本文整理汇总了C#中ReceiveDataReader.ReadQuat方法的典型用法代码示例。如果您正苦于以下问题:C# ReceiveDataReader.ReadQuat方法的具体用法?C# ReceiveDataReader.ReadQuat怎么用?C# ReceiveDataReader.ReadQuat使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ReceiveDataReader
的用法示例。
在下文中一共展示了ReceiveDataReader.ReadQuat方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Client_ReceivePositions
void Client_ReceivePositions( RemoteEntityWorld sender, ReceiveDataReader reader )
{
//clear snanshots cache if entity is not created
if( !IsPostCreated )
client_receivePositionsSnapshots.Clear();
//check for invalid snapshot cache
if( client_receivePositionsSnapshots.Count != 0 )
{
Client_ReceivePositionsSnapshot lastSnapshot = client_receivePositionsSnapshots[
client_receivePositionsSnapshots.Count - 1 ];
if( lastSnapshot.bodies != null )
{
//remove snapshot cache
client_receivePositionsSnapshots.Clear();
}
}
Client_ReceivePositionsSnapshot snapshot = new Client_ReceivePositionsSnapshot();
snapshot.networkTickNumber = EntitySystemWorld.Instance.NetworkTickCounter;
//read position
if( reader.ReadBoolean() )
{
snapshot.position = reader.ReadVec3();
}
else
{
//get position from previous snapshot
if( client_receivePositionsSnapshots.Count != 0 )
{
snapshot.position = client_receivePositionsSnapshots[
client_receivePositionsSnapshots.Count - 1 ].position;
}
}
//read rotation
if( reader.ReadBoolean() )
{
snapshot.rotation = reader.ReadQuat( 16 );
}
else
{
//get rotation from previous snapshot
if( client_receivePositionsSnapshots.Count != 0 )
{
snapshot.rotation = client_receivePositionsSnapshots[
client_receivePositionsSnapshots.Count - 1 ].rotation;
}
}
//read scale
if( reader.ReadBoolean() )
{
snapshot.scale = reader.ReadVec3();
}
else
{
//get position from previous snapshot
if( client_receivePositionsSnapshots.Count != 0 )
{
snapshot.scale = client_receivePositionsSnapshots[
client_receivePositionsSnapshots.Count - 1 ].scale;
}
}
if( !reader.Complete() )
return;
client_receivePositionsSnapshots.Add( snapshot );
Client_UpdatePositionsBySnapshots( false );
}
示例2: Client_ReceiveBodiesPositions
void Client_ReceiveBodiesPositions( RemoteEntityWorld sender, ReceiveDataReader reader )
{
//clear snapshots cache if entity is not created
if( !IsPostCreated )
client_receivePositionsSnapshots.Clear();
//check for invalid snapshot cache
if( client_receivePositionsSnapshots.Count != 0 )
{
Client_ReceivePositionsSnapshot lastSnapshot = client_receivePositionsSnapshots[
client_receivePositionsSnapshots.Count - 1 ];
if( lastSnapshot.bodies == null )
{
//remove snapshot cache
client_receivePositionsSnapshots.Clear();
}
}
int count = (int)reader.ReadVariableUInt32();
Client_ReceivePositionsSnapshot snapshot = new Client_ReceivePositionsSnapshot();
snapshot.networkTickNumber = EntitySystemWorld.Instance.NetworkTickCounter;
snapshot.bodies = new Client_ReceivePositionsSnapshot.BodyItem[ count ];
//receive bodies positions and rotations
for( int n = 0; n < count; n++ )
{
Client_ReceivePositionsSnapshot.BodyItem bodyItem = new
Client_ReceivePositionsSnapshot.BodyItem();
//read position
if( reader.ReadBoolean() )
{
bodyItem.position = reader.ReadVec3();
}
else
{
//get position from previous snapshot
if( client_receivePositionsSnapshots.Count != 0 )
{
bodyItem.position = client_receivePositionsSnapshots[
client_receivePositionsSnapshots.Count - 1 ].bodies[ n ].position;
}
}
//read rotation
if( reader.ReadBoolean() )
{
bodyItem.rotation = reader.ReadQuat( 16 );
}
else
{
//get rotation from previous snapshot
if( client_receivePositionsSnapshots.Count != 0 )
{
bodyItem.rotation = client_receivePositionsSnapshots[
client_receivePositionsSnapshots.Count - 1 ].bodies[ n ].rotation;
}
}
snapshot.bodies[ n ] = bodyItem;
}
if( !reader.Complete() )
return;
client_receivePositionsSnapshots.Add( snapshot );
if( IsPostCreated )
Client_UpdatePositionsBySnapshots( false );
}