本文整理汇总了C#中ReceiveDataReader.ReadVec2I方法的典型用法代码示例。如果您正苦于以下问题:C# ReceiveDataReader.ReadVec2I方法的具体用法?C# ReceiveDataReader.ReadVec2I怎么用?C# ReceiveDataReader.ReadVec2I使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ReceiveDataReader
的用法示例。
在下文中一共展示了ReceiveDataReader.ReadVec2I方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Client_ReceivePieceCount
void Client_ReceivePieceCount( RemoteEntityWorld sender, ReceiveDataReader reader )
{
Vec2I value = reader.ReadVec2I();
if( !reader.Complete() )
return;
pieceCount = value;
}
示例2: Client_ReceiveIndex
void Client_ReceiveIndex( RemoteEntityWorld sender, ReceiveDataReader reader )
{
Vec2I value = reader.ReadVec2I();
if( !reader.Complete() )
return;
index = value;
}
示例3: Client_ReceivePropertiesToClient
void Client_ReceivePropertiesToClient( RemoteEntityWorld sender, ReceiveDataReader reader )
{
Size = reader.ReadVec2();
Position = reader.ReadVec3();
Segments = reader.ReadVec2I();
CustomMesh = reader.ReadString();
RenderQueueGroup = (RenderQueueGroups)reader.ReadVariableUInt32();
ReflectionLevel = (ReflectionLevels)reader.ReadVariableUInt32();
PhysicsHeight = reader.ReadSingle();
DeepColor = reader.ReadColorValue();
ShallowColor = reader.ReadColorValue();
ReflectionColor = reader.ReadColorValue();
ReflectionTextureSize = (ReflectionTextureSizes)reader.ReadVariableUInt32();
FixedPipelineMap = reader.ReadString();
FixedPipelineMapTiling = reader.ReadSingle();
FixedPipelineColor = reader.ReadColorValue();
UseHDRTexture = reader.ReadBoolean();
AllowFog = reader.ReadBoolean();
}