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C# Projectile.projectileOnStart方法代码示例

本文整理汇总了C#中Projectile.projectileOnStart方法的典型用法代码示例。如果您正苦于以下问题:C# Projectile.projectileOnStart方法的具体用法?C# Projectile.projectileOnStart怎么用?C# Projectile.projectileOnStart使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Projectile的用法示例。


在下文中一共展示了Projectile.projectileOnStart方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: fireArrow

 void fireArrow(Entity mob, Stats stats, float rotate = 0)
 {
     //Instantiates the projectile with some speed
     GameObject basicArrow = MonoBehaviour.Instantiate (Resources.Load ("Skills/Arrow_Placeholder")) as GameObject;
     projectile = new ScatterShotProjectile (basicArrow, stats);
     basicArrow.GetComponent<basic_projectile> ().setProjectile (projectile);
     //Initiates the projectile's position and rotation
     basicArrow.transform.position = mob.headTransform.position;
     basicArrow.transform.rotation = mob.headTransform.rotation;
     basicArrow.transform.Translate (Vector3.up * 0.7f);
     basicArrow.transform.RotateAround (basicArrow.transform.position, Vector3.forward, rotate);
     projectile.projectileOnStart();
     projectile.chainTimes = properties["chainCount"];
 }
开发者ID:rwbysafire,项目名称:DemonHeart,代码行数:14,代码来源:SkillScattershot.cs

示例2: skillLogic

 public override void skillLogic(Entity mob, Stats stats)
 {
     //Instantiates the projectile with some speed
     GameObject basicArrow = MonoBehaviour.Instantiate(Resources.Load("Skills/Arrow_Placeholder")) as GameObject;
     projectile = new StunArrowProjectile (basicArrow, stats);
     basicArrow.GetComponent<basic_projectile> ().setProjectile (projectile);
     //Initiates the projectile's position and rotation
     basicArrow.transform.position = mob.headTransform.position;
     basicArrow.transform.rotation = mob.headTransform.rotation;
     basicArrow.transform.localScale *= 4;
     basicArrow.transform.Translate(Vector3.up * 0.7f);
     projectile.projectileOnStart();
     AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Skills/pew"), mob.headTransform.position);
 }
开发者ID:rwbysafire,项目名称:DemonHeart,代码行数:14,代码来源:SkillStunArrow.cs


注:本文中的Projectile.projectileOnStart方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。