本文整理汇总了C#中Microsoft.DrawText方法的典型用法代码示例。如果您正苦于以下问题:C# Microsoft.DrawText方法的具体用法?C# Microsoft.DrawText怎么用?C# Microsoft.DrawText使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Microsoft
的用法示例。
在下文中一共展示了Microsoft.DrawText方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Render
public void Render(Microsoft.SPOT.Bitmap screen)
{
screen.DrawLine(Color.White, 2, 0, AGENT.Size / 2, AGENT.Size, AGENT.Size / 2);
DateTime now = DateTime.Now;
int counter = (int)now.DayOfWeek;
counter++;
int left = buffer;
IForecast nowForecast = null;
bool needsDate = false;
DateTime lastUpdated = DateTime.Now;
for (int x = 0; x <= days; x++)
{
if (counter >= 7) counter = 0;
string dayName = System.Globalization.DateTimeFormatInfo.CurrentInfo.DayNames[counter];
if (dayName.Length >= 3) dayName = dayName.Substring(0, 3);
int width = drawing.MeasureString(dayName, font);
screen.DrawText(dayName, font, Color.White, left, top);
if (WeatherProvider != null && WeatherProvider.CurrentWeekForecast != null && WeatherProvider.CurrentWeekForecast.Count > 0)
{
IForecast current = WeatherProvider.CurrentWeekForecast[0] as IForecast;
var startDate = now.Date.AddDays(x);
foreach (IForecast f in WeatherProvider.CurrentWeekForecast)
{
if (f.TimeStamp.Year == now.Date.Year && f.TimeStamp.Month == now.Date.Month && f.TimeStamp.Day == now.Date.Day)
nowForecast = f;
if (startDate.Year == f.TimeStamp.Year && startDate.Month == f.TimeStamp.Month && startDate.Day == f.TimeStamp.Day)
{
Debug.Print("Found match");
current = f;
break;
}
}
if (current != null)
{
needsDate = true;
screen.DrawText(current.Temperature.ToString(), font, Color.White, left + 4, top + font.Height + 2);
lastUpdated = current.TimeStamp;
}
}
counter++;
if (counter > 6) counter = 0;
left += width + buffer;
}
if (nowForecast != null)
{
string display = nowForecast.Temperature.ToString();
int forecastLeft = AGENT.Size - drawing.MeasureString(display, bigfont);
screen.DrawText(display, bigfont, Color.White, forecastLeft, (AGENT.Size / 2) + 2);
needsDate = true;
lastUpdated = nowForecast.TimeStamp;
}
if (needsDate)
{
screen.DrawText(lastUpdated.ToString(), smallFont, Color.White, 3, (AGENT.Size / 2) - smallFont.Height - 1);
}
}
示例2: Render
public void Render(Microsoft.SPOT.Bitmap screen)
{
int height = width/2;
drawing.DrawBattery(screen, new Point(AGENT.Contrib.Device.Size/2 - width/2, AGENT.Contrib.Device.Size/2 - height/2), width, height, 1,
Color.White, Color.Black, charging, AGENT.Contrib.Hardware.Battery.Level);
screen.DrawText("width:" + width.ToString() + ", height:" + height.ToString(), font, Color.White, 0,
AGENT.Contrib.Device.Size - font.Height);
}
示例3: Draw
public void Draw(string text, float x, float y, float width, float height, Microsoft.DirectX.Direct3D.Font font)
{
_background.Begin(SpriteFlags.AlphaBlend);
_background.Transform = Matrix.Scaling(width / _window_texture_width, height / _window_texture_height, 0) * Matrix.Translation(x, y, 0);
_background.Draw(_window_background, Vector3.Empty, Vector3.Empty, Color.White.ToArgb());
_text_rectangle.X = (int)x + Padding;
_text_rectangle.Y = (int)y + Padding;
_text_rectangle.Width = (int)width - (2 * Padding);
_text_rectangle.Height = (int)height - (2 * Padding);
_background.Transform = Matrix.Scaling(1, 1, 1);
font.DrawText(_background, text, _text_rectangle, Format, Foreground);
if (Activated)
{
Activated = false;
}
_background.End();
}
示例4: DrawCenteredText
public bool DrawCenteredText(Microsoft.DirectX.Direct3D.Font font, string text, int x, int y, int color)
{
int centeredX = 0;
int centeredY = 0;
Rectangle rect;
if ((font == null) || (text == null) || (text.Length <= 0))
{
return false;
}
rect = font.MeasureString(null, text, DrawTextFormat.None, color);
centeredX = x - rect.Width / 2;
centeredY = y - rect.Height / 2;
if (font.DrawText(null, text, centeredX, centeredY, color) == 0)
{
return false;
}
return true;
}
示例5: DrawObjectID
public void DrawObjectID(Canvas canvas, Microsoft.DirectX.Direct3D.Font font)
{
if (ID != string.Empty)
{
_text_rect = font.MeasureString(null, ID, DrawTextFormat.Center, TextColor);
