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C# SVGGraphicsPath.AddQuadraticCurveTo方法代码示例

本文整理汇总了C#中SVGGraphicsPath.AddQuadraticCurveTo方法的典型用法代码示例。如果您正苦于以下问题:C# SVGGraphicsPath.AddQuadraticCurveTo方法的具体用法?C# SVGGraphicsPath.AddQuadraticCurveTo怎么用?C# SVGGraphicsPath.AddQuadraticCurveTo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SVGGraphicsPath的用法示例。


在下文中一共展示了SVGGraphicsPath.AddQuadraticCurveTo方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Render

 //--------------------------------------------------------------------------------
 //Method: Render
 //--------------------------------------------------------------------------------
 public void Render(SVGGraphicsPath _graphicsPath)
 {
     SVGPoint p, p1;
     p = currentPoint;
     p1 = controlPoint1;
     _graphicsPath.AddQuadraticCurveTo(p1, p);
 }
开发者ID:pjezek,项目名称:UnitySVG,代码行数:10,代码来源:SVGPathSegCurvetoQuadraticAbs.cs

示例2: QuadraticCurveTo

    //-----
    public void QuadraticCurveTo(SVGPoint p1, SVGPoint p, float width)
    {
        SVGPoint _point = new SVGPoint(0f, 0f);
        _point.SetValue(this._basicDraw.currentPoint);

        SVGPoint _p1 = new SVGPoint(0f, 0f);
        SVGPoint _p2 = new SVGPoint(0f, 0f);
        SVGPoint _p3 = new SVGPoint(0f, 0f);
        SVGPoint _p4 = new SVGPoint(0f, 0f);

        this._graphics.GetThickLine(_point, p1, width, ref _p1, ref _p2, ref _p3, ref _p4);

        SVGPoint _p5 = new SVGPoint(0f, 0f);
        SVGPoint _p6 = new SVGPoint(0f, 0f);
        SVGPoint _p7 = new SVGPoint(0f, 0f);
        SVGPoint _p8 = new SVGPoint(0f, 0f);

        this._graphics.GetThickLine(p1, p, width, ref _p5, ref _p6, ref _p7, ref _p8);

        SVGPoint _cp1, _cp2;
        _cp1 = this._graphics.GetCrossPoint(_p1, _p3, _p5, _p7);
        _cp2 = this._graphics.GetCrossPoint(_p2, _p4, _p6, _p8);

        SVGGraphicsPath _graphicsPath = new SVGGraphicsPath();
        _graphicsPath.AddMoveTo(_p2);
        _graphicsPath.AddQuadraticCurveTo(_cp2, _p8);
        _graphicsPath.AddLineTo(_p7);
        _graphicsPath.AddQuadraticCurveTo(_cp1, _p1);
        _graphicsPath.AddLineTo(_p2);
        this._graphics.FillPath(_graphicsPath);

        MoveTo(p);
    }
开发者ID:pjezek,项目名称:UnitySVG,代码行数:34,代码来源:SVGGraphicsStroke.cs

示例3: QuadraticCurveTo

    //-----
    public void QuadraticCurveTo(Vector2 p1, Vector2 p, float width)
    {
        Vector2 _point = Vector2.zero;
        _point = _basicDraw.currentPoint;

        Vector2 _p1 = Vector2.zero;
        Vector2 _p2 = Vector2.zero;
        Vector2 _p3 = Vector2.zero;
        Vector2 _p4 = Vector2.zero;

        _graphics.GetThickLine(_point, p1, width, ref _p1, ref _p2, ref _p3, ref _p4);

        Vector2 _p5 = Vector2.zero;
        Vector2 _p6 = Vector2.zero;
        Vector2 _p7 = Vector2.zero;
        Vector2 _p8 = Vector2.zero;

        _graphics.GetThickLine(p1, p, width, ref _p5, ref _p6, ref _p7, ref _p8);

        Vector2 _cp1, _cp2;
        _cp1 = _graphics.GetCrossPoint(_p1, _p3, _p5, _p7);
        _cp2 = _graphics.GetCrossPoint(_p2, _p4, _p6, _p8);

        SVGGraphicsPath _graphicsPath = new SVGGraphicsPath();
        _graphicsPath.AddMoveTo(_p2);
        _graphicsPath.AddQuadraticCurveTo(_cp2, _p8);
        _graphicsPath.AddLineTo(_p7);
        _graphicsPath.AddQuadraticCurveTo(_cp1, _p1);
        _graphicsPath.AddLineTo(_p2);
        _graphics.FillPath(_graphicsPath);

        MoveTo(p);
    }
开发者ID:grrava,项目名称:UnitySVG,代码行数:34,代码来源:SVGGraphicsStroke.cs

示例4: Render

 public void Render(SVGGraphicsPath _graphicsPath)
 {
     _graphicsPath.AddQuadraticCurveTo(controlPoint1, currentPoint);
 }
开发者ID:MrJoy,项目名称:UnitySVG,代码行数:4,代码来源:SVGPathSegCurvetoQuadraticRel.cs


注:本文中的SVGGraphicsPath.AddQuadraticCurveTo方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。