本文整理汇总了C#中Sample.Play方法的典型用法代码示例。如果您正苦于以下问题:C# Sample.Play方法的具体用法?C# Sample.Play怎么用?C# Sample.Play使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Sample
的用法示例。
在下文中一共展示了Sample.Play方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Initialize
protected override void Initialize()
{
Background = new Sprite(new Vector2(0, 0));
Background.Texture = Cache.Picture("bgtitle");
Title = new Sprite(new Vector2(-900, 50));
Title.Texture = Cache.Picture("title");
Car = new Sprite(new Vector2(-300, 100));
Car.Texture = Cache.Texture("carBlue");
Music = new Music("mainmenu");
Music.Play(true);
Music.Volume = 0.0f;
Speedway = new Sample("speedway");
Speedway.Pitch = 0.2f;
Help = new HelpText(new Vector2(400, 550));
Help.Alignment = TextAlignment.Center;
Help.Color = Color.Red;
Help.Outline = 1;
Help.AddText("Start driving ASAP");
Help.AddText("Be the number one!");
Help.AddText("Change the game options");
Help.AddText("Exit the game");
Help.AddText("Sets the music volume level");
Help.AddText("Sets the sounds volume level");
Help.AddText("Switch between fullscreen and windowed");
Help.AddText("Return to the main menu");
Help.Index = 0;
Help.Visible = false;
MainMenu = new CoRe.GUI.WindowCommand.TextOnly(new Vector2(270, 350));
MainMenu.AddCommand("Quick Race", ClickQuickRace);
MainMenu.AddCommand("Championship", ClickChampionship);
MainMenu.AddCommand("Options", ClickOptions);
MainMenu.AddCommand("Exit", (Command c) => { XNAGame.I.Finish(); });
MainMenu.Font = "Ethnocentric";
MainMenu.Spacing = 40;
MainMenu.Outline = 2;
MainMenu.MoveSound = "broumbroum__sf3-sfx-menu-select";
MainMenu.SelectSound = "runnerpack__menusel";
OptionMenu = new CoRe.GUI.WindowCommand.TextOnly(new Vector2(270, 350));
OptionMenu.AddCommand("Music Volume: "+((int)Music.DefaultVolume*100).ToString()+"%", ClickMusicVolume);
OptionMenu.AddCommand("Sounds Volume: "+((int)Sample.DefaultVolume * 100).ToString() + "%", ClickSoundVolume);
if (XNAGame.Instance.Graphics.IsFullScreen) { OptionMenu.AddCommand("Fullscreen: ON", ClickFullscreen); }
else { OptionMenu.AddCommand("Fullscreen: OFF", ClickFullscreen); }
OptionMenu.AddCommand("Back", ClickBack);
OptionMenu.Font = "Ethnocentric";
OptionMenu.Spacing = 40;
OptionMenu.Outline = 2;
OptionMenu.MoveSound = "broumbroum__sf3-sfx-menu-select";
OptionMenu.SelectSound = "runnerpack__menusel";
MainMenu.Off();
OptionMenu.Off();
MainMenu.Position = new Vector2((XNAGame.I.Width - MainMenu.Width) / 2, 350);
OptionMenu.Position = new Vector2((XNAGame.I.Width - OptionMenu.Width) / 2, 350);
Speedway.Play();
}