_text_rect.X = (SpriteArea.X + ((SpriteArea.Width - _text_rect.Width) / 2)) - 5;
_text_rect.Y = SpriteArea.Bottom;
_text_rect.Width += 10;
canvas.DrawFillRect(_text_rect, _textbox_color_material);
font.DrawText(null, ID, _text_rect, DrawTextFormat.Center, TextColor);
}
}
示例6: PrintString
private void PrintString(string text,float x,float y,float z,Color color,Microsoft.DirectX.Direct3D.Font printFont) {
Vector3 screenPoint=new Vector3(x,y,z);
screenPoint.Project(device.Viewport,device.Transform.Projection,device.Transform.View,device.Transform.World);
printFont.DrawText(null,text,new Point((int)Math.Ceiling(screenPoint.X),(int)Math.Floor(screenPoint.Y)),color);
}
示例7: render
public void render(ref Device device, ref Microsoft.DirectX.Direct3D.Font directxFont)
{
if (this.functions != null && this.functions.Count > 0)
{
// Render this module name and bounding box
// Draw the module name
directxFont.DrawText(null, name, x, y, Color.White);
// TODO: Draw the module border
}
}
示例8: DisplayScore
//Display flying score
public void DisplayScore(Microsoft.DirectX.Direct3D.Font font)
{
font.DrawText(null, "+" + scorenum, pos, Color.LightCyan);
}
示例9: DrawSpecial
public override void DrawSpecial(Microsoft.DirectX.Direct3D.Font font, RectangleF overlay_rect, Rectangle text_rect, Canvas canvas)
{
_overlay_rect = overlay_rect;
_text_rect = text_rect;
_progressbar_rect = text_rect;
_border_rect = text_rect;
if ((OwnerID == DDD_Global.Instance.PlayerID) && (DrawProgressBar))
{
_progressbar_rect.Y += text_rect.Height;
_progressbar_rect.Height = _ProgressBarHeight_;
_progressbar_rect.Width = _ProgressBarWidth_;
_progressbar_rect.X += ((text_rect.Width - _progressbar_rect.Width) / 2);
_border_rect.Height = _ProgressBarHeight_ + _text_rect.Height + 2;
canvas.DrawFillRect(_border_rect, _textbox_color_material);
DrawObjectID(canvas, font);
canvas.DrawRect(_border_rect, BorderColor);
if (FuelCapacity > 0)
{
canvas.DrawProgressBar(_progressbar_rect,
progress_bar_background_material,
progress_bar_foreground_material,
FuelAmount / FuelCapacity);
}
else
{
canvas.DrawProgressBar(_progressbar_rect,
progress_bar_background_material,
progress_bar_foreground_material,
0);
}
}
else
{
if (DrawUnmanagedAssetLabel)
{
DrawObjectID(canvas, font);
canvas.DrawRect(_border_rect, BorderColor);
}
}
foreach (DDDObjects attacker in Attackers)
{
float _destinationX = attacker.SpriteArea.X + (attacker.SpriteArea.Width / 2);
float _destinationY = attacker.SpriteArea.Y + (attacker.SpriteArea.Height / 2);
canvas.DrawLine(Color.Red, 1,
SpriteArea.X + (SpriteArea.Width / 2),
SpriteArea.Y + (SpriteArea.Height / 2),
_destinationX,
_destinationY
);
//engagment_rect.X = (int)(_destinationX - 3);
//engagment_rect.Y = (int)(_destinationY - 3);
//engagment_rect.Height = 6;
//engagment_rect.Width = 6;
//canvas.DrawFillRect(engagment_rect, red_material);
}
if (IsBeingAttacked)
{
engagment_rect = font.MeasureString(null, _engagementTimeStr, DrawTextFormat.Center | DrawTextFormat.VerticalCenter, Color.Red);
engagment_rect.Width += 10;
engagment_rect.X = (int)(_overlay_rect.X + (_overlay_rect.Width - engagment_rect.Width) / 2);
engagment_rect.Y = (int)(_overlay_rect.Y + (_overlay_rect.Height - engagment_rect.Height) / 2);
canvas.DrawFillRect(engagment_rect, black_material);
canvas.DrawRect(engagment_rect, Color.Red);
font.DrawText(null, _engagementTimeStr, engagment_rect, DrawTextFormat.Center | DrawTextFormat.VerticalCenter, Color.Red);
}
// Draw object "Tags"
if (Tag != string.Empty && (DDD_Global.Instance.TagPosition != TagPositionEnum.INVISIBLE))
{
Rectangle tag_rect = font.MeasureString(null, Tag, DrawTextFormat.Center, Color.Black);
switch (DDD_Global.Instance.TagPosition)
{
case TagPositionEnum.ABOVE:
tag_rect.Y = (int)(overlay_rect.Y - tag_rect.Height);
tag_rect.X = (int)(overlay_rect.X + ((overlay_rect.Width - tag_rect.Width) * .5f));
break;
case TagPositionEnum.BELOW:
if (!DrawUnmanagedAssetLabel && (OwnerID != DDD_Global.Instance.PlayerID))
{
tag_rect.Y = (int)(overlay_rect.Bottom + 1);
tag_rect.X = (int)(overlay_rect.X + ((overlay_rect.Width - tag_rect.Width) * .5f));
}
else
{
//.........这里部分代码省略.........
