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C# PlayerProfile.getDelayedTeamId方法代码示例

本文整理汇总了C#中PlayerProfile.getDelayedTeamId方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerProfile.getDelayedTeamId方法的具体用法?C# PlayerProfile.getDelayedTeamId怎么用?C# PlayerProfile.getDelayedTeamId使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PlayerProfile的用法示例。


在下文中一共展示了PlayerProfile.getDelayedTeamId方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: enforceImmediateMove

        private void enforceImmediateMove(PlayerProfile vp) {

            int dtid = vp.getDelayedTeamId();
            int dsid = vp.getDelayedSquadId();

            vp.resetDelayedTeamSquad();

            DebugWrite("Moving player " + vp + " from ^bTeam(" + TN(vp.getSavedTeamId()) + ").Squad(" + SQN(vp.getSavedSquadId()) + ")^n to ^bDTeam(" + TN(dtid) + ").DSquad(" + SQN(dsid) + ")^n", 3);
            movePlayer(vp, dtid, dsid);

        }
开发者ID:ratdart,项目名称:Procon-1,代码行数:11,代码来源:InsaneBalancer.cs

示例2: enforceDelayedMove

        private void enforceDelayedMove(PlayerProfile vp) {

            int dtid = vp.getDelayedTeamId();
            int dsid = vp.getDelayedSquadId();

            vp.resetDelayedTeamSquad();

            /* if player is already in the delayed team, ignore him */
            if (dtid == vp.getTeamId()) {
                DebugWrite("Player " + vp + " is already in to ^bDTeam(" + TN(dtid) + ")^n, will skip", 3);
                return;
            }

            /* if teams are already balanced, ignore this player */
            DebugWrite("I will now re-check if teams are balanced", 3);
            if (teamsBalanced()) {
                DebugWrite("Teams are balanced, will not move player " + vp, 3);
                return;
            } else {
                /* if teams are not balanced we still have to check direction of inbalancing because of possible manual move or standart balancer work! */
                Dictionary<int, int> player_count = getPlayerCount();

                int team_sz = serverInfo.MaxPlayerCount / 2;
                int bigger_team = (player_count[1] > player_count[2]) ? 1 : 2;
                int smaller_team = (player_count[1] > player_count[2]) ? 2 : 1;

                if (bigger_team == dtid) {
                    DebugWrite("Teams are unbalanced, but in other direction that was marked for this player. Will not move player " + vp, 3);
                    return;
                }

            }

            DebugWrite("Moving player " + vp + " from ^bTeam(" + TN(vp.getTeamId()) + ").Squad(" + SQN(vp.getSquadId()) + ")^n to ^bDTeam(" + TN(dtid) + ").DSquad(" + SQN(dsid) + ")^n", 3);
            movePlayer(vp, dtid, dsid);

        }
开发者ID:ratdart,项目名称:Procon-1,代码行数:37,代码来源:InsaneBalancer.cs


注:本文中的PlayerProfile.getDelayedTeamId方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。