for (int x = 0; x < 11; x++) {
                    // model matrix
                    var transform = Matrix4x4.CreateFromYawPitchRoll(time + x * 0.21f, time + y * 0.37f, 0.0f);
                    transform.M41 = -15.0f + x * 3.0f;
                    transform.M42 = -15.0f + y * 3.0f;
                    transform.M43 = 0.0f;
                    Bgfx.SetTransform(&transform.M11);

                    // set pipeline states
                    Bgfx.SetVertexBuffer(vbh);
                    Bgfx.SetIndexBuffer(ibh);
                    Bgfx.SetRenderState(RenderState.Default);

                    // submit primitives
                    Bgfx.Submit(0, program);
                }
            }

            // advance to the next frame. Rendering thread will be kicked to
            // process submitted rendering primitives.
            Bgfx.Frame();
        }

        // clean up
        ibh.Dispose();
        vbh.Dispose();
        program.Dispose();
        Bgfx.Shutdown();
    }
开发者ID:prepare,项目名称:SharpBgfx,代码行数:77,代码来源:Program.cs


注:本文中的Sample.ProcessEvents方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。