当前位置: 首页>>代码示例>>C#>>正文


C# PlayerControl.AddPickup方法代码示例

本文整理汇总了C#中PlayerControl.AddPickup方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerControl.AddPickup方法的具体用法?C# PlayerControl.AddPickup怎么用?C# PlayerControl.AddPickup使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PlayerControl的用法示例。


在下文中一共展示了PlayerControl.AddPickup方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CollectPickup

    public virtual void CollectPickup(PlayerControl player)
    {
        // does player already own me?
        if (player.Pickups.Contains(this))
        {
            // just update my state
            this.Player = player;
            gameObject.SetOwner(player.gameObject);
            transform.SetParent(player.transform);
            transform.localPosition = Vector3.zero;
        }
        else
        {
            // Show pickup message
            if (GameBrain.Instance.State == PlayState.GameOn && PlayerHudCanvas.Instance != null)
                    PlayerHudCanvas.Instance.ShowPickupText(this.GetPickupName(), player.gameObject, player.PlayerIndex);

            // check if player already has one of these
            var duplicate = player.Pickups.Find(x => x.GetPickupName() == this.GetPickupName() && x != this);
            if (duplicate != null)
            {
                // already got one, take ammo etc and destroy
                var ammo = GetAmmoCount();
                if (ammo > 0)
                {
                    duplicate.AddAmmo(ammo);
                }
                Destroy(gameObject);
            }
            else
            {
                // pick it up
                this.Player = player;
                player.AddPickup(this);

                gameObject.SetOwner(player.gameObject);
                transform.SetParent(player.transform);
                transform.localPosition = Vector3.zero;

                OnPlayerPickup.Invoke();
            }

            // play pickup sound
            if (PickupSound != null)
                Helper.PlaySoundEffect(PickupSound);
        }
    }
开发者ID:PeteJBB,项目名称:SupremeViolence,代码行数:47,代码来源:Pickup.cs


注:本文中的PlayerControl.AddPickup方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。