本文整理汇总了C#中MessageDialog.ShowAll方法的典型用法代码示例。如果您正苦于以下问题:C# MessageDialog.ShowAll方法的具体用法?C# MessageDialog.ShowAll怎么用?C# MessageDialog.ShowAll使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MessageDialog
的用法示例。
在下文中一共展示了MessageDialog.ShowAll方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Inventory_InventoryObjectOffered
void Inventory_InventoryObjectOffered(object sender, InventoryObjectOfferedEventArgs e)
{
Gtk.Application.Invoke(delegate {
MessageDialog md = new MessageDialog(MainClass.win, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.YesNo, false,e.Offer+"\n Would you like to accept");
md.Response += delegate(object o,ResponseArgs args)
{
if (args.ResponseId == ResponseType.Yes)
{
e.Accept = true;
}
else
{
e.Accept = false;
}
md.Destroy();
};
md.ShowAll();
});
}
示例2: OnDialog
private void OnDialog(object obj, EventArgs args)
{
Window md = new MessageDialog(failed_feeds);
md.ShowAll();
}
示例3: Self_IM
void Self_IM(object sender, InstantMessageEventArgs e)
{
// Note to self, if i do implement a dispatcher here these two need to be dispatched but not open
// new IM tabs so don't treat the same as the rest below.
if(e.IM.Dialog==OpenMetaverse.InstantMessageDialog.StartTyping)
return;
if (e.IM.Dialog == OpenMetaverse.InstantMessageDialog.StopTyping)
return;
if(e.IM.Dialog==OpenMetaverse.InstantMessageDialog.GroupNoticeRequested)
return;
if (e.IM.Dialog == OpenMetaverse.InstantMessageDialog.InventoryOffered)
return;
if(e.IM.Dialog==OpenMetaverse.InstantMessageDialog.TaskInventoryOffered)
return;
if(e.IM.Dialog==OpenMetaverse.InstantMessageDialog.FriendshipOffered)
return;
if(e.IM.Dialog==OpenMetaverse.InstantMessageDialog.InventoryAccepted)
{
Gtk.Application.Invoke(delegate {
MessageDialog md = new MessageDialog(MainClass.win, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Ok, false,e.IM.FromAgentName + " accepted your inventory offer");
md.Response += delegate { md.Destroy(); };
md.ShowAll();
});
return;
}
if(e.IM.Dialog==OpenMetaverse.InstantMessageDialog.GroupNotice)
{
//Hmm need to handle this differently than a standard IM
Gtk.Application.Invoke(delegate {
MessageDialog md = new MessageDialog(MainClass.win,DialogFlags.DestroyWithParent,MessageType.Info,ButtonsType.Ok,false,"GROUP NOTICE\nFrom:"+e.IM.FromAgentName+"\n"+e.IM.Message);
md.Response += delegate { md.Destroy(); };
md.ShowAll();
});
return;
}
if(e.IM.Dialog==OpenMetaverse.InstantMessageDialog.GroupInvitation)
{
Gtk.Application.Invoke(delegate {
MessageDialog md = new MessageDialog(MainClass.win,DialogFlags.DestroyWithParent,MessageType.Question,ButtonsType.YesNo,false,e.IM.FromAgentName+" has invited you to join a group\n"+e.IM.Message+"\nPress yes to accept or no to decline");
md.Response += delegate(object o,ResponseArgs args)
{
if(args.ResponseId==ResponseType.Yes)
{
MainClass.client.Self.InstantMessage(MainClass.client.Self.Name,e.IM.FromAgentID,"",e.IM.IMSessionID,InstantMessageDialog.GroupInvitationAccept,InstantMessageOnline.Offline,MainClass.client.Self.RelativePosition,MainClass.client.Network.CurrentSim.ID,null);
}
else
{
MainClass.client.Self.InstantMessage(MainClass.client.Self.Name,e.IM.FromAgentID,"",e.IM.IMSessionID,InstantMessageDialog.GroupInvitationDecline,InstantMessageOnline.Offline,MainClass.client.Self.RelativePosition,MainClass.client.Network.CurrentSim.ID,null);
}
md.Destroy();
};
md.ShowAll();
return;
});
}
if(e.IM.Dialog==OpenMetaverse.InstantMessageDialog.RequestTeleport)
{
//Hmm need to handle this differently than a standard IM
Gtk.Application.Invoke(delegate {
MessageDialog md = new MessageDialog(MainClass.win, DialogFlags.DestroyWithParent, MessageType.Question, ButtonsType.YesNo, false,e.IM.FromAgentName + " would like you to join them\n" + e.IM.Message + "\nPress yes to teleport or no to ignore");
md.Response += delegate(object o,ResponseArgs args)
{
if(args.ResponseId==ResponseType.Yes)
{
MainClass.client.Self.TeleportLureRespond(e.IM.FromAgentID,true);
}
else
{
MainClass.client.Self.TeleportLureRespond(e.IM.FromAgentID,false);
}
md.Destroy();
};
md.ShowAll();
});
return;
}
if (e.IM.Dialog==InstantMessageDialog.MessageFromObject)
return; //Its an object Im, chat will grab this for us
if (im_windows.ContainsKey(e.IM.IMSessionID))
return; // Do nothing handler is registered
if(active_ims.Contains(e.IM.IMSessionID))
return;
//We only want the following stuff here for a new window create
if (e.IM.Dialog != OpenMetaverse.InstantMessageDialog.MessageFromAgent &&
//.........这里部分代码省略.........