本文整理汇总了C#中PhotonView.SerializeView方法的典型用法代码示例。如果您正苦于以下问题:C# PhotonView.SerializeView方法的具体用法?C# PhotonView.SerializeView怎么用?C# PhotonView.SerializeView使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PhotonView
的用法示例。
在下文中一共展示了PhotonView.SerializeView方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnSerializeWrite
// calls OnPhotonSerializeView (through ExecuteOnSerialize)
// the content created here is consumed by receivers in: ReadOnSerialize
private Hashtable OnSerializeWrite(PhotonView view)
{
PhotonStream pStream = new PhotonStream( true, null );
PhotonMessageInfo info = new PhotonMessageInfo( this.mLocalActor, this.ServerTimeInMilliSeconds, view );
// each view creates a list of values that should be sent
view.SerializeView( pStream, info );
if( pStream.Count == 0 )
{
return null;
}
object[] dataArray = pStream.data.ToArray();
if (view.synchronization == ViewSynchronization.UnreliableOnChange)
{
if (AlmostEquals(dataArray, view.lastOnSerializeDataSent))
{
if (view.mixedModeIsReliable)
{
return null;
}
view.mixedModeIsReliable = true;
view.lastOnSerializeDataSent = dataArray;
}
else
{
view.mixedModeIsReliable = false;
view.lastOnSerializeDataSent = dataArray;
}
}
// EVDATA:
// 0=View ID (an int, never compressed cause it's not in the data)
// 1=data of observed type (different per type of observed object)
// 2=compressed data (in this case, key 1 is empty)
// 3=list of values that are actually null (if something was changed but actually IS null)
Hashtable evData = new Hashtable();
evData[(byte)0] = (int)view.viewID;
evData[(byte)1] = dataArray; // this is the actual data (script or observed object)
if (view.synchronization == ViewSynchronization.ReliableDeltaCompressed)
{
// compress content of data set (by comparing to view.lastOnSerializeDataSent)
// the "original" dataArray is NOT modified by DeltaCompressionWrite
// if something was compressed, the evData key 2 and 3 are used (see above)
bool somethingLeftToSend = this.DeltaCompressionWrite(view, evData);
// buffer the full data set (for next compression)
view.lastOnSerializeDataSent = dataArray;
if (!somethingLeftToSend)
{
return null;
}
}
return evData;
}
示例2: OnSerializeWrite
// calls OnPhotonSerializeView (through ExecuteOnSerialize)
// the content created here is consumed by receivers in: ReadOnSerialize
private object[] OnSerializeWrite(PhotonView view)
{
if (view.synchronization == ViewSynchronization.Off)
{
return null;
}
// each view creates a list of values that should be sent
PhotonMessageInfo info = new PhotonMessageInfo(this.LocalPlayer, PhotonNetwork.ServerTimestamp, view);
this.pStream.ResetWriteStream();
this.pStream.SendNext((int)view.viewID);
this.pStream.SendNext(false);
this.pStream.SendNext(null);
view.SerializeView(this.pStream, info);
// check if there are actual values to be sent (after the "header" of viewId, (bool)compressed and (int[])nullValues)
if (this.pStream.Count <= SyncFirstValue)
{
return null;
}
if (view.synchronization == ViewSynchronization.Unreliable)
{
return this.pStream.ToArray();
}
// ViewSynchronization: Off, Unreliable, UnreliableOnChange, ReliableDeltaCompressed
object[] currentValues = this.pStream.ToArray();
if (view.synchronization == ViewSynchronization.UnreliableOnChange)
{
if (AlmostEquals(currentValues, view.lastOnSerializeDataSent))
{
if (view.mixedModeIsReliable)
{
return null;
}
view.mixedModeIsReliable = true;
view.lastOnSerializeDataSent = currentValues;
}
else
{
view.mixedModeIsReliable = false;
view.lastOnSerializeDataSent = currentValues;
}
return currentValues;
}
if (view.synchronization == ViewSynchronization.ReliableDeltaCompressed)
{
// compress content of data set (by comparing to view.lastOnSerializeDataSent)
// the "original" dataArray is NOT modified by DeltaCompressionWrite
object[] dataToSend = this.DeltaCompressionWrite(view.lastOnSerializeDataSent, currentValues);
// cache the values that were written this time (not the compressed values)
view.lastOnSerializeDataSent = currentValues;
return dataToSend;
}
return null;
}