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C# RenderManager.SetCameraView方法代码示例

本文整理汇总了C#中RenderManager.SetCameraView方法的典型用法代码示例。如果您正苦于以下问题:C# RenderManager.SetCameraView方法的具体用法?C# RenderManager.SetCameraView怎么用?C# RenderManager.SetCameraView使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在RenderManager的用法示例。


在下文中一共展示了RenderManager.SetCameraView方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Draw

        public override void Draw(RenderManager renderMgr, Camera camera)
        {
            float healthFactor = HealthComponent.CurrentHealth / HealthComponent.MaxHealth;

            if (healthFactor < 0)
                healthFactor = 0;

            float shieldFactor = HealthComponent.CurrentShield / HealthComponent.MaxShield;
            if (shieldFactor < 0)
                shieldFactor = 0;

            HealthVertices[0].Position = new Vector2f(HealthLeftX, HealthTopY);
            HealthVertices[1].Position = new Vector2f(HealthLeftX, HealthBottomY);
            HealthVertices[2].Position = new Vector2f(HealthLeftX + (HealthBottomRightX - HealthLeftX) * healthFactor, HealthBottomY);
            HealthVertices[3].Position = new Vector2f(HealthLeftX + (HealthTopRightX - HealthLeftX) * healthFactor, HealthTopY);

            ShieldVertices[0].Position = new Vector2f(ShieldTopLeftX, ShieldTopY);
            ShieldVertices[1].Position = new Vector2f(ShieldBottomLeftX, ShieldBottomY);
            ShieldVertices[2].Position = new Vector2f(ShieldBottomLeftX + (ShieldRightX - ShieldBottomLeftX) * shieldFactor, ShieldBottomY);
            ShieldVertices[3].Position = new Vector2f(ShieldTopLeftX + (ShieldRightX - ShieldTopLeftX) * shieldFactor, ShieldTopY);

            for (int i = 0; i < 4; i++)
            {
                HealthVertices[i].Position = HealthVertices[i].Position + Offset;
                ShieldVertices[i].Position = ShieldVertices[i].Position + Offset;
            }

            renderMgr.SetOverlayView();

            RenderStates renderStates = new RenderStates(BorderTexture);
            RenderStates healthGradientRenderStates = new RenderStates(HealthTexture);
            RenderStates shieldGradientRenderStates = new RenderStates(ShieldTexture);

            renderMgr.Target.Draw(BorderVertices, PrimitiveType.Quads, renderStates);
            renderMgr.Target.Draw(HealthVertices, PrimitiveType.Quads, healthGradientRenderStates);
            renderMgr.Target.Draw(ShieldVertices, PrimitiveType.Quads, shieldGradientRenderStates);

            renderMgr.SetCameraView();
        }
开发者ID:robert-porter,项目名称:Jeden,代码行数:39,代码来源:Lifebar.cs


注:本文中的RenderManager.SetCameraView方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。