本文整理汇总了C#中PlayerProfile.getClanTag方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerProfile.getClanTag方法的具体用法?C# PlayerProfile.getClanTag怎么用?C# PlayerProfile.getClanTag使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlayerProfile
的用法示例。
在下文中一共展示了PlayerProfile.getClanTag方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: isPlayerInWhiteList
private bool isPlayerInWhiteList(PlayerProfile player, String list_name) {
if (!getBooleanVarValue("use_white_list"))
return false;
if (!getPluginVars().Contains(list_name)) {
DebugWrite("^1^bWARNING: ^n^0 unknown white list ^b" + list_name + "^n", 1);
return false;
}
List<String> whitelist = getStringListVarValue(list_name);
if (whitelist.Count == 0)
return false;
String field = "";
if (Regex.Match(list_name, @"clan").Success)
field = player.getClanTag();
else if (Regex.Match(list_name, @"player").Success)
field = player.name;
else {
DebugWrite("^1^bWARNING:^0^n white list ^b" + list_name + "^n does not contain 'player' or 'clan' sub-string", 1);
return false;
}
if (Regex.Match(field, @"^\s*$").Success)
return false;
return whitelist.Contains(field);
}
示例2: shouldSkipClanPlayer
private bool shouldSkipClanPlayer(PlayerProfile player, int smaller_team, int bigger_team, Dictionary<string, int>[] clan_stats) {
string tag = player.getClanTag();
if (!clan_stats[bigger_team].ContainsKey(tag))
clan_stats[bigger_team].Add(tag, 0);
if (!clan_stats[smaller_team].ContainsKey(tag))
clan_stats[smaller_team].Add(tag, 0);
if (player.isInClan() && (clan_stats[bigger_team][tag] + clan_stats[smaller_team][tag]) > 1) {
/* if the majority of the players in the clan are in this team, skip this player */
if (clan_stats[bigger_team][tag] >= clan_stats[smaller_team][tag]) {
DebugWrite("Skipping clan-player ^b" + player + "^n because majority of clan is in his team", 3);
return true;
}
/* update the clan stats */
clan_stats[bigger_team][tag]--;
clan_stats[smaller_team][tag]++;
}
return false;
}