示例10: Draw
public bool Draw(Microsoft.DirectX.Direct3D.Font font, Rectangle client_rect, int offsetx, int offsety)
{
temp.X = client_rect.X - offsetx;
temp.Y = client_rect.Y - offsety;
if (offsety < client_rect.Bottom)
{
font.DrawText(null, _text, client_rect.X - (int)offsetx, offsety, Foreground);
return true;
}
return false;
}
示例11: Render
public int Render(DrawArgs drawArgs, int x, int y, int yOffset, int width, int height,
Microsoft.DirectX.Direct3D.Font drawingFont,
Microsoft.DirectX.Direct3D.Font wingdingsFont,
Microsoft.DirectX.Direct3D.Font worldwinddingsFont,
LayerMenuItem mouseOverItem)
{
if(ParentControl == null)
ParentControl = drawArgs.parentControl;
this._x = x;
this._y = y + yOffset;
this._width = width;
int consumedHeight = 20;
System.Drawing.Rectangle textRect = drawingFont.MeasureString(null,
m_renderableObject.Name,
DrawTextFormat.None,
System.Drawing.Color.White.ToArgb());
consumedHeight = textRect.Height;
if (m_renderableObject.Description != null && m_renderableObject.Description.Length > 0 && !(m_renderableObject is WorldWind.Renderable.Icon))
{
System.Drawing.SizeF rectF = DrawArgs.Graphics.MeasureString(
m_renderableObject.Description,
drawArgs.defaultSubTitleFont,
width - (this._itemXOffset + this._expandArrowXSize + this._checkBoxXOffset)
);
consumedHeight += (int)rectF.Height + 15;
}
lastConsumedHeight = consumedHeight;
// Layer manager client area height
int totalHeight = height - y;
updateList();
if(yOffset >= -consumedHeight)
{
// Part of item or whole item visible
int color = m_renderableObject.IsOn ? itemOnColor : itemOffColor;
if(mouseOverItem==this)
{
if(!m_renderableObject.IsOn)
// mouseover + inactive color (black)
color = 0xff << 24;
MenuUtils.DrawBox(m_parent.ClientLeft,_y,m_parent.ClientWidth,consumedHeight,0,
World.Settings.menuOutlineColor, drawArgs.device);
}
if(m_renderableObject is WorldWind.Renderable.RenderableObjectList)
{
RenderableObjectList rol = (RenderableObjectList)m_renderableObject;
if(!rol.DisableExpansion)
{
worldwinddingsFont.DrawText(
null,
(this.isExpanded ? "L" : "A"),
new System.Drawing.Rectangle(x + this._itemXOffset, _y, this._expandArrowXSize, height),
DrawTextFormat.None,
color );
}
}
string checkSymbol = null;
if(m_renderableObject.ParentList != null && m_renderableObject.ParentList.ShowOnlyOneLayer)
// Radio check
checkSymbol = m_renderableObject.IsOn ? "O" : "P";
else
// Normal check
checkSymbol = m_renderableObject.IsOn ? "N" : "F";
worldwinddingsFont.DrawText(
null,
checkSymbol,
new System.Drawing.Rectangle(
x + this._itemXOffset + this._expandArrowXSize,
_y,
this._checkBoxXOffset,
height),
DrawTextFormat.NoClip,
color );
drawingFont.DrawText(
null,
m_renderableObject.Name,
new System.Drawing.Rectangle(
x + this._itemXOffset + this._expandArrowXSize + this._checkBoxXOffset,
_y,
width - (this._itemXOffset + this._expandArrowXSize + this._checkBoxXOffset),
height),
DrawTextFormat.None,
color );
if(m_renderableObject.Description != null && m_renderableObject.Description.Length > 0 && !(m_renderableObject is WorldWind.Renderable.Icon))
{
drawArgs.defaultSubTitleDrawingFont.DrawText(
//.........这里部分代码省略.........