本文整理汇总了C#中PacketReader.ReadUTF32方法的典型用法代码示例。如果您正苦于以下问题:C# PacketReader.ReadUTF32方法的具体用法?C# PacketReader.ReadUTF32怎么用?C# PacketReader.ReadUTF32使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PacketReader
的用法示例。
在下文中一共展示了PacketReader.ReadUTF32方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Read
public override void Read(PacketReader r)
{
Width = r.ReadInt32();
Height = r.ReadInt32();
Name = r.ReadString();
DisplayName = r.ReadString();
Fp = r.ReadUInt32();
Background = r.ReadInt32();
Difficulty = r.ReadInt32();
AllowPlayerTeleport = r.ReadBoolean();
ShowDisplays = r.ReadBoolean();
ClientXML = new string[r.ReadInt16()];
for (int i = 0; i < ClientXML.Length; i++)
ClientXML[i] = r.ReadUTF32();
ExtraXML = new string[r.ReadInt16()];
for (int i = 0; i < ExtraXML.Length; i++)
ExtraXML[i] = r.ReadUTF32();
}
示例2: Read
public override void Read(PacketReader r)
{
BuildVersion = r.ReadString();
GameId = r.ReadInt32();
GUID = r.ReadString();
Random1 = r.ReadInt32();
Password = r.ReadString();
Random2 = r.ReadInt32();
Secret = r.ReadString();
KeyTime = r.ReadInt32();
Key = (byte[])(Array)r.ReadBytes(r.ReadInt16());
MapJSON = r.ReadUTF32();
EntryTag = r.ReadString();
GameNet = r.ReadString();
GameNetUserId = r.ReadString();
PlayPlatform = r.ReadString();
PlatformToken = r.ReadString();
}
示例3: Read
public override void Read(PacketReader r)
{
BuildVersion = r.ReadString();
GameId = r.ReadInt32();
GUID = r.ReadString();
Random1 = r.ReadInt32();
Password = r.ReadString();
Random2 = r.ReadInt32();
Secret = r.ReadString();
KeyTime = r.ReadInt32();
Key = (sbyte[])(Array)r.ReadBytes(r.ReadInt16());
Obf1 = r.ReadUTF32();
Obf2 = r.ReadString();
Obf3 = r.ReadString();
Obf4 = r.ReadString();
Obf5 = r.ReadString();
Obf6 = r.ReadString();
}